Ok need a quick round up.

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caseyd4
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Ok need a quick round up.

Post by caseyd4 »

well as seen in my last post im just about to start playing agin, 2hr and 11mins :)..

But as I only played until the start and just into Euro I would like a simple report on how things are panning out ??

1. Trading, lots I read on here now that its vanished I noticed it to that the decline happened after the update.. possibly the fact 1* popping and transfering jobs easily took the fun out of it for lvl 60 noobs ( WOrse than botters IMHO. )

2. Are Euros really partying properly yet and dominating or are Chinese mixing or not so ?

3. Warlocks really annoyed me before I met some power leveled 40+ when I was 41 are they still like that spot on your ass that annoys you all day..?

4. Rogues can they go invisible while jobbing, same applies to other builds I dont know.

5. Any real chinks in the armour or real advantages people have been persuing since the update ?
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Anotherplyer
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Re: Ok need a quick round up.

Post by Anotherplyer »

1. now i guess people who kept complaining about the job triangle conflict is basically over (mainly the 1* popping and since player thieves only spawn hunters)


2. {whoops edit}-- Not many euros for some servers because most are plvled. There are some good parties in new servers like Venus (where a lot of ppl going o.O) or hera. if ppl really get to know their job as a tank or damage dealer, they really own in fortress wars. Plus, if there are good parties, they lvl much much faster than soloing euro and chinese (pt mobs ;))


3. Debuffs and DoT from warlocks are pretty deadly, plus you cant do anything when they stun/sleep you. They are still pretty good pvpers, especially when they know what they're doing. So nothing much changed


4. Yes they can go invisible anytime once they have the skill, especially during jobbing (suddenly appear next to you as a hunter or thief o.o). The other class that can go invisible is wizard. People sometimes take rogue as sub so they can go invisible too.

5. Some chinese use armor against most euro because most are phy based, except obviously mag based like wiz and warlock. What can counter them is the bladers with snowshield, but the high damage output by euros is still enough
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XMoshe
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Re: Ok need a quick round up.

Post by XMoshe »

For the warlock question...I just stun someone..put 2 DoT attacks and a trap on him..and then laugh while he runs into safezone, and dies..

(Warlocks are idd still that thing on your ass that annoys you all day)
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Props to chrisorg for the sig <3

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caseyd4
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Re: Ok need a quick round up.

Post by caseyd4 »

[SW]XMoshe wrote:For the warlock question...I just stun someone..put 2 DoT attacks and a trap on him..and then laugh while he runs into safezone, and dies..

(Warlocks are idd still that thing on your ass that annoys you all day)


I knew that build was going to be the next S/S str build.... But albeit with some awesome looking powers.

Thanks Again Guys, SRF really showing is good side in my last two threads.

(Probably ruined that now, cue the flamers)
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tedtwilliger
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Re: Ok need a quick round up.

Post by tedtwilliger »

-insert flame-

As far as your questions are concerned they have been answered. But in regards to trading a lot still takes place.. but it now is done with a group of people as opposed to someone 1*'ing solo. I often see a group of 8 euros with 3 5* ox's and a few hunters. Though the days of level 60's doing 1* runs from dw to jangan all day are long gone.

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