So i was thinking about a interesting concept for a guild war, more or less seek and destroy.
Multiple rounds. Starting in say jg castle, one guild starts to count down giving the other guild 5 minutes to hide any where with in the jg region before the bridges, and hides for 40 mins after round starts, then the guilds switch roles.
Rules are : no wearing armor for the hiding team, no using steatlh/ invisiblity,
5 points awarded for a kill if you are hunting and kill one of the hiding, 1 point if you are hiding and kill a seeking person
well need a person from both guilds to keep track of points for such
any one interested?
we can make it interesting and every one going has to put up 500k into a pot, and winning team gets the gold, i suggest a pot rather then the normal way guild wars risk gold, because it counts kill based on lvl differance and may not show the same winner
Fun Idea for a semi guild war / Hide and Seek
- foudre
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Fun Idea for a semi guild war / Hide and Seek

A man once said, "Fear is contagious". So then the same must hold true for courage.
The Roar of a Crowd begins with one man.
Re: Fun Idea for a semi guild war / Hide and Seek
Sounds very interesting
I think that would be great fun.
IGN: Sheo | Guild: Hurricane | Lvl: 4x
- DarkBandit
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Re: Fun Idea for a semi guild war / Hide and Seek
im happi with it as long as it keeps peopl occupied
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- skillznl
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Re: Fun Idea for a semi guild war / Hide and Seek
i gues there will be a lvl requirment 
GlennNL22 wrote:Mudkipz wrote:Glenn was a queer. He still is. He's like the grand-daughter I never had.
Wait -
What?
Re: Fun Idea for a semi guild war / Hide and Seek
skillznl wrote:i gues there will be a lvl requirment
not really since the hiding guild will be equipless.
But it is a nice idea and a concept that could be talked about in SRA or the confedaration forum.
I have an idea that i will put in game soon I just need to get it done maybe before 90cap.
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- foudre
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Re: Fun Idea for a semi guild war / Hide and Seek
then again it can still be easily done with capes, just requires no to cheat and get back up, or have a ref in each party, that could also make sure that no one hides out of the boundries, teams of 7, taking 2 color of capes, say a blue and a red team, that could work and any one who wants to play has to pay a ref the entry fee and it the ref would pay the winning team the money back out, so it would take 1 ref per 7 entries.

A man once said, "Fear is contagious". So then the same must hold true for courage.
The Roar of a Crowd begins with one man.