Rift: Planes of Telara, formerly known as Heroes of Telara, is a 3D fantasy MMORPG developed by Trion Worlds (also formerly known as Trion World Network).
Rift: Planes of Telara is set in the fantasy world of Telara, a land that is being continuously torn apart by dimensional rifts. These rifts play an important role in the game's unique dynamic events system, whereby players or developers can trigger key events that can have significant effects on the game world, ranging anywhere from minor events to events that alter the game's landscape or even open up new areas. Dynamic World: Every player experiences a different adventure in the living, breathing world of Telara. Rift: Planes of Telara™ has all of the traditional quests and deep story arcs you expect from a fantasy MMO role-playing game, but there is unpredictability to life in Telara that guarantees even familiar terrain can offer new dangers and opportunities.
Whether it’s a previously peaceful farm being ravaged by demons, a tranquil forest glen suddenly ripped apart by a violent rift, or merely an unassuming traveling merchant with astounding wares, spontaneous events are taking place all across Telara for you to discover and take part in.
The ebb and flow of activity in Telara is always changing. Thousands of unexpected encounters are occurring at any moment, making every adventure unique — with more being added all the time. And just like in real life, you can revisit favorite haunts to see what's different, adding a novel sense of exploration to even well-trodden ground. Classes: Warrior: - Champion - Reaver - Paladin - Coming soon Cleric: -Purifier -Inquisitor - Sentinel - Coming soon Rogue: -Nightblade - Ranger - Assassin - Blade Dancer Mage: - Elementalist -Warlock - Pyromancer - Coming soon Screenshots:
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FAQ
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What is Rift: Planes of Telara? Rift: Planes of Telara is a new fantasy massively multiplayer online role-playing game (MMORPG) from Trion Worlds, where thousands of players adventure together to save a world being torn apart by magical rifts that unleash deadly planar invasions.
Is this an MMO? Yes, Rift: Planes of Telara is a massively multiplayer online role-playing game (MMORPG) set in a unique fantasy world.
Who is Trion Worlds? Trion Worlds is the publisher and developer of server-based dynamic online games and original entertainment for the connected world. With a mission to revolutionize interactive entertainment by combining the best elements of online, gaming, and traditional media, Trion has built a technology platform that provides groundbreaking new capabilities and is currently focused on developing and publishing compelling content.
Headquartered in Redwood Shores, Calif., with development and technology studios in San Diego, Calif., and Austin, Texas, Trion combines vision and experience in the interactive entertainment industry with a world-class team of internet and gaming veterans. Between them, Trion's team members have developed and shipped more than 100 original titles.
When will Rift: Planes of Telara be released? We are targeting 2011, but have not yet set an official release date for Rift: Planes of Telara. For the latest information about Rift please refer back to this website and also sign-up to receive the Rift Watch community newsletter.
What races can I play in Rift: Planes of Telara? You can choose from many different races to adventure as in the world of Telara. These races range from the elusive High Elves to the loyal Mathosians. For more information on the races that have been revealed, visit the Races page.
What classes can I play in Rift: Planes of Telara? You can choose from many different classes at the beginning of the game. However, in Rift: Planes of Telara, the initial class selection is only the first step in an extremely deep and advanced class development system that allows players to customize and alter their classes in potentially hundreds of different ways. The Rift class system will certainly be an innovation in the MMO genre. We will be announcing more details about our complete class system in the near future. In the meantime, visit the Classes page for information about the classes that have already been revealed.
Will there be Player vs. Player combat in Rift: Planes of Telara? Player vs. Player (PvP) combat will definitely exist inside of Rift in many forms and fashions. More details will be released about our PvP systems and servers in the upcoming future.
Will there be crafting / trade skills in Rift: Planes of Telara? Rift will feature a robust and comprehensive crafting and gathering system. We will be releasing more details about this important game system in the near future.
Will I have to buy a subscription to play Rift: Planes of Telara? Yes, you will need to buy a monthly subscription to play Rift: Planes of Telara. However, the exact price is still being determined and will be announced much closer to game’s launch. Will I need a broadband connection to play? Yes, a high-speed broadband connection will be required to play Rift: Planes of Telara.
Will there be guilds in Rift: Planes of Telara? Absolutely. The game will offer a comprehensive guild system that will be accessible for player organizations both large and small.
Will Rift: Planes of Telara have factions? Yes. The world of Telara is divided up politically between two major factions: the Guardians and the Defiant. Both factions have plans to save the world from planar destruction, but in very different ways. The factions are engaged in open conflict and battle frequently. Because of this warfare, the factions cannot group up or form guilds with one another in Rift.
For more information on Guardians and Defiants, please visit our Player Factions pages.
Will Rift: Planes of Telara be available in different languages? If so, which ones? Currently, Rift: Planes of Telara is scheduled to be available in English, French, and German. Will Rift: Planes of Telara be available to buy as a digital download? Yes, Rift: Planes of Telara will be available both as a digital download and as a boxed product in your local video-game retail store. I would like to create a Rift: Planes of Telara fan site. What should I do? That's great news! You can start by downloading the Rift fansite kit.
Once you have read through the enclosed documents and gotten your site up and running, please let us know on the community forums, and we will make sure you get some exposure.
How can I get into the beta test? There will be a beta test sometime in 2010. Sign-up for the Rift Watch community newsletter and bookmark this page to get the latest information and news about Rift: Planes of Telara.
I've been locked out of my account. What can I do? If you are unable to change your password or have been locked out of your account due to multiple failed login attempts, please send a help request to accountsupport@riftgame.com. Please make sure to include your account name and the email address associated with it when you submit your request for assistance.
Honestly the only MMORPG I am really hyped about atm.
Re: Rift: Planes of Telara
Posted: Tue Sep 14, 2010 10:31 pm
by piootr
I can't put my finger on it, but something about this screams Warhammer online. Looks ok.
Re: Rift: Planes of Telara
Posted: Tue Sep 14, 2010 10:35 pm
by Swindler
piootr wrote:I can't put my finger on it, but something about this screams Warhammer online. Looks ok.
Havent played Warhammer, so cant tell.
Re: Rift: Planes of Telara
Posted: Tue Sep 14, 2010 10:53 pm
by Necrobat
THat logo isn't a total and utter rip-off of Aion's. Nope, not at all. *facepalm*
Some companies these days, I swear...
Re: Rift: Planes of Telara
Posted: Tue Sep 14, 2010 11:16 pm
by Swindler
Necrobat wrote:THat logo isn't a total and utter rip-off of Aion's. Nope, not at all. *facepalm*
Some companies these days, I swear...
and yet you play RoM that is a total copy of WoW, which wouldn't surprise me if their next expansion will be called "Chapter 4: Wrath of the Fitch King".
I bet just because the logo got some resembles to the Aion makes it a total Aion clone, it would make more sense if they copied WoW since Aion aint that successful here in western market.
Re: Rift: Planes of Telara
Posted: Wed Sep 15, 2010 12:04 am
by Skyve
Yeah but Guild Wars 2.
Re: Rift: Planes of Telara
Posted: Wed Sep 15, 2010 12:38 am
by JustAGuy
ExSoldier wrote:Yeah but Guild Wars 2.
This man speaks the truth.
Re: Rift: Planes of Telara
Posted: Wed Sep 15, 2010 9:03 am
by Necrobat
HejsaN wrote:
Necrobat wrote:THat logo isn't a total and utter rip-off of Aion's. Nope, not at all. *facepalm*
Some companies these days, I swear...
and yet you play RoM that is a total copy of WoW, which wouldn't surprise me if their next expansion will be called "Chapter 4: Wrath of the Fitch King".
I bet just because the logo got some resembles to the Aion makes it a total Aion clone, it would make more sense if they copied WoW since Aion aint that successful here in western market.
I believe you'll find I in fact don't play RoM. Though by the sounds of it, spontaneous events sounds like a feather out of the cap of Tabula Rasa, and we know how well THAT did.
Re: Rift: Planes of Telara
Posted: Wed Sep 15, 2010 9:23 am
by Swindler
ExSoldier wrote:Yeah but Guild Wars 2.
ye, a game that probably have been in development just as long as GW2 is a copy of it.
Re: Rift: Planes of Telara
Posted: Wed Sep 15, 2010 10:56 am
by Miguez
What about Forsaken World
And monthly fee, boohoo
Re: Rift: Planes of Telara
Posted: Wed Sep 15, 2010 1:29 pm
by Swindler
Thee_UniQue wrote:What about Forsaken World
And monthly fee, boohoo
It's probably 6 months left before this game releases, and FW CB starts 27 oct, and register on our guild site u slut!
ye, a game that probably have been in development just as long as GW2 is a copy of it.
Why can't I understand what you said? Mindfuck.
Re: Rift: Planes of Telara
Posted: Thu Sep 16, 2010 9:55 am
by Swindler
ExSoldier wrote:
HejsaN wrote:
ExSoldier wrote:Yeah but Guild Wars 2.
ye, a game that probably have been in development just as long as GW2 is a copy of it.
Why can't I understand what you said? Mindfuck.
What I thought you said was that it was a copy of GW2, how ever I believe this game have been in developement just as long as GW2 so I doubt it is a copy of GW2, how ever when reading around at the forums many say that is 50% WoW and 50% Warhammer, we just have to wait and see.
Re: Rift: Planes of Telara
Posted: Thu Sep 16, 2010 3:46 pm
by Skyve
Oh no wasn't implying it was a copy. Was just saying like "yeah but dosnt matter what games come out, GW2 is near" (not really near though )
Re: Rift: Planes of Telara
Posted: Thu Sep 16, 2010 4:30 pm
by Swindler
ExSoldier wrote:Oh no wasn't implying it was a copy. Was just saying like "yeah but dosnt matter what games come out, GW2 is near" (not really near though )
ah yeah, sorry, my bad. Hope you forgive me, here's a cookie.
Re: Rift: Planes of Telara
Posted: Fri Sep 17, 2010 1:26 am
by Skyve
Re: Rift: Planes of Telara
Posted: Fri Dec 03, 2010 11:40 am
by Swindler
The first closed beta starts today and just lasts this weekend, and I got invited to it, on the most LAME weekend ever! Today I am heading for a party, and tomorrow I take care of a couple of lame dogs. FUUUU
Re: Rift: Planes of Telara
Posted: Sun Dec 05, 2010 8:15 pm
by donkyle
I got in beta and this game is fckin awsome!
But they need to sort the low fps out, i go to an open rift with 20 players also trying to close it and i lag like a mother fcker.
Re: Rift: Planes of Telara
Posted: Sun Dec 05, 2010 11:21 pm
by Swindler
Yeah, the game is pretty awesome, just some stuff that bothering me.
The global cooldown, it's way to long. The quests are to easy, the PvE seems to be that overall. The fps as you said need to be fixed The graphics aint that awesome as the videos and screenshots put it out to be. But graphics aint all.
Hopefully they make the game better since currently it feels like you are following a tunnel, hopefully they add a bit more of freedom into the game.
But I have to give Trion props for running such a smooth beta, have found close to no bugs except that if you change the graphic settings sometimes it wont actually change.
Re: Rift: Planes of Telara
Posted: Mon Dec 06, 2010 10:15 pm
by XesoS
looks good , idea when beta starts ?
Re: Rift: Planes of Telara
Posted: Mon Dec 06, 2010 11:23 pm
by Miguez
Signed up for the beta... we'll see.
Re: Rift: Planes of Telara
Posted: Tue Dec 07, 2010 7:39 am
by Swindler
Next beta event is at 17t December, where you can choose the other faction (The Guardians) Hopefully I get selected for that beta test too, Guardians is the one who got my interest. (Dwarf Ranger ftw)
Re: Rift: Planes of Telara
Posted: Tue Dec 07, 2010 11:16 am
by donkyle
Yeah trion did really great sorting most the bugs out, they responded really fast. Can't wait when we get to test both factions, opening up rifts so it can invade the other factions cities will be epic.
Re: Rift: Planes of Telara
Posted: Tue Dec 07, 2010 1:45 pm
by Swindler
Yeah, wasnt there a patch that fixed some bugs just like 30 minutes after the servers was up? I wasn't home by then, but rumors said so.
Hopefully they decrease the Global Cooldown delay and fix some of the animations then the game will be top notch.
Re: Rift: Planes of Telara
Posted: Tue Dec 07, 2010 6:02 pm
by asusi
Is it save to say: "another grind fist" ?
Re: Rift: Planes of Telara
Posted: Tue Dec 07, 2010 8:22 pm
by Swindler
asusi wrote:Is it save to say: "another grind fist" ?
You mean another grind fest? And yes, every MMORPG is a grind fest, even if the grinding is quest based. It's all about how they hide it.
Re: Rift: Planes of Telara
Posted: Wed Dec 08, 2010 5:27 pm
by asusi
HejsaN wrote:
asusi wrote:Is it save to say: "another grind fist" ?
You mean another grind fest? And yes, every MMORPG is a grind fest, even if the grinding is quest based. It's all about how they hide it.
typo sorry
I'm looking forward to this.
Re: Rift: Planes of Telara
Posted: Wed Dec 08, 2010 7:10 pm
by Swindler
asusi wrote:
HejsaN wrote:
asusi wrote:Is it save to say: "another grind fist" ?
You mean another grind fest? And yes, every MMORPG is a grind fest, even if the grinding is quest based. It's all about how they hide it.
typo sorry
I'm looking forward to this.
Yah, I gonna keep a look out for the retail box on various swedish internet game stores, kinda cool that ubisoft will be the distributor for the european market, but what I've understanded they wont host it, just take care of the retail boxes etc?
Anyone know if Trion got an european office?
Re: Rift: Planes of Telara
Posted: Fri Dec 17, 2010 3:32 pm
by donkyle
Yehhhhhh i got a vip key from fileplanet free subscription and then canceled the subscripyion so it doesnt charge me next month
Re: Rift: Planes of Telara
Posted: Sat Dec 18, 2010 3:17 am
by Swindler
Yeah I read about that, thinking of doing it too, but I got in to the second beta phase too even with a regular key.