Bowmen should have bleed, division, and impotent!!!

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subzero
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Bowmen should have bleed, division, and impotent!!!

Post by subzero »

with this update...sro should let pacheon have status effets...how pwnage would bowmen be if they had bleed, division and impotent along with their stun and knockback! bowmen alrdy ownZoR every1, but with those status effects...they could take anyone down in a heartbeat, with no troubles



sro wont even consider this, and i know it sounds dumb but it would be sweet!
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Re: Bowmen should have bleed, division, and impotent!!!

Post by NobleHunter »

Relax... at cap 100 bowmen will get new skills.
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subzero
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Re: Bowmen should have bleed, division, and impotent!!!

Post by subzero »

NobleHunter wrote:Relax... at cap 100 bowmen will get new skills.


rofl, never status effects tho..only in dreamz haha
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AWM
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Re: Bowmen should have bleed, division, and impotent!!!

Post by AWM »

Darkness status to explosion arrow series, nothing else as far as I know.

And lol with division power would be like rogues.
Last edited by AWM on Wed May 07, 2008 12:39 am, edited 1 time in total.
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subzero
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Re: Bowmen should have bleed, division, and impotent!!!

Post by subzero »

AWM wrote:Darkness status to explosion arrow series, nothing else as far as I know.


what exactly does DARKNESS status do?? lol
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Re: Bowmen should have bleed, division, and impotent!!!

Post by RogueKiller »

Archers don't need bleed, division and impotent. That would just be over rape (If thats a word). That would easily make them the strongest pure str. Currently the three pure str are fairly equal. Doing that would be like Wizards were pure str.
Bad analogy but it still gets the point across.

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It does practiacally nothing. Its something you can get from Meek Gun Powders. However I haven't seen its use yet.
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AWM
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Re: Bowmen should have bleed, division, and impotent!!!

Post by AWM »

Reduces opponents hit ratio, dunno how effective. :shock:
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LaloHao
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Re: Bowmen should have bleed, division, and impotent!!!

Post by LaloHao »

And maybe euros should have 1 sec pot delay and 10k hp bonus to all builds !!

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antics
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Re: Bowmen should have bleed, division, and impotent!!!

Post by antics »

cuz knock back stun n the range is not enough?
its fine the way it is

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Re: Bowmen should have bleed, division, and impotent!!!

Post by kilo99 »

I'm a bow user i think we don't need any of that

But just this 1 skill is good enuf for me
the skill that allow bower to attack when the target is knock down :D
(same as Xbow)
We kind of just stand there watching our target been stab by a blader :?
when i zerk and the blader ks me and do a double kd i just stand there let him owned the kill that really cook me up :x
feel like turn my bow to his face :D

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AWM
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Re: Bowmen should have bleed, division, and impotent!!!

Post by AWM »

kilo99 wrote:I'm a bow user i think we don't need any of that

But just this 1 skill is good enuf for me
the skill that allow bower to attack when the target is knock down :D
(same as Xbow)
We kind of just stand there watching our target been stab by a blader :?
when i zerk and the blader ks me and do a double kd i just stand there let him owned the kill that really cook me up :x
feel like turn my bow to his face :D


+1, yeah thats very dumb cant shoot while target down. Another thing is that rogues have longer range with xbow :banghead:
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Re: Bowmen should have bleed, division, and impotent!!!

Post by DarkJackal »

Our skills will do darkness and BURN -.-, we get what an imbue does >.>, it would be awesome if we had some kinda weakening skill to lower def or atk though, something that can't be pilled that actually makes a diff, other then darkness and burn >.>.

Joymax is slow with these status effects/skills though, maybe we will, took forever to get stun and knock back.
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Libertarian
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Re: Bowmen should have bleed, division, and impotent!!!

Post by Libertarian »

Yeah, and bladers should have stun, knockback, bless, hp bonus, mp bonus, crit bonus, sacrifice... :roll:
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CLOT
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Re: Bowmen should have bleed, division, and impotent!!!

Post by CLOT »

already with 5hit KB and 100 cap 6hit KB
stun
uber crit increase with 2 series of skills

still not enough? =.=

dun be greedy, its called balance in a game

or do a force bow then, u can hv all the status u want :roll:
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Re: Bowmen should have bleed, division, and impotent!!!

Post by phulshof »

Agreed: with the new skills bow users have little left to complain about. I think the next group to deserve a decent update might be heuksal (considering the 100 cap brings the 2nd effect dealing chain to bicheon).

What I would like to see though is a general change of knockdown position. It would be nice if people could just hit knockdowned opponents, and just give the special skills extra damage (as they already do for bicheon, 2H sword, etc.). It's weird that one would not be able to target a knocked down opponent with a nuke, especially since the splash of that same nuke can hit the knocked down opponent without trouble.
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Re: Bowmen should have bleed, division, and impotent!!!

Post by piXie_niXie »

AWM wrote:Reduces opponents hit ratio, dunno how effective. :shock:




i think thats shock


i think darkness halves the effectiveness of pots


so say if a pot normally does 4k healing, it would only do 2k


i think but im not sure
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CLOT
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Re: Bowmen should have bleed, division, and impotent!!!

Post by CLOT »

piXie_niXie wrote:
AWM wrote:Reduces opponents hit ratio, dunno how effective. :shock:




i think thats shock


i think darkness halves the effectiveness of pots


so say if a pot normally does 4k healing, it would only do 2k


i think but im not sure


darkness lowers the enemy attack rating, its true
shock is result fr light imbue, it lowers enemy parry ratio
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Re: Bowmen should have bleed, division, and impotent!!!

Post by Stephanus »

Darkness practically stops pots from working.
No hp/mp/unipill works at that time, only at 1/8-1/10 ratio as i saw.
:s
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Re: Bowmen should have bleed, division, and impotent!!!

Post by Glavie's Girl »

So I find it strange with the introduction of the European race that everyone wants impotency, doesn't anyone find that just a bit comical?
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Re: Bowmen should have bleed, division, and impotent!!!

Post by Barotix »

Libertarian wrote:Yeah, and bladers should have stun, knockback, bless, hp bonus, mp bonus, crit bonus, sacrifice... :roll:


Bladers do get Stun, Crit Bonus, and a "sacrificial" buff along with an entire arsenal of other nifty status effects and "upgrades".
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Re: Bowmen should have bleed, division, and impotent!!!

Post by tomiotar »

About darkness, a while ago I went to pick a fight with the gun powders and Ive check that Darkness status didnt affect my parry ratio nor the amount of MP that was refilling my pots (Ive chech it running, so no regeneration is involved). I still dont know what exactly it does this status but they arent any of those actually proposed.
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Re: Bowmen should have bleed, division, and impotent!!!

Post by Cheeze »

kilo99 wrote:I'm a bow user i think we don't need any of that

But just this 1 skill is good enuf for me
the skill that allow bower to attack when the target is knock down :D
(same as Xbow)
We kind of just stand there watching our target been stab by a blader :?
when i zerk and the blader ks me and do a double kd i just stand there let him owned the kill that really cook me up :x
feel like turn my bow to his face :D


I hate just standing there watching a pt giant lay on the ground
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Re: Bowmen should have bleed, division, and impotent!!!

Post by nohunta »

Cheeze wrote:
kilo99 wrote:I'm a bow user i think we don't need any of that

But just this 1 skill is good enuf for me
the skill that allow bower to attack when the target is knock down :D
(same as Xbow)
We kind of just stand there watching our target been stab by a blader :?
when i zerk and the blader ks me and do a double kd i just stand there let him owned the kill that really cook me up :x
feel like turn my bow to his face :D


I hate just standing there watching a pt giant lay on the ground


Pisses me off lol.
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Re: Bowmen should have bleed, division, and impotent!!!

Post by XMoshe »

nohunta wrote:
Cheeze wrote:
kilo99 wrote:I'm a bow user i think we don't need any of that

But just this 1 skill is good enuf for me
the skill that allow bower to attack when the target is knock down :D
(same as Xbow)
We kind of just stand there watching our target been stab by a blader :?
when i zerk and the blader ks me and do a double kd i just stand there let him owned the kill that really cook me up :x
feel like turn my bow to his face :D


I hate just standing there watching a pt giant lay on the ground


Pisses me off lol.


You know that glaive's can't do shit either then... >.>

Bowers have enough about those crits lol..more than enough.
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Re: Bowmen should have bleed, division, and impotent!!!

Post by MrFudge »

Lowering the opponents hit ratio is good shit.

Does the same as the force vital spot, you can tank a nuker all day with an NPC set as long as their HR is down.
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Re: Bowmen should have bleed, division, and impotent!!!

Post by CLOT »

tomiotar wrote:About darkness, a while ago I went to pick a fight with the gun powders and Ive check that Darkness status didnt affect my parry ratio nor the amount of MP that was refilling my pots (Ive chech it running, so no regeneration is involved). I still dont know what exactly it does this status but they arent any of those actually proposed.


CLOT wrote:
piXie_niXie wrote:
AWM wrote:Reduces opponents hit ratio, dunno how effective. :shock:




i think thats shock


i think darkness halves the effectiveness of pots


so say if a pot normally does 4k healing, it would only do 2k


i think but im not sure


darkness lowers the enemy attack rating(hit ratio), its true
shock is result fr light imbue, it lowers enemy parry ratio
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Re: Bowmen should have bleed, division, and impotent!!!

Post by raysisfenix »

dream on that Joymax will change it.
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Re: Bowmen should have bleed, division, and impotent!!!

Post by Redwire »

Vital Spot-Zero in force skills gives impotent....so a bowman could get impotent but you've got to have force mastery at 80 >.<

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Re: Bowmen should have bleed, division, and impotent!!!

Post by ahmedsabry »

RogueKiller wrote:Archers don't need bleed, division and impotent. That would just be over rape (If thats a word). That would easily make them the strongest pure str. Currently the three pure str are fairly equal. Doing that would be like Wizards were pure str.
Bad analogy but it still gets the point across.

+1
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Re: Bowmen should have bleed, division, and impotent!!!

Post by DarkJackal »

CLOT wrote:already with 5hit KB and 100 cap 6hit KB
stun
uber crit increase with 2 series of skills

still not enough? =.=

dun be greedy, its called balance in a game

or do a force bow then, u can hv all the status u want :roll:

Glaive and blades get 15 seconds of pretty much invincibility lol, I think bows should get something to balance that out too, 15 seconds of more atk maybe ;d.
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