Whats the big deal?
Whats the big deal?
SO recently I've noticed a lot of people dropping skills like fire,ice and light for force
Why?
Why?
Re: Whats the big deal?
Tasdik wrote:SO recently I've noticed a lot of people dropping skills like fire,ice and light for force
Why?
It's the search for the most powerful build at the 90 cap. The good builds at the 80 cap wont be as powerful as the new builds at 90 cap. e.g. for a Pure Int Spear, the best for 80 was 80 Heuksal, 80 Fire, 70 Lightning and 70 Cold. However, the 90 cap has shown that 90 Lightning is better than 90 Fire (damage calculations), so Fire has to be deleveled. At the 90 cap the ideal build for int spear would be 90 Heuksal, 90 Lightning, 90 Cold and 30 Fire.
Left Silkroad for good, bye bye =)
Re: Whats the big deal?
Binning wrote:Tasdik wrote:SO recently I've noticed a lot of people dropping skills like fire,ice and light for force
Why?
It's the search for the most powerful build at the 90 cap. The good builds at the 80 cap wont be as powerful as the new builds at 90 cap. e.g. for a Pure Int Spear, the best for 80 was 80 Heuksal, 80 Fire, 70 Lightning and 70 Cold. However, the 90 cap has shown that 90 Lightning is better than 90 Fire (damage calculations), so Fire has to be deleveled. At the 90 cap the ideal build for int spear would be 90 Heuksal, 90 Lightning, 90 Cold and 30 Fire.
Ohh!
Haha thanks
Re: Whats the big deal?
Tasdik wrote:Binning wrote:Tasdik wrote:SO recently I've noticed a lot of people dropping skills like fire,ice and light for force
Why?
It's the search for the most powerful build at the 90 cap. The good builds at the 80 cap wont be as powerful as the new builds at 90 cap. e.g. for a Pure Int Spear, the best for 80 was 80 Heuksal, 80 Fire, 70 Lightning and 70 Cold. However, the 90 cap has shown that 90 Lightning is better than 90 Fire (damage calculations), so Fire has to be deleveled. At the 90 cap the ideal build for int spear would be 90 Heuksal, 90 Lightning, 90 Cold and 30 Fire.
Ohh!
Haha thanks
WTH? That didn't really answer you question about why people are getting FORCE.
Re: Whats the big deal?
Musaboru wrote:[
WTH? That didn't really answer you question about why people are getting FORCE.
True....but it did explain why people aren't getting fire
So why are people getting force?
- RogueKiller
- Loyal Member
- Posts: 1893
- Joined: Sat Jan 19, 2008 11:28 pm
- Quick Reply: Yes
- Location: GuildWars2
Re: Whats the big deal?
Tasdik wrote:So why are people getting force?
Damage increase is a good 3-4k more.

Re: Whats the big deal?
RogueKiller wrote:Tasdik wrote:So why are people getting force?
Damage increase is a good 3-4k more.
This applies for pure str too? :O
- RogueKiller
- Loyal Member
- Posts: 1893
- Joined: Sat Jan 19, 2008 11:28 pm
- Quick Reply: Yes
- Location: GuildWars2
Re: Whats the big deal?
Musaboru wrote:RogueKiller wrote:Tasdik wrote:So why are people getting force?
Damage increase is a good 3-4k more.
This applies for pure str too? :O
Yes. Even more for pure str because theyre dmg comes from phy and magical at the same time unlike a nuke which is mag only. However if a pure int is to use a phy attack it would apply very similarly to the one of the pure str.

Re: Whats the big deal?
RogueKiller wrote:Tasdik wrote:So why are people getting force?
Damage increase is a good 3-4k more.
Dang nice
- Cheeze
- Regular Member
- Posts: 217
- Joined: Thu Jan 24, 2008 7:53 pm
- Quick Reply: Yes
- Location: mercury
Re: Whats the big deal?
RogueKiller wrote:Tasdik wrote:So why are people getting force?
Damage increase is a good 3-4k more.
This is do to debuffs?
cjN wrote:Does anyone have any good scripts for sbot for the new 100 cap caves?


- raphaell666
- Loyal Member
- Posts: 1536
- Joined: Mon Nov 12, 2007 4:59 pm
- Quick Reply: Yes
- Location: Anywhere.
Re: Whats the big deal?
Cheeze wrote:This is do to debuffs?
After debuffing with attacks from vital spot series (force mastery) you would get that increase in damage. So if I understood your question correctly, yes.
<< banned for remaking a banned account. -cin >>