New Skills??

Discuss building Silkroad characters and learning skill trees. Ask for advice and opinions, or help others.
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AnotherBower
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New Skills??

Post by AnotherBower »

Since the skills in sro are kinda getting old, and I'm bored. What kind of skill would you like to see added?

Be creative, but realistic for the game. Think of skills what would be useful and unique, and make the game more interesting. List which class, name of your new skill, damage and %, status, and a description of what it does. Such as mine would be:

Chinese Bow
Decayed Arrow- lvl 90, 600-700 (150%)
Decay 25% chance, Weakening 25% chance
Shoot an arrow dipped in the diseased blood of fallen enemies, those who cannot withstand the shock are put under status.

or

Chinese Bow
ThunderStorm Arrow- lvl 88, 390-455 (200%)
Lightning damage continuous hours 20 Sec.
Shhots a metalic arrow that sticks into the enemy, The arrow acts as a lighting rod to cause Thunder damage for a certain time.

Now use those minds and come up with some good skills.

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oKim4tsuL
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Re: New Skills??

Post by oKim4tsuL »

new lighting nuke:
Thunder dildo attack!!
just like the ice rain,
a thousand thunder dildos rain from the sky down on the player.

[this post was only meant to be a joke]
Last edited by oKim4tsuL on Mon Jun 09, 2008 11:14 pm, edited 1 time in total.

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oKim4tsuL
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Re: New Skills??

Post by oKim4tsuL »

my bad.
double post. -__-"

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raysisfenix
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Re: New Skills??

Post by raysisfenix »

Some special buffs for force tree; hp/mp increase etc
Vital spot zombie

some new chains would be nice for bicheon.

for spear/glavie a 10+ hits chains and a new soul spear move

Euro warrior, rogue, bard, cleric should include more attack skills.
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InsertName
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Re: New Skills??

Post by InsertName »

zombie imbue for force tree :D
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welcomes
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Re: New Skills??

Post by welcomes »

One Hand Sword
Twister - lv86 ???-??? (67%)
Knock Back probability (80%) 1time 5targets
Knock Down probability (8%) 1time 5targets
dull probability (40%) 5times
Range 2.0m
Succesive hits 6times
simulatenous attack 5times
description: the warrior will do a triple spin with both his sword and shield hitting each target almost 6times

One Hand Sword
Shield Throw Lv90 ???-??? (225%)
Stun probability (25%)
Dull probability (25%)
Range 5.0m
description: the warrior throw the shield at the enemy, those who cannot withstand the shock are put under status

Dagger
Throwing Daggers Lv88 ???-??? (45%)
succesive shots 5times
range 5.0m
description: the rogue throws a series of 5 fast daggers at the enemey

Wizard
Clone Lv90
HP (50% of wizard max HP)
Cast Damage (5% of wizard actual damage)
Mag/Phy Def (-25%)
description: the wizard create a clone of him/herself and the clone would act and copy all the actions done by the actual wizard simultanously

Cleric
Ultimate Recovery Division Lv90
(Simultaneous attacks 8)
Description: same as the usual recovery divison, but this one heals all party memebers, but it needs 2 clerics to cast it and they should not be interrupted by any attacks.

Bard
dance of immortality
Increase HP (+10%)
(Simulatenous attacks 8)
Description: it increases the HP of all members +10%
Server: Poseidon
Lvl: 79 SP: 115k
Build: 1H/Cleric --------- HACKED
Job: Hunter
---------------------------------------------------------
Server: Poseidon
Lvl: 4x SP: Farming
Build: Full Int Bard / Cleric
Job:

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welcomes
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Re: New Skills??

Post by welcomes »

Wizard
Protection Field Lv90
Mag/Phy absorb (+40%)
Range 10.0m
MP consumption 400 per second
Description: The wizard strikes his staff on the ground and hold it there, gather the energy from the earth, fire, ice and lightening, he creates a force shield that protects the members in the same party within the range, and while he is doing this, he cant attack or do any other skills, if the wizard is interrupted or out of MP the skill will end.
Server: Poseidon
Lvl: 79 SP: 115k
Build: 1H/Cleric --------- HACKED
Job: Hunter
---------------------------------------------------------
Server: Poseidon
Lvl: 4x SP: Farming
Build: Full Int Bard / Cleric
Job:

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welcomes
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Re: New Skills??

Post by welcomes »

Warrior
Invisible detect Lv90
Description: it detects invisible enemies.

Wizard
Group Inivisible Lv90
(Simultanous attacks 8)
Description: makes the whole members be invisible, and if one attack or get attacked, all members will lose the invisibility

Wizard
Sky Lighting Lv90 ????-????(+750%)
(Simulatnous attacks 8)
Range 10.0M
Description: the wizards gathers the power from the sky and unleash a lightening to the sky which forms some knind of storm that starts lightening the target area
PS: 10 seconds to do the skill, and 5min cooldown

Bard
Mana Division Lv84
(Simulatnous attacks 1)
Reflect 105%
Description: same as recovery division, but MP instead of HP.

Warlock
Ghost Summon Lv88
Duration 50 seconds
Range 20.0m
Simulatnous attacks 1
Max summon lvl90
Description: can summon a friendly ghost which starts to attack any mobs surrounding the warlcok. It only can be summoned from dead characters, and the level of the ghost would be the same lvl of the dead char.
Server: Poseidon
Lvl: 79 SP: 115k
Build: 1H/Cleric --------- HACKED
Job: Hunter
---------------------------------------------------------
Server: Poseidon
Lvl: 4x SP: Farming
Build: Full Int Bard / Cleric
Job:

Bounzzer
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Re: New Skills??

Post by Bounzzer »

2h warrior / dual axer;
Flying weapon. lvl 75 (300%)
critical 30
cooldown 15 sec
cost 5% from your full hp
Throws your 2 handed sword or axe with devasting power to an enemy, chance for crit is high.

1 handed warrior;
Shield throw. lvl 75 (300%)
Stun 50% chance
Division 35% chance
Bleed 15% chance
cooldown 15 sec
cost 5% from your full hp
Trows your shield with devasting power to an enemy, chances for status is high.

Roque dagger;
Dagger throw. lvl 75 (300%)
cooldown 15 sec
Throws your dagger with devasting power to an enemy.

edit; nice topic didn't saw it before!
<<banned from SRF for rules violations. -SG>>

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Extrme_G
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Re: New Skills??

Post by Extrme_G »

AnotherBower wrote:Since the skills in sro are kinda getting old, and I'm bored. What kind of skill would you like to see added?

Be creative, but realistic for the game. Think of skills what would be useful and unique, and make the game more interesting. List which class, name of your new skill, damage and %, status, and a description of what it does. Such as mine would be:

Chinese Bow
Decayed Arrow- lvl 90, 600-700 (150%)
Decay 25% chance, Weakening 25% chance
Shoot an arrow dipped in the diseased blood of fallen enemies, those who cannot withstand the shock are put under status.

or

Chinese Bow
ThunderStorm Arrow- lvl 88, 390-455 (200%)
Lightning damage continuous hours 20 Sec.
Shhots a metalic arrow that sticks into the enemy, The arrow acts as a lighting rod to cause Thunder damage for a certain time.

Now use those minds and come up with some good skills.

wow :shock: very creative and smart balanced skills(not like other posters :roll: ) you should work in jm company :wink: try to add somethink more :) please :wink:

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Rainigul
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Re: New Skills??

Post by Rainigul »

Bicheon
Nerve Rush - Lv 68 (92%)
Bleed probability (25%) 4/times
Dull probability (20%) 2/times
Bind probability (80%) 1/time
Successive shots 4 times
Description: The user will strike at the enemies vital nerves doing tremendous damage, those who cannot withstand the shock are put under status.
Note: Though the percentage is 92%, the speed of the attack is as if it was 62%

Pacheon
Skilled Warrior - Lv 90 (76%)
Stun probability (5%) 1/time
Critical 100 increase 1/time
Successive shots 2 times
Range 1.8m
Description: The user stabs the enemy with the arrow once in an attempt to stun the enemy, then reuses the arrow to launch a powerful shot into the enemies head, those who cannot withstand the shock are put under status.
Note: The first hit is quick, second slower.

Waffelz
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Re: New Skills??

Post by Waffelz »

welcomes wrote:Warlock
Ghost Summon Lv88
Duration 50 seconds
Range 20.0m
Simulatnous attacks 1
Max summon lvl90
Description: can summon a friendly ghost which starts to attack any mobs surrounding the warlcok. It only can be summoned from dead characters, and the level of the ghost would be the same lvl of the dead char.


I like this one =]

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theblindarcher
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Re: New Skills??

Post by theblindarcher »

oKim4tsuL wrote:new lighting nuke:
Thunder dildo attack!!
just like the ice rain,
a thousand thunder dildos rain from the sky down on the player.

[this post was only meant to be a joke]

OMG LOLLLL TOTALLY!!!! skill only affects gay and female players
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Rainigul
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Re: New Skills??

Post by Rainigul »

Rainigul wrote:Bicheon
Nerve Rush - Lv 68 (92%)
Bleed probability (25%) 4/times
Dull probability (20%) 2/times
Bind probability (80%) 1/time
Successive shots 4 times
Description: The user will strike at the enemies vital nerves doing tremendous damage, those who cannot withstand the shock are put under status.
Note: Though the percentage is 92%, the speed of the attack is as if it was 62%. Consumes 10% of the users HP. Cooldown time is 30 seconds.

Pacheon
Skilled Warrior - Lv 90 (76%)
Stun probability (5%) 1/time
Critical 100 increase 1/time
Successive shots 2 times
Range 1.8m
Description: The user stabs the enemy with the arrow once in an attempt to stun the enemy, then reuses the arrow to launch a powerful shot into the enemies head, those who cannot withstand the shock are put under status.
Note: The first hit is quick, second slower. Consumes 10% of the users HP. Cooldown time 10 seconds.

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