DoTA
- bakafish
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- Location: EU-Kor'gall
Re: DoTA
0l3n wrote:Draquish wrote:I'm on.
me 2
AHHHHHH, I was playing, didn't read forums. You guys could have PMed me on Garena.
Check this replay out, it's epic win! Opponent had gay ass heroes, and we started off really bad. Somehow at the end we managed to win lol. Slow is win, slow slow slowwwwwwww.
Meh, can't upload .w3g extensions here. Link: http://www.sendspace.com/file/sghula
- BrokenSaint
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Re: DoTA
Sorry I couldn't play with all of you. I'll find time to play with you guys next week, firday/saturday/sunday of course. I'll be offline though after 8:00 PM +8 GMT
Re: DoTA
I can't play right now, because I'm not at home. When I get home, I'll play with you guys and your ID is 0l3n on GG rite?
My username is Kirkaldi and my ID is 8539502.
Btw, is Garena a realm that you can install?
P.S.: I'm a noob.
My username is Kirkaldi and my ID is 8539502.
Btw, is Garena a realm that you can install?
P.S.: I'm a noob.

- bakafish
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Re: DoTA
0l3n wrote:BakaFish wrote:Wow, another update, 6.56 is out!
Whats been updated?
Nothing much really.
Changelog for v6.56
* Improved various different areas of the terrain
* Fixed a very old exploit that was recently discovered with Roshan
* Fixed a rare bug that could cause revives to malfunction
* Some performance improvements
* Tweaked Sentinel and Scourge tower bounty sharing mechanism slightly
* Improved Magic Stick a little
* Slightly reduced gold cost on Dust of Appearance
* Decreased Assassinate cooldown from 30/20/10 to 20/15/10 seconds
* Slightly Improved Death Prophet's base movement speed
* Improved Lucifer's cast animation point
* Lowered Admiral Proudmoore's starting Strength
* Slightly reduced slow duration and increased manacost on Torrent
* Tweaked the scaling of Tidebringer's AOE
* Nerfed Untouchable a bit
* RD selection area now becomes unexplored after the pick phase is over
* Terrain and Minimap elements are now visible at the start by default
* Fixed using courier's Drop Item ability to drop Runed Bottle and items in cooldown
* Moved the Tavern locations
* Circles of Power are now usable only when you buy a hero
* Added some new juke spots
* Fixed a few other exploits and bugs
* Fixed a bug with some icons on lower resolutions
* Fixed a small issue with Magic Stick visual effect
* Fixed Lina's model (246662)
* X Marks The Spot no longer recalls the target if he becomes magic immune
* Fixed an issue with Leoric's crown
* Added some new doodads
* Fixed some AI issues with Phase Boots
* Fixed some issues with Tidebringer not going into cooldown against Siege units
* Fixed various parts of the terrain where you could get stuck using the new TP scroll[/quote]
- bakafish
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Re: DoTA
0l3n wrote:BakaFish wrote:0l3n wrote:Sounds good.
Well in a way they nerfed Kunkka and Enchantress and empowered Sniper and got Slayer a new model.
Works for me since i love sniper.
Well, they actually just decreased the assassinate cooldown. Not really necessary since you won't be arsed to buy INT/mana items to spam it.
And what's with
* Slightly reduced slow duration and increased manacost on Torrent
- BrokenSaint
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Re: DoTA
Man, I've been waiting for that new map. Kunkka's imba-ness was getting redicilous.
- bakafish
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Re: DoTA
BrokenSaint wrote:Man, I've been waiting for that new map. Kunkka's imba-ness was getting redicilous.
Well, it wasn't a major nerf, just minus some of his base STR. His STR gain per level is still the same. Moreover, Kunkka isn't really imba, probably just starting cause of the damage passive thingy, but actually he is rather fragile for a STR hero.
By the way, you mean ridiculous?
Loving the Magic Stick lol.
- BrokenSaint
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Re: DoTA
Well first, the casting range for torrent was too far seeing as kunkka can cast it while in the fog of war and the mana cost + cooldown made it spammable. The tidebringer passive also had an enourmous AOE. Even with Clinkz I could still get hit from maximum hitting range.
Not sure what they did with Lina though. Magic stick is awesome lol.
Not sure what they did with Lina though. Magic stick is awesome lol.



