NSR renderless sig

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hemagoku
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NSR renderless sig

Post by hemagoku »

Image
v2
Image
v3
Image
Last edited by hemagoku on Wed Mar 26, 2008 4:36 pm, edited 3 times in total.

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BrokenSaint
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Re: NSR renderless sig

Post by BrokenSaint »

That would be called 'abstract' lol. Mm, good choice of coulrs but it really needs more, especially shapes.

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hemagoku
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Re: NSR renderless sig

Post by hemagoku »

kk ,added v2

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BrokenSaint
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Re: NSR renderless sig

Post by BrokenSaint »

slightly better, but i meant you should fill it up so I see less of the green background. keep going!

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hemagoku
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Re: NSR renderless sig

Post by hemagoku »

BrokenSaint wrote:slightly better, but i meant you should fill it up so I see less of the green background. keep going!

oh i think i got u
edit : added v3

Waisha
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Re: NSR renderless sig

Post by Waisha »

Try some smudging and other effects.
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_Angels
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Re: NSR renderless sig

Post by _Angels »

v3 looks got rlly bad quality o_O
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Swindler
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Re: NSR renderless sig

Post by Swindler »

_Angels wrote:v3 looks got rlly bad quality o_O


yeah and what did you do with v3 anyway? BrokenSaint said you should cover the mostly green and you just did it dark green and more LQ?

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HOLLAstir
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Re: NSR renderless sig

Post by HOLLAstir »

scratch the typo. Colors clash, get rid of the green, stick with the other colors. Compo doesn't work too well.
Image

Image

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rek
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Re: NSR renderless sig

Post by rek »

Colours @_@
Image
<3
0len

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