I've seen each builds kill the **** out of other builds and get killed by others.
anything anyone will say can't make this game UNBALANCED, it's not even to the final cap ( and who knows when that'll be ). I've seen chinese spear tank 2handers, and get away with it.
FWX wrote:2-handers kill Glaivers all the time... (and they are supposed to be equivalent to each other)
wizards can 1-hit pure int Chinese nukers, and generally tend to do 1.5 times as much damage (or more) they can 2-hit a glaiver... you call that balanced?
A 2h was supposed to be equivalent to glaviers

come on who ever said that or thought that was true has to be smoking too much free air. Least the fact that they have pot delay, they only seem like it because of their attack rating. 2h has high crits, i'd say about 21+ if it's full crit on blade + passive. none are equivalent to each other, each race has disadvantages and advantages
FWX wrote:Chinese characters (judging from design of pot delay) are supposed to be independent, self-sustaining characters... but the fact is, they AREN'T... and thus my reasoning that the game designers unfairly gimped half the players, and especially the legit players who don't bot. We don't have the time to begin from scratch and grind out another lv80.
The game was designed to be more of a party play, solo was way back when chinese was the only race. Sorry to say, but chinese ARE independent. I won't even go into saying much about it, but they are cuz euros specify on EACH dmg such as INT only characters. When chinese have Mag & Phy dmg on their weapons, it really depends on your game play ( let's say the player behind it ).
FWX wrote:Also, where did I mention a chn/euro war? Its simply a comparison between the character classes. Honestly speaking, you can say all you want about team work, but there are plenty of times (job or fortress war - not to mention cape) when you have to face an opponent 1 on 1.
About wars so to speak, its WAR. everything goes, if you don't know what your enemies disadvantage then you fail as a team and fail your own guild/union.
i guess the makers of silkroad has us all tested if we're all lone wolves, or if some are willing to sacrifice their strength for some support for their team
