MrJoey wrote:Azilius wrote:So far it's much worse.
This only makes noobtubing better. It takes 5-10 shots to kill someone now, but it only takes 1 noobtube or explosive projectile to kill me. Awesome.
Seems like I have to play this as I would CS:S, which was me aiming way higher than needed to almost ensure a headshot every time. Takes 3453423432 bullets to kill someone otherwise.
lol... It has ALWAYS been like that, except before, you could use stopping power. This way is so much better. If a noob shoots you in the back, but sucks and can only hit you a couple times in a spray, you actually have a chance to turn around and kill him. I haven't seen a single noobtube used yet, probably because it's so inefficient to use it now.
You're either not reading or just dumb..
It hasn't always been like that at all. Take a SCAR w/ FMJ and stopping power in team deathmatch and it's 2-3 hit kills every single time unless they have painpill. In this game it doesn't matter where you shoot other than the head, it's going to take over 5 shots.
Just because you haven't seen noob tube being used doesn't mean people don't use them..duh. How are they inefficient. Look at the logic here. It takes longer to get killed by bullets, but the same amount of time to get killed by explosives. Why would I take 2 seconds to kill someone with bullets when I could take 1 second to kill them by explosives? Not only that but I don't need to aim the noob tube, and it can kill more than 1 person at a time.
But snipers, who have to aim the OHKO bullet, get shafted. Now aiming is harder, the bullets almost never OHKO..










