Update in Site Konpaku

A place for general discussion about Silkroad Online. Talk about the game or ask questions. Please keep threads Silkroad Online related.
User avatar
MrFudge
Elite Member
Posts: 5731
Joined: Sun Jan 21, 2007 1:09 pm
Quick Reply: Yes
Location: None

Re: Update in Site Konpaku

Post by MrFudge »

HawaiianMix wrote:
MrFudge wrote:i think every STR character will go [weapon]/light in the end if its seriosuly only a 300 mastery limit.


Glaive + Fire = Now you know the purpose of Bard speed buffs and drug of wind

~EDIT~

Also, making that decision between fire and light will force you to sacrifice agility over power and vice versa.

You are not suppose to have benefits of everything. :P


bard speed buffs or drugs of wind arent good enough to catch up to the ones with lightning maxed.
the ghostwalk-phantom skill alone is the point of having lightning tree when it comes to agility, you can do without grasswalk just fine cuz as u mentioned there are bards and stuff you can buy.

but yea, phantom pwns everything.
Image

User avatar
BloodyBlade
Elite Member
Posts: 5219
Joined: Wed Nov 14, 2007 8:32 pm
Quick Reply: Yes
Location: Attending your mothers sexual needs :)

Re: Update in Site Konpaku

Post by BloodyBlade »

You'll porlly need to buy the skills from item mall :)
My sig died

User avatar
SilkTraveler
Casual Member
Posts: 78
Joined: Fri Feb 15, 2008 9:24 pm
Quick Reply: Yes
Location: Odin

Re: Update in Site Konpaku

Post by SilkTraveler »

Personally, I think that on 150 cap, there will be 4 main categories at Chinese:


1. Blade, Full Str, Fire - good attack and status defense, and magic defense.

2. Glavie, Full Str, Fire - If they dont go fire, they'll die even more easily for nukers/wizards due to the lack of magic defense.

3. Spear/Sword, Full Int, Ice+Light - Well, Snow shield is a must, and Light seems better overall than fire for them.

4. Bow, Hybrid/Pure Str, Light - To put it simply, Lightning is the imbue that more "fits" with bowers, if they have to choose only one. The parry increases, the must-piercing, the grass (a MUST), and the lightning effect, allowing them to use even better their awesome attack rating. However, point is, Hybrids bows will benefit a LOT more than Pure Str by taking lightning.
"There's no heaven to go up anymore, thus it's already the stage of the pacheon!" [Archer mastery]
"The fastest thing of the world is the thunderbolt. I will become their path. The clean water becomes the life of the body, and I walk along the flow." [Thunder Mastery]

User avatar
Barotix
Ex-Staff
Posts: 9250
Joined: Tue Jul 10, 2007 12:55 pm
Quick Reply: Yes
Location: Sand

Re: Update in Site Konpaku

Post by Barotix »

SilkTraveler wrote:Personally, I think that on 150 cap, there will be 4 main categories at Chinese:


1. Blade, Full Str, Fire - good attack and status defense, and magic defense.

2. Glavie, Full Str, Fire - If they dont go fire, they'll die even more easily for nukers/wizards due to the lack of magic defense.

3. Spear/Sword, Full Int, Ice+Light - Well, Snow shield is a must, and Light seems better overall than fire for them.

4. Bow, Hybrid/Pure Str, Light - To put it simply, Lightning is the imbue that more "fits" with bowers, if they have to choose only one. The parry increases, the must-piercing, the grass (a MUST), and the lightning effect, allowing them to use even better their awesome attack rating. However, point is, Hybrids bows will benefit a LOT more than Pure Str by taking lightning.


Don't Forget the Nuclear Launch Pad: Pure int Light+Force Oh YEAH!
Maddening
Image

User avatar
SilkTraveler
Casual Member
Posts: 78
Joined: Fri Feb 15, 2008 9:24 pm
Quick Reply: Yes
Location: Odin

Re: Update in Site Konpaku

Post by SilkTraveler »

Barotix wrote:
SilkTraveler wrote:Personally, I think that on 150 cap, there will be 4 main categories at Chinese:


1. Blade, Full Str, Fire - good attack and status defense, and magic defense.

2. Glavie, Full Str, Fire - If they dont go fire, they'll die even more easily for nukers/wizards due to the lack of magic defense.

3. Spear/Sword, Full Int, Ice+Light - Well, Snow shield is a must, and Light seems better overall than fire for them.

4. Bow, Hybrid/Pure Str, Light - To put it simply, Lightning is the imbue that more "fits" with bowers, if they have to choose only one. The parry increases, the must-piercing, the grass (a MUST), and the lightning effect, allowing them to use even better their awesome attack rating. However, point is, Hybrids bows will benefit a LOT more than Pure Str by taking lightning.


Don't Forget the Nuclear Launch Pad: Pure int Light+Force Oh YEAH!


Personally, I think it sucks =D

Even though the force debuff could be nice, they only have 1 "good" nuke. Lion shout isnt pretty good, the last ice nuke is a lot better. So, they'd have to force debuff + lion shout + light nuke. If the enemy dont die, they are dead, since they have nearly any defense.
"There's no heaven to go up anymore, thus it's already the stage of the pacheon!" [Archer mastery]
"The fastest thing of the world is the thunderbolt. I will become their path. The clean water becomes the life of the body, and I walk along the flow." [Thunder Mastery]

User avatar
Barotix
Ex-Staff
Posts: 9250
Joined: Tue Jul 10, 2007 12:55 pm
Quick Reply: Yes
Location: Sand

Re: Update in Site Konpaku

Post by Barotix »

SilkTraveler wrote:
Barotix wrote:
SilkTraveler wrote:Personally, I think that on 150 cap, there will be 4 main categories at Chinese:


1. Blade, Full Str, Fire - good attack and status defense, and magic defense.

2. Glavie, Full Str, Fire - If they dont go fire, they'll die even more easily for nukers/wizards due to the lack of magic defense.

3. Spear/Sword, Full Int, Ice+Light - Well, Snow shield is a must, and Light seems better overall than fire for them.

4. Bow, Hybrid/Pure Str, Light - To put it simply, Lightning is the imbue that more "fits" with bowers, if they have to choose only one. The parry increases, the must-piercing, the grass (a MUST), and the lightning effect, allowing them to use even better their awesome attack rating. However, point is, Hybrids bows will benefit a LOT more than Pure Str by taking lightning.


Don't Forget the Nuclear Launch Pad: Pure int Light+Force Oh YEAH!


Personally, I think it sucks =D

Even though the force debuff could be nice, they only have 1 "good" nuke. Lion shout isnt pretty good, the last ice nuke is a lot better. So, they'd have to force debuff + lion shout + light nuke. If the enemy dont die, they are dead, since they have nearly any defense.


Vital spots will give them plenty of defense ;) reduce opponents defense and offense, then NukeNukem!
Maddening
Image

User avatar
SilkTraveler
Casual Member
Posts: 78
Joined: Fri Feb 15, 2008 9:24 pm
Quick Reply: Yes
Location: Odin

Re: Update in Site Konpaku

Post by SilkTraveler »

Barotix wrote:Vital spots will give them plenty of defense ;) reduce opponents defense and offense, then NukeNukem!


Actually, Im wrong indeed, the Lion shout at lv120 is greater than the ice nukes (they sux hard), and you have the Force-Piercing to get even more % on your magical attacks.

So ya, it could do very nice on PvP, but 1vs1. If you are on a war, or 2 vs 1, it wont help you much, since the other one (the one you didnt debuff) will kill you. And you probably wont have time to debuff all the ones you're fighting anyways. As I said, this build lacks both physical and magical defense. Pretty bad at surviving, but can shine on 1vs1 pvp. (if you arent hit by invisible rogues or wizards).
"There's no heaven to go up anymore, thus it's already the stage of the pacheon!" [Archer mastery]
"The fastest thing of the world is the thunderbolt. I will become their path. The clean water becomes the life of the body, and I walk along the flow." [Thunder Mastery]

User avatar
MrFudge
Elite Member
Posts: 5731
Joined: Sun Jan 21, 2007 1:09 pm
Quick Reply: Yes
Location: None

Re: Update in Site Konpaku

Post by MrFudge »

vital spot impotent helps me a lot this cap.
i dont see why it wouldnt help force nukers.
Image

User avatar
NuclearSilo
Forum God
Posts: 8834
Joined: Mon Aug 21, 2006 12:00 pm
Quick Reply: Yes
Location: Age of Wushu

Re: Update in Site Konpaku

Post by NuclearSilo »

Vital spot - body
lv 90 : -397 phy def
lv 100 : -534 phy def
lv 120 : -973 phy def

Vital spot - mind
lv 90 : -599 mag def
lv 100 : -806 mag def
lv 120 : -1460 mag def

Vital spot (last skill)
Division lv 12 - same effect as mind and body

If u combine these 3 skills => -1900 phy def and -2900 mag def
Plus mag dmg buff, im sure u'll have at least +50% dmg in total.
Playing Age of Wushu, dota IMBA

User avatar
poobor
Casual Member
Posts: 74
Joined: Fri Sep 07, 2007 4:52 pm
Quick Reply: Yes
Location: Alps

Re: Update in Site Konpaku

Post by poobor »

Any pics of the 11D & 12D weapons? :D
-------------------------------
Level 96 Bow/Fire/Ice
SP farming & leveling

User avatar
pentuim3HS
Regular Member
Posts: 209
Joined: Tue Jul 17, 2007 5:25 pm
Quick Reply: Yes
Location: Venice

Re: Update in Site Konpaku

Post by pentuim3HS »

yay nice skills - not excited though... lets just wait for the 90 cap eh because we still have a LONG way to go beofre the level 120 cap lol :P
Image
IGN : Quadrophenia
[b]Level :
8x - Finally!
Build : Rogue - Bard
Guild : _Fearless_ * Pumpkin_King
Union : *Silent
Image

User avatar
Barotix
Ex-Staff
Posts: 9250
Joined: Tue Jul 10, 2007 12:55 pm
Quick Reply: Yes
Location: Sand

Re: Update in Site Konpaku

Post by Barotix »

SilkTraveler wrote:
Barotix wrote:Vital spots will give them plenty of defense ;) reduce opponents defense and offense, then NukeNukem!


Actually, Im wrong indeed, the Lion shout at lv120 is greater than the ice nukes (they sux hard), and you have the Force-Piercing to get even more % on your magical attacks.

So ya, it could do very nice on PvP, but 1vs1. If you are on a war, or 2 vs 1, it wont help you much, since the other one (the one you didnt debuff) will kill you. And you probably wont have time to debuff all the ones you're fighting anyways. As I said, this build lacks both physical and magical defense. Pretty bad at surviving, but can shine on 1vs1 pvp. (if you arent hit by invisible rogues or wizards).


1vs1... >.> what you been smoking :P Thats a support build.
Maddening
Image

User avatar
Fly
Advanced Member
Posts: 2114
Joined: Sun Feb 19, 2006 7:01 am
Quick Reply: Yes
Location: Venus

Re: Update in Site Konpaku

Post by Fly »

SilkTraveler wrote:Personally, I think that on 150 cap, there will be 4 main categories at Chinese:


1. Blade, Full Str, Fire - good attack and status defense, and magic defense.

2. Glavie, Full Str, Fire - If they dont go fire, they'll die even more easily for nukers/wizards due to the lack of magic defense.

3. Spear/Sword, Full Int, Ice+Light - Well, Snow shield is a must, and Light seems better overall than fire for them.

4. Bow, Hybrid/Pure Str, Light - To put it simply, Lightning is the imbue that more "fits" with bowers, if they have to choose only one. The parry increases, the must-piercing, the grass (a MUST), and the lightning effect, allowing them to use even better their awesome attack rating. However, point is, Hybrids bows will benefit a LOT more than Pure Str by taking lightning.


if the sro gm's say that there will be 12 degrees total, and that site says the 12th degree last item is 118. where do you get a 150 cap from? the help file just says dont max out more then 2 masteries. does not say you cant have a 3rd thats half your level.

with a 120 cap as the final cap:

a str gets 120 weapon and 120 fire then can pick between:
60 lighting (speed)
60 ice (mana shield).

a int gets 120 light for damage, then can pick between:
120 weapon / 60 ice - high damage + basic mana shield
120 ice / 60 weapon - high mana shield + basic weapon skills
120 ice / 60 fire - high mana shield + basic fire = weak build - 60 fire adds nothing
120 fire/ 60 ice - high fire nukes + basic mana shield
120 fire / 60 weapon - high fire damage + basic weapon skills
120 weapon / 60 fire - high weapon skills + basic fire - weak build - 60 fire adds nothing

thats plenty of builds and variety...
Fly; lvl 90 s/s Warrior & LvL 6 Hunter [Avalon * Hero]
Image
Roses are red, violets are blue. NS is a kunt, and so are you!

User avatar
BloodOwnzzz
Frequent Member
Posts: 1011
Joined: Sun Dec 16, 2007 1:45 am
Quick Reply: Yes
Location: I can't play.

Re: Update in Site Konpaku

Post by BloodOwnzzz »

Oh wow I never heard of GM's saying there would be only 12 degrees. But still there is the example pictures you get when you are low level that show characters at Lvl 140, plus their are other pics of 140 characters on kSRO site.

User avatar
Fly
Advanced Member
Posts: 2114
Joined: Sun Feb 19, 2006 7:01 am
Quick Reply: Yes
Location: Venus

Re: Update in Site Konpaku

Post by Fly »

BloodOwnzzz wrote:Oh wow I never heard of GM's saying there would be only 12 degrees. But still there is the example pictures you get when you are low level that show characters at Lvl 140, plus their are other pics of 140 characters on kSRO site.


yeah. the game design changed alot since it was 1st made. i think the original plan WAS 140, but i dont see that happening anymore. seems like everthing ends at 120 and the 12 degrees was in the interview with the GM. it can be found in one of the stickies on this forum.
Fly; lvl 90 s/s Warrior & LvL 6 Hunter [Avalon * Hero]
Image
Roses are red, violets are blue. NS is a kunt, and so are you!

User avatar
NuclearSilo
Forum God
Posts: 8834
Joined: Mon Aug 21, 2006 12:00 pm
Quick Reply: Yes
Location: Age of Wushu

Re: Update in Site Konpaku

Post by NuclearSilo »

LMAO.
If it's true that the all the data are from pk2 file. I think that JM reconsidered and decided to make the final cap 120. 8)
Playing Age of Wushu, dota IMBA

User avatar
Konpaku
Regular Member
Posts: 202
Joined: Sun Dec 02, 2007 10:28 pm
Quick Reply: Yes
Location: Brazil

Re: Update in Site Konpaku

Post by Konpaku »

^ ^,

Wait all.

The plan is still 140, we have the roc 150 so I am up to 120 because some showed the icons of 120, the JoyMax discovered and stopped showing new projects in customers, a database of customers special tests have much more information.

Remembering the silk goes to lv 140 (see the table of xp).

Every time we have new series on income and other projects.

Wait for more information on the site of Konpaku, try to show as much information possible for everyone.
Konpaku Aege
http://www.konpaku.com.br

Thanks Cruor for guide model 3d

User avatar
echo
Common Member
Posts: 189
Joined: Fri Feb 08, 2008 5:47 pm
Quick Reply: Yes
Location: Lv

Re: Update in Site Konpaku

Post by echo »

Eh crap, I really thought I be able to make 120 light/spear and 60 ice at max, but then again mostly no one of us will play till that lol
Pride comes before the fall.

User avatar
BaronSengir
Active Member
Posts: 654
Joined: Tue Apr 24, 2007 7:29 pm
Quick Reply: Yes
Location: Earth

Re: Update in Site Konpaku

Post by BaronSengir »

140 is overkill and i dont think people want to farm 5 billion sp for 1 skill forget about 140 because 120 skills requires several million sp thats just retarded

User avatar
Konpaku
Regular Member
Posts: 202
Joined: Sun Dec 02, 2007 10:28 pm
Quick Reply: Yes
Location: Brazil

Re: Update in Site Konpaku

Post by Konpaku »

remember xp monster too up, no is imposible for 1,5 mastery (100% principal mastery/50% secundary mastery) it is very fast for chinese, for europe recomend only 1 mastery.

yes yes is impossible up if u need one char 300/300 yes yes very hard it ok ok gogogo botter is for bot it too need much much time :/

silkroad have in project only for 2 mastery, it system chinise is one error, correct is europe with limit 2 points for lv :/ other error is any buff is change weapon.

exemple:
equip bow
summon hawk, buff distance
equip sword+shield
use buff for status error+castle shield
equip spear
use buff of def magical

use ice snow shield+buff def

OMG one chinese use it all NO HAVE RESTRICTION it is one error of project.

ok ok i am one retardad is noob too XD
Konpaku Aege
http://www.konpaku.com.br

Thanks Cruor for guide model 3d

User avatar
HawaiianMix
Active Member
Posts: 786
Joined: Mon Jan 14, 2008 5:25 am
Quick Reply: Yes
Location: Ksro

Re: Update in Site Konpaku

Post by HawaiianMix »

Konpaku wrote:remember xp monster too up, no is imposible for 1,5 mastery (100% principal mastery/50% secundary mastery) it is very fast for chinese, for europe recomend only 1 mastery.

yes yes is impossible up if u need one char 300/300 yes yes very hard it ok ok gogogo botter is for bot it too need much much time :/

silkroad have in project only for 2 mastery, it system chinise is one error, correct is europe with limit 2 points for lv :/ other error is any buff is change weapon.

exemple:
equip bow
summon hawk, buff distance
equip sword+shield
use buff for status error+castle shield
equip spear
use buff of def magical

use ice snow shield+buff def

OMG one chinese use it all NO HAVE RESTRICTION it is one error of project.

ok ok i am one retardad is noob too XD


Is it an error for europe weapon switch as well?

example: cleric buff ( division ) with warrior
Image Image Image

User avatar
Konpaku
Regular Member
Posts: 202
Joined: Sun Dec 02, 2007 10:28 pm
Quick Reply: Yes
Location: Brazil

Re: Update in Site Konpaku

Post by Konpaku »

HawaiianMix wrote:
Konpaku wrote:remember xp monster too up, no is imposible for 1,5 mastery (100% principal mastery/50% secundary mastery) it is very fast for chinese, for europe recomend only 1 mastery.

yes yes is impossible up if u need one char 300/300 yes yes very hard it ok ok gogogo botter is for bot it too need much much time :/

silkroad have in project only for 2 mastery, it system chinise is one error, correct is europe with limit 2 points for lv :/ other error is any buff is change weapon.

exemple:
equip bow
summon hawk, buff distance
equip sword+shield
use buff for status error+castle shield
equip spear
use buff of def magical

use ice snow shield+buff def

OMG one chinese use it all NO HAVE RESTRICTION it is one error of project.

ok ok i am one retardad is noob too XD


Is it an error for europe weapon switch as well?

example: cleric buff ( division ) with warrior



chinese use all BUFF same time if possible he use all ailitys of 7 Masterys chinese same time all 7 all skills too
Konpaku Aege
http://www.konpaku.com.br

Thanks Cruor for guide model 3d

User avatar
TOloseGT
Forum Legend
Posts: 7129
Joined: Fri Sep 01, 2006 4:03 am
Quick Reply: Yes
Location: Venus
Contact:

Re: Update in Site Konpaku

Post by TOloseGT »

taking into account the mastery limit of 300, those 7 buffs from different masteries won't be too effective, so it evens out =]
ImageImage

User avatar
Niani
Regular Member
Posts: 272
Joined: Fri Nov 02, 2007 10:38 pm
Quick Reply: Yes
Location: Xian
Contact:

Re: Update in Site Konpaku

Post by Niani »

I also read in a site, I think it was here, that from lvl 140-150 you no longer get stat points

Also, just because there are only 12 degree's doesn't mean 120 is the final cap, it's entirely possible and likely that 12 degree is the end game gear.

and to Fly, the stopping of new equipment at lvl 118 allows the endgame to still be challenging and working together in a party more important. It actually makes sense that there is no 13th degree.

so it goes like this

118-140- end of weapon and equipment upgrades
140-150- end of stat points (you still get the normal +1 STR/INT)
lvl 94
94 Rogue
60 1h warrior sub
DRACULA Guild

/Pi
Senior Member
Posts: 4590
Joined: Fri May 18, 2007 3:49 am
Quick Reply: Yes
Location: Off Topic

Re: Update in Site Konpaku

Post by /Pi »

I wonder where will you be able to buy degrees 10 and up? Jamming all of them, including 5 to 9 in Hotan will be crazy. xD

User avatar
Niani
Regular Member
Posts: 272
Joined: Fri Nov 02, 2007 10:38 pm
Quick Reply: Yes
Location: Xian
Contact:

Re: Update in Site Konpaku

Post by Niani »

Prophet Izaach wrote:I wonder where will you be able to buy degrees 10 and up? Jamming all of them, including 5 to 9 in Hotan will be crazy. xD


Actually, if I remimber correctly, there is actually a town inside Chin' tomb, so Hotan eventually won't be the massively crowed place that it is now.
lvl 94
94 Rogue
60 1h warrior sub
DRACULA Guild

User avatar
HawaiianMix
Active Member
Posts: 786
Joined: Mon Jan 14, 2008 5:25 am
Quick Reply: Yes
Location: Ksro

Re: Update in Site Konpaku

Post by HawaiianMix »

Niani wrote:
Prophet Izaach wrote:I wonder where will you be able to buy degrees 10 and up? Jamming all of them, including 5 to 9 in Hotan will be crazy. xD


Actually, if I remimber correctly, there is actually a town inside Chin' tomb, so Hotan eventually won't be the massively crowed place that it is now.


That or, the in-active teleport that is west of Hotan guild agent could possibly take you to either another town or Heaven.
Image Image Image

User avatar
vermillion
Regular Member
Posts: 237
Joined: Sat Jan 19, 2008 5:09 pm
Quick Reply: Yes
Location: mistymountaintop

Re: Update in Site Konpaku

Post by vermillion »

autumn wind still sucks :x they really should add zombie status to it :P
Image

User avatar
MrFudge
Elite Member
Posts: 5731
Joined: Sun Jan 21, 2007 1:09 pm
Quick Reply: Yes
Location: None

Re: Update in Site Konpaku

Post by MrFudge »

vermillion wrote:autumn wind still sucks :x they really should add zombie status to it :P


they should add bleed ordivision to it.
Zombie is unrealistic, that'd be a little too infair.
Image

User avatar
Konpaku
Regular Member
Posts: 202
Joined: Sun Dec 02, 2007 10:28 pm
Quick Reply: Yes
Location: Brazil

Re: Update in Site Konpaku

Post by Konpaku »

It is too early to be concerned with degree 12, lv 120, and others.

Provavemente will cave in jupter temple and evil-order + new mountain probably name "Flame montain" 3 map x10 = 30 + Current Korean = 130
Konpaku Aege
http://www.konpaku.com.br

Thanks Cruor for guide model 3d

Post Reply

Return to “Silkroad General Discussion”