A place for general discussion about Silkroad Online. Talk about the game or ask questions. Please keep threads Silkroad Online related.
Hudders
Regular Member
Posts: 223 Joined: Fri Dec 15, 2006 10:45 pm
Post
by Hudders » Tue Dec 19, 2006 8:00 pm
Hello everybody. (the bonuses i have given for the list below i have based on range.) This is what I know:Fire magic = Burns, Which takes off additional HP Helping you if your enemy is slow! Cold Magic = Freezes, which slows down your enemy and sometimes stops your enemy from moving which is good if your enemy is normally very fast. Lightning Magic = Splash damages, Which affects the monsters surrounding it, there is a slight downfall to this, if you area fairly weak level in a high level monster area and you are only just coping with the 1 at a time it is very bad when it starts to splash other monsters and absolutly kill you.... Speaking from experience. [Please may i remind you to take part in my poll, Which is the best magic to use for you]
Last edited by
Hudders on Tue Dec 19, 2006 8:17 pm, edited 3 times in total.
TenKai
Regular Member
Posts: 313 Joined: Tue May 02, 2006 6:43 am
Quick Reply: Yes
Location: Babel
Post
by TenKai » Tue Dec 19, 2006 8:05 pm
lightning reduces parry.
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Waisha
Veteran Member
Posts: 3216 Joined: Sat Apr 01, 2006 8:01 am
Quick Reply: Yes
Location: wat
Post
by Waisha » Tue Dec 19, 2006 8:06 pm
First of all. Energy/Electricity is called lightning in sro.
THe light mag reduces parry ratio and does extra dmg to nearby enemies. Splash dmg.
Wich is the best one?
For capped players who pvp, the best imbue is fire. What so ever.
But i still <3 ice.
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Deacon
Senior Member
Posts: 4376 Joined: Tue May 09, 2006 9:26 am
Quick Reply: Yes
Location: De Dutch
Post
by Deacon » Tue Dec 19, 2006 9:08 pm
I don't believe in magic. Sorry guy!
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PsYch008
Senior Member
Posts: 4451 Joined: Fri Aug 11, 2006 5:20 pm
Quick Reply: Yes
Location: reno
Post
by PsYch008 » Tue Dec 19, 2006 10:26 pm
well, i would have to say...
ice works best for freezing.
fire works best for burning
and lightning works best for reducing parry.
i win.
Grimjaw
Elite Member
Posts: 5136 Joined: Thu Nov 30, 2006 6:17 pm
Quick Reply: Yes
Location: Final Fantasy Versus 13.
Post
by Grimjaw » Tue Dec 19, 2006 10:27 pm
TenKai wrote: lightning reduces parry.
Have you ever seen a monster parry or dodge?
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PsYch008
Senior Member
Posts: 4451 Joined: Fri Aug 11, 2006 5:20 pm
Quick Reply: Yes
Location: reno
Post
by PsYch008 » Tue Dec 19, 2006 10:29 pm
Grimjaw wrote: TenKai wrote: lightning reduces parry.
Have you ever seen a monster parry or dodge?
have you ever learned what parry means in sro?
Grimjaw
Elite Member
Posts: 5136 Joined: Thu Nov 30, 2006 6:17 pm
Quick Reply: Yes
Location: Final Fantasy Versus 13.
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by Grimjaw » Tue Dec 19, 2006 10:44 pm
PsYch008 wrote: Grimjaw wrote: TenKai wrote: lightning reduces parry.
Have you ever seen a monster parry or dodge?
have you ever learned what parry means in sro?
Crap,i messed up the old post .
Bmw 6 Series owner. Bleach fan. Music Fan. Reise for Mod.~ Those who make peaceful revolution impossible will make violent revolution inevitable..
PsYch008
Senior Member
Posts: 4451 Joined: Fri Aug 11, 2006 5:20 pm
Quick Reply: Yes
Location: reno
Post
by PsYch008 » Tue Dec 19, 2006 11:05 pm
Grimjaw wrote: PsYch008 wrote: Grimjaw wrote: TenKai wrote: lightning reduces parry.
Have you ever seen a monster parry or dodge?
have you ever learned what parry means in sro?
Crap,i messed up the old post .
what...?
Shimohime
Active Member
Posts: 788 Joined: Tue Feb 28, 2006 11:40 pm
Quick Reply: Yes
Location: Xian
Post
by Shimohime » Tue Dec 19, 2006 11:44 pm
doesn't this totally depend on the build? for example, all int characters need lightning, archers prefer fire/ice etc...
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Hudders
Regular Member
Posts: 223 Joined: Fri Dec 15, 2006 10:45 pm
Post
by Hudders » Thu Dec 28, 2006 2:58 pm
bump