SilkTraveler wrote:Personally, I think that on 150 cap, there will be 4 main categories at Chinese:
1. Blade, Full Str, Fire - good attack and status defense, and magic defense.
2. Glavie, Full Str, Fire - If they dont go fire, they'll die even more easily for nukers/wizards due to the lack of magic defense.
3. Spear/Sword, Full Int, Ice+Light - Well, Snow shield is a must, and Light seems better overall than fire for them.
4. Bow, Hybrid/Pure Str, Light - To put it simply, Lightning is the imbue that more "fits" with bowers, if they have to choose only one. The parry increases, the must-piercing, the grass (a MUST), and the lightning effect, allowing them to use even better their awesome attack rating. However, point is, Hybrids bows will benefit a LOT more than Pure Str by taking lightning.
if the sro gm's say that there will be 12 degrees total, and that site says the 12th degree last item is 118. where do you get a 150 cap from? the help file just says dont max out more then 2 masteries. does not say you cant have a 3rd thats half your level.
with a 120 cap as the final cap:a str gets 120 weapon and 120 fire then can pick between:60 lighting (speed)
60 ice (mana shield).
a int gets 120 light for damage, then can pick between:120 weapon / 60 ice - high damage + basic mana shield
120 ice / 60 weapon - high mana shield + basic weapon skills
120 ice / 60 fire - high mana shield + basic fire =
weak build - 60 fire adds nothing
120 fire/ 60 ice - high fire nukes + basic mana shield
120 fire / 60 weapon - high fire damage + basic weapon skills
120 weapon / 60 fire - high weapon skills + basic fire -
weak build - 60 fire adds nothing
thats plenty of builds and variety...