I have seen in some posts that 70:70 spear is good. First can someone confirm or deny that. Second, if it is good is this a good set up for it?
90 Heuksal, 90 Fire, 60 Light, 60 Cold.
I will wear protector.
I won't use nukes as my main damage since they will be fairly ineffective.
Note: I couldn't use the search function because it ignored "70:70".
70:70 Spear.
- emperor3000
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Re: 70:70 Spear.
Hmmm... for up coming 90 cap, i suggest getting
90 Huesk/Light and try to do it with 60 ice/fire or something similar
since your a hybrid, you need the magic buffs way more than the str buff.
ice for defense, iono what you gonna use fire for since you ain't gonna nuke.
90 Huesk/Light and try to do it with 60 ice/fire or something similar
since your a hybrid, you need the magic buffs way more than the str buff.
ice for defense, iono what you gonna use fire for since you ain't gonna nuke.

- Blindfire
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Re: 70:70 Spear.
emperor3000 wrote:Hmmm... for up coming 90 cap, i suggest getting
90 Huesk/Light and try to do it with 60 ice/fire or something similar
since your a hybrid, you need the magic buffs way more than the str buff.
ice for defense, iono what you gonna use fire for since you ain't gonna nuke.
My plan was to use fire imbue which is why fire is maxed. Also I can't use a full snow shield since it would kill my mp.
- Stress
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Re: 70:70 Spear.
You would lack in mobility, but would gain plenty in damage. Build sounds good, but keep in mind, that cold has a huge defense increase at level 90. 90 heuksal, 90 light, 90 cold, 30 fire in garms might work as well.
Carry your cross, and I'll carry mine.
- Blindfire
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Re: 70:70 Spear.
Stress wrote:You would lack in mobility, but would gain plenty in damage. Build sounds good, but keep in mind, that cold has a huge defense increase at level 90. 90 heuksal, 90 light, 90 cold, 30 fire in garms might work as well.
I hadn't realised cold gave that much in def at 90. Would 90 heuksal, 90 cold , 60 fire, 60 light be better or worse than the original plan?
- Stress
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Re: 70:70 Spear.
Alot of people being ice immune, and cold imbue being weaker than light/fire, maxing cold alone would not be recommended. 60 fire won't help you much, either. The mag. defense is practically insignificant, and the physical damage bonus isn't really significant.
IMO, the only valid options are:
90 heuk
90 light
90 cold
30 fire
and
90 heuk
90 fire
60 light
60 cold.
IMO, the only valid options are:
90 heuk
90 light
90 cold
30 fire
and
90 heuk
90 fire
60 light
60 cold.
Carry your cross, and I'll carry mine.
- alcoholic
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Re: 70:70 Spear.
Stress wrote:Alot of people being ice immune, and cold imbue being weaker than light/fire, maxing cold alone would not be recommended. 60 fire won't help you much, either. The mag. defense is practically insignificant, and the physical damage bonus isn't really significant.
IMO, the only valid options are:
90 heuk
90 light
90 cold
30 fire
and
90 heuk
90 fire
60 light
60 cold.
i recomend 90 hueskal 90 fire 60 light and 60 cold.
90hueskal/light/ice and 30 fire is better for hybrid int 1:7 or pure int
- Blindfire
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Re: 70:70 Spear.
alcoholic wrote:Stress wrote:Alot of people being ice immune, and cold imbue being weaker than light/fire, maxing cold alone would not be recommended. 60 fire won't help you much, either. The mag. defense is practically insignificant, and the physical damage bonus isn't really significant.
IMO, the only valid options are:
90 heuk
90 light
90 cold
30 fire
and
90 heuk
90 fire
60 light
60 cold.
i recomend 90 hueskal 90 fire 60 light and 60 cold.
90hueskal/light/ice and 30 fire is better for hybrid int 1:7 or pure int
I just did a sp calculation. I save a bit over 100k sp going with 90 heaksal, 90 fire, 60 light, 60 ice.