should i have a sun+11 set...

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LillDev!l
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Re: should i have a sun+11 set...

Post by LillDev!l »

heroo wrote:It will get more balanced when you reach highr levels.


true, rogues will still hit high, but when you have snow on and a pretty good set they wont 1 hit you.

i myself am a bower, knockback ftw ^^
makes rogues pretty much easykills if im fast enough :)
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ahmedsabry
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Re: should i have a sun+11 set...

Post by ahmedsabry »

nothing u can do.. nothing u will be doing at any higher lvl.
XBOW rogues (not daggers) are the ultimate spawnkiller in game.
i get 30+ tickets per match easily if i spawnkill.. just stand about 25meters away (yes.. zomg) and kill anyone who spawns from range
ALL ints (including ss, spears, wizards, warlocks.. etc) die in 1 hit unless they block, and the xbow's "long shot" is faster than any chinese nuke (except lionshout) and faster than any wizard nuke (except firebolt and charged squall, but still "intense shot" is faster than both).
so basically the xbower will hit b4 u ALL the time and 1 hit u ALL the time, and moreover he might be able to take a nuke and stay alive if u happen to use one (because xbow extreme doesnt lower magical defence)
solution? pray that u block, and try to KD or stun the rogue with the fastest skill u've got, so u might have some hope
Xbowers are still not perfect though.. bladers can tank 2-3 hits from an xbow (unless they crit), and CAN kill the xbower pretty fast with his DD/XE on. warriors with skins, or ints with snowshield, or clerics with bless are also capable of taking down a rogue, but those buffs need to be casted first, so they wont help prevent spawn killing
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