vietxboy911 wrote:nukes are shiz, watse of time. lol
was anyone on at 9:15 est? it says noone was on on my f-list o_o
edit: all day for that matter, when i checked
I was on for 2-3 games,maybe its bugged.
vietxboy911 wrote:nukes are shiz, watse of time. lol
was anyone on at 9:15 est? it says noone was on on my f-list o_o
edit: all day for that matter, when i checked

vietxboy911 wrote:nukes are shiz, watse of time. lol
was anyone on at 9:15 est? it says noone was on on my f-list o_o
edit: all day for that matter, when i checked

Azilius wrote:Well for one you should make SCV's and not SUV's. I don't think sport utility vehicles will do you any good..
aynway
don't rush extractors
1-2 scv then barracks
then 1 scv
then supply depot
hopefully you're using barracks and supply depot to block
continue to make scv and an extractor
use an scv from either barracks or supply depot to scout
tech lab first
another barracks, make marines and marauders in bulk, upgrade them and get stim/hp/concussive
factory (dont make units from it), make reactor
starport, lift off factory and use its reactor for starport
medivacs (2 at a time)
inbetween all this, supply depots, SCVs, orbital command, if you notice through scouting you are ahead, expo.
use MMM (marine medivac marauder) ball to kill shit. Don't use a + click because you'll send the medivacs ahead...you'll have to click a lot.
Scouting and proper mobilization wins games when you're equally skilled.
edit
3 scv's per geyser (even says this in tips while loading)
dont spam mule, use energy to scout if you're blocked/unable
do not make thor or tank unless you've scouted and you know you can counter with them (muta, zerglings, etc)

ExSoldier wrote:Azilius wrote:Well for one you should make SCV's and not SUV's. I don't think sport utility vehicles will do you any good..
aynway
don't rush extractors
1-2 scv then barracks
then 1 scv
then supply depot
hopefully you're using barracks and supply depot to block
continue to make scv and an extractor
use an scv from either barracks or supply depot to scout
tech lab first
another barracks, make marines and marauders in bulk, upgrade them and get stim/hp/concussive
factory (dont make units from it), make reactor
starport, lift off factory and use its reactor for starport
medivacs (2 at a time)
inbetween all this, supply depots, SCVs, orbital command, if you notice through scouting you are ahead, expo.
use MMM (marine medivac marauder) ball to kill shit. Don't use a + click because you'll send the medivacs ahead...you'll have to click a lot.
Scouting and proper mobilization wins games when you're equally skilled.
edit
3 scv's per geyser (even says this in tips while loading)
dont spam mule, use energy to scout if you're blocked/unable
do not make thor or tank unless you've scouted and you know you can counter with them (muta, zerglings, etc)
I've noticed people not rushing Extractors...I find it weird because you kinda need the Vespene Gas for Researchs and stuff.

Phantasma wrote:You need minerals more in the beginning because nothing costs gas early.

Toshiharu wrote:What I do as terran right away is this
Build around 10 SCVs then build a supply depot(Usually this keeps enough minerals in flow to keep 1 in production while building future stuff)
Build a couple barracks
While ^ are building I start farming the gas
Upgrade command center(I use the specials for supply depots at the start. To save an SCV from building and using 100 crystal. Plus it's instant)
At this time I have enough reapers to rush. After I have like 6~10 reapers I rush and works 50/50. When they fail I quickly build bunkers and put marines in there with the upgrade of building defense and +2 for bunker room and attack dmg for foot units.
Pretty much after that I do w/e I want to. If I want lulz? Millions of thors. If I have enough gas and crystal? I build a shitton of starports for BC. Banshees is another good form of rush if they got cloak. Again this is another 50/50 chance for me to win. If they're smart they got a few turrets and ruined my sneak attack or detectors and anti air units.
Really depends on how much you like clicking. For me I suck so I build masses of a single unit lol. At times I'll build vikings and banshees to counter air and attack ground if not BCs lol
Word of advice. Don't take my strategy it sucks. xDPhantasma wrote:You need minerals more in the beginning because nothing costs gas early.
This. Marines are cheap and great defense in 6man bunkers. With a couple siege tanks.

ExSoldier wrote:Oh my god never knew you could get "special" Supply Depot with Command Center. I usually just use MULE & "Free Sight".Also wonder who would ever go for Plantery Fortress instead of Command Center =O
ExSoldier wrote:Oh my god never knew you could get "special" Supply Depot with Command Center. I usually just use MULE & "Free Sight".Also wonder who would ever go for Plantery Fortress instead of Command Center =O
SM-Count wrote:just curious what league are you in? If you want to do a reaper opening fast rax/gas is a lot better, also, mules are much better than drop supply by roughly infinity.


SM-Count wrote:They said the map editor patch would be around the middle of the beta, so it's on schedule I guess. I just hope they fix all the issues people are bitching at right now (not balance issues, game play issues)
btw, 9 rax, 9 gas, 9 fact-tec, 9 starport is the best build against zerg, just saying.
Azilius wrote:SM-Count wrote:They said the map editor patch would be around the middle of the beta, so it's on schedule I guess. I just hope they fix all the issues people are bitching at right now (not balance issues, game play issues)
btw, 9 rax, 9 gas, 9 fact-tec, 9 starport is the best build against zerg, just saying.
I'm lost on the strat notation
9 scv and stay at 9 while building all of those things? or..
that possibly sounds like banshee rushing but idk notation
vietxboy911 wrote:commentators are so lulzie
HE DOESNT EVEN LEAVE A GG! OMFG! its the end of the world!
SM-Count wrote:Azilius wrote:SM-Count wrote:They said the map editor patch would be around the middle of the beta, so it's on schedule I guess. I just hope they fix all the issues people are bitching at right now (not balance issues, game play issues)
btw, 9 rax, 9 gas, 9 fact-tec, 9 starport is the best build against zerg, just saying.
I'm lost on the strat notation
9 scv and stay at 9 while building all of those things? or..
that possibly sounds like banshee rushing but idk notation
It is banshee rushing, just the fastest banshee known to man. Yeah, you stay on 9, never build a supply depot and go straight for a banshee.
http://www.youtube.com/watch?v=tAkK7wqBpRQ lolol

vietxboy911 wrote:Unless there is a law, its not required o_o