MASTERY CAP QUESTION
MASTERY CAP QUESTION
OK I just have a quick question. Ive been looking at guides and tutorials for character builds and whatnot and I've noticed that they give numbers like 60/90/90/60 for wat lvls your masteries should be. What im confused about is that there arent skills for masteries above 62 so why bring your mastery that high ? Is this in case new skills are added or something ? Thnx.
- BOSCOpwns
- Regular Member
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- Joined: Tue Nov 21, 2006 5:00 am
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- Location: Olympus
There are skills past 62. And guides are there to help you plan for when a 90 cap comes. The closer your level to your mastery level, the more exp you gain, along with a boost in percentages (have it be with your weapon/force)
So the incentive to level your mastery is... you will deal more damage. In a long, long time, there will be 150 cap... in which you can only do two trees... a weapon and a force. This is the way it was meant to be played, but the caps have restricted such stupidity.
So the incentive to level your mastery is... you will deal more damage. In a long, long time, there will be 150 cap... in which you can only do two trees... a weapon and a force. This is the way it was meant to be played, but the caps have restricted such stupidity.
- rangah
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... and there's a masterycap at 300, so that's the maximum mastery-lvls you could achieve. Therefore the big planning.
Aege (rangahh): Pure int S/S [lvl 4x] Status: RETIRED
Olympus (svante): Pure str Blade [lvl 2x] Guild: SwiftJustice [lvl 2] Status: ACTIVE
Olympus (svante): Pure str Blade [lvl 2x] Guild: SwiftJustice [lvl 2] Status: ACTIVE
