i am a beginner in sro currently lvl 18, i have 2int:1str build
i have a few doubts on which skill to be maxed, strike and smash series, soul cut blade series or blood blade force series? is snake sword dance series a must max skill? i am not sure on how to see the damage range and the % indicated at the back of the description .. can anyone help me to clear the doubts? ty =p
help on bicheon mastery
- Lyrikk
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Re: help on bicheon mastery
clementckh wrote:i am a beginner in sro currently lvl 18, i have 2int:1str build
i have a few doubts on which skill to be maxed, strike and smash series, soul cut blade series or blood blade force series? is snake sword dance series a must max skill? i am not sure on how to see the damage range and the % indicated at the back of the description .. can anyone help me to clear the doubts? ty =p
Strike n smash, soul cut blade, blood blade, and flower bloom are all great and in my opinion a must have. (not a blade user, dont hold me to it, just my opinion based on guildies). For the % indicated, basically you need to look at your base attack (in Character sheet) then add on the % from that.
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clementckh
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first of all.. IM NOT A BICHEON USER so if my oppinion is wrong, so be it.
iv herd that smash n stab is good for lower levels
but later on when u can deal damage and u jsut wnat to kill fast, applying different combos's is aparently a good idea with ur imbue, liek a 3 hit combo follwoed by a 4 hit.. and by the time one is over one has cooled down... who dosnt want 7 hits?
iv herd that smash n stab is good for lower levels
but later on when u can deal damage and u jsut wnat to kill fast, applying different combos's is aparently a good idea with ur imbue, liek a 3 hit combo follwoed by a 4 hit.. and by the time one is over one has cooled down... who dosnt want 7 hits?
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clementckh
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- Lyrikk
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Re: help on bicheon mastery
Lyrikk wrote:For the % indicated, basically you need to look at your base attack (in Character sheet) then add on the % from that.
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- SuicideGrl
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for all skills, the % dmg modifier is applied to the dmg roll after all other rolls have been made. i.e. a base attack of 250 dmg - dmg absorption from gear = 150 dmg, x (150%) modifier = 225 dmg.
err, i think...
err, i think...

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I heard that the first number was added to your reagular attack and the percentage is how much longer it takes to complete than a nomral attack.... also how long it takes to recharge... makes sence to me
so your skill 1 and your skill 2 have the same damage rating... skill 2 takes 30% longer to complete and 30% longer to recharge
so your skill 1 and your skill 2 have the same damage rating... skill 2 takes 30% longer to complete and 30% longer to recharge