@somaro: Sounds good, but the solo warrior will die from the pain of the non-buffed with fence wizards. Even if the cleric heals all the time, it happends.
At the poster above - only wizzards and warriors... not really a good idea, no one to heal the pain quote

And the people who said 2 clerics, i don't think it's a good idea if they are only for heal. 1 cleric can heal just fine, 2 clerics is a waste of dmg or other buffs(warrior/bard/warlock).
My suggestin would be:
1 cleric
2 warriors
3 wizards
2 bards
OR
1 cleric
2 warriors
4 wizards
1 china something
OR
1 cleric
1 warrior
4 wizards
2 bards
+ 1 outside warrior, if someone is willing to give up the EXP in the name of the kill

Warlock is a good idea, can be put anywhere in the place of one of the wizards, but i prefer to see him in another party, it still helps enough
