[GUIDE]: HYBRIDS: An Alternative Build (updated 9/25/06)

Discuss building Silkroad characters and learning skill trees. Ask for advice and opinions, or help others.
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RaiKiRii
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Post by RaiKiRii »

SuicideGrl wrote:
3) ghost walk - phantom. once you have it aggroed, phantom away and RUN LIKE HELL. having a maxed grasswalk will help here, but isn't all that necessary, since NPCs are pretty slow. just get out of range of the bow ones, and you'll be fine. remember that phantom zips you in the direction that your screen is facing at the time of activation. the higher your skill in this one, the farther you'll zip. after about 50-80 meters, once they get away from their targets and haven't hit anything for a while, they'll disappear. hope that helps.


its where yer mouse is pointed i believe ><
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Post by Tiptoe »

Thanks Sui. Well, I've decided that I'm going to try my hand at a 'Halfling' Hybrid Archer :D. I'm investing 'half & half' of my stat points into both Strength and Intelligence at each level up so that they remain equal (1:1).

I've just reached level 14, and I have to say, this is the most fun character I've played so far. She's doing very well at the moment, but how she'll fair at higher levels is anyone's guess.

Anyway, this is what I've decided to go with (any advice or suggestions here are most welcome):

Pacheon (90)
Anti Devil Bow (max)
Arrow Combo Attack? (Undecided, as it's damage is quite low).
Blue Hawk (max)
Break Heaven Arrow? (Undecided, I will probably get it if I have enough SP).
Explosion Arrow? (Undecided, it has an 'area of effect' which I don't like much because it attracts too many monsters).
Strong Bow (max)
Mind Concentration

Fire (90)
Fire Force (max)
Flame Body (max)
Fire Protection (max)
Fire Wall? (Undecided, but it sounds like it might be very good for an archer).
Flame Devil Force (max)

Lightning (60)
Piercing Force
Wind Walk
Concentration
Heaven's Force

This leaves me with 60 mastery points left over to invest in another mastery. But at the moment, I have no idea what would be best for this type of character:

Heuksal for the extra hit points?
Or Cold for the extra defense?

Which of these is more useful do you think? Or perhaps this type of character won't need either of them, and I can get Force mastery instead (that Harmony circle and the extra mana points are mighty tempting).

Also, I'm not sure what I should wear. I was thinking that Protector would be best for this type of character, but I'm not sure, what does your hybrid archer friend wear?

Sorry for the long post and all the questions. Hope you don't mind :oops:.

Cheers

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steve
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Post by steve »

ahh okay....now I get it... another question.. since I'm pure int and currently I'm level 33, would you recommend to distribute my stats into 2:1 (int:str) ratio just to get some hp? or any better suggestion?

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Post by SuicideGrl »

TipToe:

the heuksal/cold question is a big one, and what you wear must influence it. if you wear armor, your biggest threat - pure strs - will have a harder time w/ you. wearing garment will mean nukers can't 1-shot you as easily. protector is gonna let you tank both pretty well, but neither will excel.

once you decide what to wear, you need to decide what strategy to go w/. for example, if you wear garment or, you'll want to go for heuksal because you'll need the extra HP to deal w/ the massive dmg pure builds will do to you. if you go protector, you may wanna go w/ cold, since the extra defense might even out your lack of total defense against either dmg type. for some reason the part of my brain that's good at explaining things has shut off, so i hope you understand what i meant.


Steve:

only put into str if you are comfortable with what this will do to your mag balance, and hence your dmg. know that once you do, you'll never do quite as much dmg as pure ints will, even if you can tank a bit better. if you're comfortable w/ that (as i am), then add away :)
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Tiptoe
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Post by Tiptoe »

Thanks heaps Sui. That makes sense. I think I may have to do a little experimenting with this to see which armor type I like best. I'll also keep that 4th mastery tree open for now, at least until I get to a higher level.

The trouble with this type of build is there's no 'cookie cutter' template to follow, it's all trial and error (which is kinda fun :D).

Anyway, I'm mostly interested in player VS monster, but it'd be nice if I could defend myself from PKer's. I'd also like to be able to help out on trade runs and other group activities (I'll try my best to avoid 1V1 situations).

Thanks again for all your help.

Cheers

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steve
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Post by steve »

okay... erm SuicideGrl, can you tell me what's your magic/physical balance? I wanna try to follow you hehe.. :D

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Post by IguanaRampage »

i know this may not be my place to give advice and help lol but here it is: pure int trains fastest. Even if you plan to be int hybrid, u might just wanna go pure for quite a while, at least say 30-40. That gives u some flexibility to switch, but u train nice and fast. Also, in case you reconsider about going hybrid and feel like going pure, pure gives you that option as well. A pure can always go hybrid, a hybrid can never end up pure. At least it holds true til lvl 30-40... u can always change to even a 1:1 type build even if u go pure int (cuz lvl cap will become 80 soon), but you'll train faster than people who pumped str first :D .
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Post by SuicideGrl »

steve wrote:okay... erm SuicideGrl, can you tell me what's your magic/physical balance? I wanna try to follow you hehe.. :D

at this point (still working on these) i am phys 71% mag 83%. my goal is 90% 95%. it will be really hard.
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Post by Tour Guide »

steve wrote:ahh okay....now I get it... another question.. since I'm pure int and currently I'm level 33, would you recommend to distribute my stats into 2:1 (int:str) ratio just to get some hp? or any better suggestion?


With the new alchemy, there's other ways of getting hp now without effecting your mag. balance. You can add up to +1200 hp +55 str and +55 int (which will boost your mag balance) to your GEAR. If you add str to your STATS, you will not be able to deal as much damage as a pure. Blue stats (+str & +int) on gear do not hinder your phys/mag balance, only boosts them. However, if you decide to go hybrid, I suggest you keep your magic balance at 90+% to still be able to deal high damage with your nukes.
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Post by IguanaRampage »

Tiptoe wrote:Pacheon (90)
Anti Devil Bow (max)
Arrow Combo Attack? (Undecided, as it's damage is quite low).
Blue Hawk (max)
Break Heaven Arrow? (Undecided, I will probably get it if I have enough SP).
Explosion Arrow? (Undecided, it has an 'area of effect' which I don't like much because it attracts too many monsters).
Strong Bow (max)
Mind Concentration

Fire (90)
Fire Force (max)
Flame Body (max)
Fire Protection (max)
Fire Wall? (Undecided, but it sounds like it might be very good for an archer).
Flame Devil Force (max)

Lightning (60)
Piercing Force
Wind Walk
Concentration
Heaven's Force

This leaves me with 60 mastery points left over to invest in another mastery. But at the moment, I have no idea what would be best for this type of character:

Heuksal for the extra hit points?
Or Cold for the extra defense?

I am not an expert at this, but ill try to help u as much as i can. I know some strong archers. Arrow Combo-- YES. Even pure strs want this, and with hybrid or int it will be even more useful. Break heaven arrow-- I would. Helps in all pvp situations by giving u more distance. Berserker arrow--optional, but i would get it since 3rd book rocks. Strongbow--I honestly dont think u should if youre low on sp. Strongbow is somewhat useful for pure str I guess, because crit will do a ton, but if youre not pure str crit will do much less.
I suggest you read some of the stickied archer guides, because I really think they are very good. Also, I personally would do protector and cold, because not only do u get bonus phys defence but cold gets really annoying in pvp.. very few people at this point have ice immunity. Hope this helped a bit.
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Post by Pacura Voda »

After lots of research I finally managed to get a pure int nuker with the only purpose in mind to melt faces and oneshot stuff. It worked pretty well, but after a while i kind of got bored. All i did was nuke nuke nuke. So i decided to try a hybrid, but I have a few questions. I intend on going 2:1 int:str, max heuksal light and fire (if possible; if the lvl cap is increased to 150 i was thinking about 125 fire 100 heuksal 75 light or a variation on that). Anyway:
- Is a 2:1 distribution enough to do high nuke damage at higher levels? (on a sidenote, i assume that 2:1 is the stat distribution for each lvl, otherwise it would be 3:2 considering the default +1)
- I want to enjoy all aspects of SRO with this character, so how good is it in pve/pvp/team pvp at high levels?
- Will the reduced nuke damage make leveling/grinding much harder?
- Is a over 100 increase in lvl cap threatening the hybrid viability? (because 150 will only allow 2 skills to be maxed and a hybrid nuker should have 2 magic and 1 weapon skills, ideally)
- Are the extra hp enough not to be oneshotted by pure str glaivers/int nukers?
- Will my melee damage be high enough to effectivelly complement the nuking, or should I hybridise more (1:1 for a few lvls)?
- Is it a fun build to play? I assume it is because the wider skill range and half decent melee ability make more elaborate pvp strategies possible, but i would like to hear some opinions on this.
- (offtopic) What is the max number of characters i can have (with one account) on a server? Is there a overall limit too? (i plan to do a lot of testing when Euro chars are released).

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Post by raikaard »

im gonna do 70/70 build with spear & cold imbue. just wondering is that good coz everybody is using fire imbue. yea i know "cold suck coz alchemy system" but you get high defence, more hp and everybody doesnt have 100% cold resist. am i unique :? hopefully 8) (first post)

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Post by eaglehawk »

SuicideGrl wrote:
steve wrote:okay... erm SuicideGrl, can you tell me what's your magic/physical balance? I wanna try to follow you hehe.. :D

at this point (still working on these) i am phys 71% mag 83%. my goal is 90% 95%. it will be really hard.


hi suicidegrl, im lvl 50 hybrid swordie , from lvl 42-47 i had good luck with int/str increase alchemy and even now when i wear my 42-47 gear my balances are like 72/92 (most are 3 int & 3str increase) i havent had as much luck with int/str tablets on my 48-50 gear, when i wear them my balances are only 70/90 but have higher defense, do u suggest i wear my older gear or wear this higher level gear? also i tried using a 48+3spear, that gave 100 more magical attack than my 48+3 sword but there wasnt any improvement in my nuke damage, this could be the spears lower attack rating i guess. btw good luck on getting ur magic balance to 90% :)

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Post by SuicideGrl »

eaglehawk wrote:hi suicidegrl, im lvl 50 hybrid swordie , from lvl 42-47 i had good luck with int/str increase alchemy and even now when i wear my 42-47 gear my balances are like 72/92 (most are 3 int & 3str increase) i havent had as much luck with int/str tablets on my 48-50 gear, when i wear them my balances are only 70/90 but have higher defense, do u suggest i wear my older gear or wear this higher level gear? also i tried using a 48+3spear, that gave 100 more magical attack than my 48+3 sword but there wasnt any improvement in my nuke damage, this could be the spears lower attack rating i guess. btw good luck on getting ur magic balance to 90% :)

wow eagle, nice balances :) i would stick w/ the higher defense of the higher lvl gear. you'll be wearing your new gear for a long time, and you'll ahve ample opportunities to add stats to them as you go. soon, you'll be right back where you were.
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Post by 4agze »

hi, im at lvl29 at the moment and my physical and magic balance is at 72% and 71% respectively.

im planning to balance both of the physical and magic balance throughout the game, is this ok? or should i add more to str or int later on...

comments please..

TQ

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Post by SuicideGrl »

4agze wrote:hi, im at lvl29 at the moment and my physical and magic balance is at 72% and 71% respectively.

im planning to balance both of the physical and magic balance throughout the game, is this ok? or should i add more to str or int later on...

comments please..

TQ

sure it's "ok". just make sure you know what you're after and how to get it. if you want balanced stats, and hence even balances, go 1:1 or whatever combo gets you to the balance you want. you should end up w/ ~78-80% in each by the time you reach the top of the ladder. unconfirmed since i dunno anyone who is 1:1 at 6X or 7X... anyone add?
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Post by 4agze »

oh, for addition, i would like to use glaive as my weapon later on, so i think i should add more to str? :)

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Post by steve »

There's one guy in Aege..well I was watching him PvP. He's a spear user and also hybrid. :D When he PvP I see he can withstand like almost anything...even crits with 4k+ damage and he still can pwn the opponent. I ask him what's the ratio of int : str. He ans me he give 10 levels of str (30 points str to stats) and go int all the way. So I would like to ask...is putting these "30 str" really can make so huge effect?
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Post by Devotia »

steve wrote:There's one guy in Aege..well I was watching him PvP. He's a spear user and also hybrid. :D When he PvP I see he can withstand like almost anything...even crits with 4k+ damage and he still can pwn the opponent. I ask him what's the ratio of int : str. He ans me he give 10 levels of str (30 points str to stats) and go int all the way. So I would like to ask...is putting these "30 str" really can make so huge effect?


30 str is what, 800 hp? He's probably also got a nice chunk of hp from equipment.
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Post by steve »

yea..that's what I was wondering... but if you get lots of hp from equipment... how much you'll get the most?? 1200? plus those bonus from str.. it's like additional 2000 hp? juz 2k hp more can make such a big difference? :shock: hmm....
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Post by steve »

oh another question.. since I'm using imbue on my spear when attack mob, does the skills from flame body series and Flame Devil Force Series
will help to increase the amount of damage that i deal to a mob when using skills like ghost spears and so on?
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Post by madsoul »

yup it would.
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Post by Devotia »

steve wrote:yea..that's what I was wondering... but if you get lots of hp from equipment... how much you'll get the most?? 1200? plus those bonus from str.. it's like additional 2000 hp? juz 2k hp more can make such a big difference? :shock: hmm....


You can get, i believe, 1200 hp from stamina tabs, plus his 800 from added str, plus hueksal passive, plus any blue str on his equipment. And yes, 2k on a mostly nuker is a HUGE amount. It becomes a little less effective at higher lvls, but still, that 2k hp could mean the difference between getting one hit soul speared and tanking to get another hit off.
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Post by Brutish1 »

Tiptoe, given the choice of ice vs hueksal I would take ice for bow. Not only do you have the defensive bufs, there is ice wall and freezing. Even if you don't use ice as imbue frost nova is a great ability for archer. Also ice imbue and arrow combo work verrryyyy well together.
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Post by pr1m3 »

hi :)

i heard that a fully farmed 2str:1int hybrid glaive is better than a fully farmed pure str...

any thoughts on this one ? or is there anyone who tried this build ?
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Post by madsoul »

imo dont really think its good. compared to a pure str, u have less hp to tank and u crit for less dmg.

the only good thing is ur imbue does more dmg and u have more mp.
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Post by rbc3883 »

MP for a str user is not as important as HP for a int user ... when you have less MP you pot, when you have less HP and someone keeps hitting you, you die.

So you would go 2:1 str:int only for lower crits, lower hp and a better imbue ...

Personnally i wouldnt try it, waiting for a high lvl to clear it up 8)
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Post by PunPride »

im a sword hybird and use lightning basically as my main and fire as secondary but only 1 lvl below lightning at a time, sometimes even higher... i use to use the lightning imbue but at lvl 35 i switched over to fire imbue, i like it much much better, hits much harder, keeps any unwanted mobs off and suicidegrl argues the fact of the parry reduction but with higher hits i can usually kill the mobs before this even becomes a factor. Otherwise this build is really really good, ive beat many pure ints and pure strs my lvl and higher using my finely tweaked hybrid sword build. (80% mag. balance at the moment)

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Post by CrimsonNuker »

ok...forgive me for not reading everthing in your 1st post, but im a str/int hybrid i do 2 int and 1 str and i want to be a nuker...is that good?

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Post by madsoul »

yea. keep ur mag ba 90~95%
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