Wello27 wrote:So have they made any real progress yet or just more hype?
I think a well run Private SRO could be a very fun game. But curious, is this real or just bs?
I'd like to see some proof if the Esro dudes don't mind posting?
From their forum
Move (80%) theres still bugs in the move functions and wont work in the cave.
Teleports (90%) - Caves are disable
Talk to npc (85%) you can talk to most of the npc in game and shows the correct dialog.
Pickup and drop gold and items (80%) theres still some bugs in it
Skills (60%) Most skills work now even the combo ones, but still the damage displayed is not in sync with the animation and some skills the attack is too fast, can cancel active skills, persistent skills, that mantain when you teleport or when you logout. (some items and premium) Skill that change stats and speed are updated correctly, knockback, knockdown and status from skills are disable.
Move items storage,inventory (85%)
Equip and unequip avatars and items (85%)
Mobs spawning (90%) still need to add random giants and champions
Sell items (90%)
Normal attack (70%) still need to add real damage and other checks
Hotkeys (70%) you can insert them, remove them and its saved in the db and when you login your skillbar is updated to the one u saved.
Stall (90%) You can all stuff with stall but buy its still buggy.
Guild (50%) You can create a guild, disband,change notice, join and kick (partially), new member login notification, donate gp, chat.
Exchange (90%) theres still some bugs in it.
Alchemy (50%) item enchanting work properly success and fail, need to add blues.
Party (5%) For now you can send party invitation and accept it or reject it.
Buy (90%) still some bugs that you cant buy from some shops.
Item Mall (50%) partially working for now you can only buy globals.
They even have pictures of them in-game.