new sig rate

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rek
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new sig rate

Post by rek »

juz playing round with cs and this came out

comments and -/10 please

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EDIT changed the txt
Last edited by rek on Mon Mar 19, 2007 9:46 am, edited 2 times in total.
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<3
0len

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XxYODAxX
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Post by XxYODAxX »

Don't like text but 10/10 coz u gave my guide 10/10 xD
We remember those who have paid the ultimate sacrifice for their country, for their friends and for their families. They shall live on forever in our memories.

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rek
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Post by rek »

lol ill fix the text
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<3
0len

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XxYODAxX
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Post by XxYODAxX »

I want to learn how i can make the light ust show up in some areas and some not like an explosion affect you got there.
We remember those who have paid the ultimate sacrifice for their country, for their friends and for their families. They shall live on forever in our memories.

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rek
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Post by rek »

i juz smudged it duplicated and set it to linear dodge and move it to make a light source and delte the other parts of it so the whole thing isnt bright ehhh u get it...i cant explain good thats why theres no tuts coming from me :roll:
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0len

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rek
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Post by rek »

and mayb with a soft brush and set it to softlight and decrease the opacity or sumfin
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<3
0len

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naljamees51
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Post by naljamees51 »

hmm... arrows :roll:

it looks nice but imo the halo one looks better :wink:

7/10 :)
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I'm gay, lets cry.

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Echos
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Post by Echos »

n1 :)
should say 8.5/10 :wink:
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Thanks IceCrash for the signature:)
timtam wrote:crackdealers ftw.

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RuYi
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Post by RuYi »

8.5/10

The background really suits the render, nothing too much that makes it look messy or chaotic. Good sig! :)
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