Hi all players without premium! (Premium-players press <-)
What do you think about a queue system for the logging in in SRO. No problem if the line is 20 minutes, because you know you are going to get in The problem with the current system is that it's just about luck. I don't like that.
I like to see your opinions about this and please don't flame/be rude.
Pfff wrote:Thats been sugested at least 20 times. It will fail since you would go crazy when you see 500 names like "asdsfs" in front of you
What? 500 names is too few. 3000 names is the least But it's not too long though, each 5s there will be someone DC (and it's great if you dc right after you just login)
Pfff wrote:Thats been sugested at least 20 times. It will fail since you would go crazy when you see 500 names like "asdsfs" in front of you
What? 500 names is too few. 3000 names is the least But it's not too long though, each 5s there will be someone DC (and it's great if you dc right after you just login)
You guys wouldn't really know for sure until its actually done. In Aion the queue system works really good last night i had about 1500 people in front of me and only took me about 35-40 minutes to get into the server.
bad idea, in theory its good, but implemented by Joymax it will kill the servers. they probably already have the image code on the game servers, this might be why it crashes so much lately. every image code request and process causes strain on the already full servers. but i guess you cant really blame Joymax, it was fine before every bot out there has autoreconnect/no dc/autologin and even people who dont bot are now forced to use loaders for no dc...the amount of image code requests/login attempts has increaded A LOT!
i think the best thing is some kind of offline stall network. something like each character or account can submit 10 items, put a price on it and check in once in awhile to collect you money for sold items, or replace them or take them out. kind of like having an npc of player items. kind of like every player gets an shelf in a store, its that person slot for items, and players can browse by category like the stall network does now, and see whos selling what and make offers to them (like a message box). idk, just thought of this on the spot right now...
Lowis wrote:You guys wouldn't really know for sure until its actually done. In Aion the queue system works really good last night i had about 1500 people in front of me and only took me about 35-40 minutes to get into the server.
Lowis wrote:You guys wouldn't really know for sure until its actually done. In Aion the queue system works really good last night i had about 1500 people in front of me and only took me about 35-40 minutes to get into the server.
wait.. you have to pay AND wait to log in to aion..? correct me if I'm wrong (please say I am.)
Someone make me an Aion-related sig and I will give you 5 dollhairs.
Fermions wrote:i think the best thing is some kind of offline stall network. something like each character or account can submit 10 items, put a price on it and check in once in awhile to collect you money for sold items, or replace them or take them out. kind of like having an npc of player items. kind of like every player gets an shelf in a store, its that person slot for items, and players can browse by category like the stall network does now, and see whos selling what and make offers to them (like a message box). idk, just thought of this on the spot right now...
That would make a world of difference. That is how WoW does it and it seems to work really well.
Fermions wrote:i think the best thing is some kind of offline stall network. something like each character or account can submit 10 items, put a price on it and check in once in awhile to collect you money for sold items, or replace them or take them out. kind of like having an npc of player items. kind of like every player gets an shelf in a store, its that person slot for items, and players can browse by category like the stall network does now, and see whos selling what and make offers to them (like a message box). idk, just thought of this on the spot right now...
That would make a world of difference. That is how WoW does it and it seems to work really well.
oh really lol i didnt know that...i only played a 15 day trial of WoW when it first came out, didnt like it so nvr tried it since
Lowis wrote:You guys wouldn't really know for sure until its actually done. In Aion the queue system works really good last night i had about 1500 people in front of me and only took me about 35-40 minutes to get into the server.
thats long as hell...queue system would always be filled with gold bots in line, atleast currently there are ~2500 logged in and grinding and with the line system there'll be 2500 probably waiting in line -.-'
RedBlueGreen wrote:how about get rid of the image code? and make it so the client doesnt DC after u cant connect.
Thats not a bad idea...I mean since goldbots/player bots can already get through the image code and they usually have no-dc clients..the image code and the dc'ing after not being able to login just affects the legits..
But then again, JM would never do it
let it gooooo let it gooooOoOooOOOOOO
Let her suck my pistol She open up her mouth and then I blow her brains out
Fermions wrote:i think the best thing is some kind of offline stall network. something like each character or account can submit 10 items, put a price on it and check in once in awhile to collect you money for sold items, or replace them or take them out. kind of like having an npc of player items. kind of like every player gets an shelf in a store, its that person slot for items, and players can browse by category like the stall network does now, and see whos selling what and make offers to them (like a message box). idk, just thought of this on the spot right now...
so less stalls more gold bots ?
you know what decreasing server capacity + off line stall will do the trick . think about it . how many real players are in front of their computers playing ?
Fermions wrote:i think the best thing is some kind of offline stall network. something like each character or account can submit 10 items, put a price on it and check in once in awhile to collect you money for sold items, or replace them or take them out. kind of like having an npc of player items. kind of like every player gets an shelf in a store, its that person slot for items, and players can browse by category like the stall network does now, and see whos selling what and make offers to them (like a message box). idk, just thought of this on the spot right now...
That would be great if JM implemented it :|
let it gooooo let it gooooOoOooOOOOOO
Let her suck my pistol She open up her mouth and then I blow her brains out
Fermions wrote:i think the best thing is some kind of offline stall network. something like each character or account can submit 10 items, put a price on it and check in once in awhile to collect you money for sold items, or replace them or take them out. kind of like having an npc of player items. kind of like every player gets an shelf in a store, its that person slot for items, and players can browse by category like the stall network does now, and see whos selling what and make offers to them (like a message box). idk, just thought of this on the spot right now...
even better make it so you can put in more then 10 items like 30 (alot of botters have dozens of their own personal stall bots anyways, might as well make them use less and let legits be ablet sell more at the same time)
and a good idea would be able to check the network for items from the offical website so you don't have to log in to check your items, think of just how many items would be for sale then, the economy would boom
A man once said, "Fear is contagious". So then the same must hold true for courage. The Roar of a Crowd begins with one man.
Lowis wrote:You guys wouldn't really know for sure until its actually done. In Aion the queue system works really good last night i had about 1500 people in front of me and only took me about 35-40 minutes to get into the server.
Difference between Silkroad and Aion. What's logged on most of the time?
Silkroad everyone is pretty much afk. Aion has actual people on and logging off left and right.
This idea would be fail for Silkroad.
If being a loser means not playing Silkroad all day.. lulwut?
Make it like used to be, no DC and no image verification. Lol I used to take my coffee cup and lay it on the enter button lol until I'd log in hahahaha
looooool None suggestion is gonna work. Why? Coz no one explain why it will give benefits to JM and help them get more $$$. The system queue for JM is like: mm, so we'll lost premium user!?
Solution: Stop buying Gold, Stop doin'g ilegal things, stop playing ISRO. Hit joymax where they can bleed, stop giving them money.
Go play another private SRO, another game: AION, WOW, barbies.
Problems are:
traffic + bots + server downs + bugs + lag + ... + sh1t = JOYMAX
Fix = no more money to that crappy company.
that's all users can do. Cuz replying here, yeah you got new ideas, discuss solution, then what?... Send a letter to Joymax... They don't do anything =). And ppl continue playing, buying stuff, gold, avatar, silk, premium, pets.. Joymax gets more money and they're happy =). We all are. Except us or course...