Fun Idea for a semi guild war / Hide and Seek
Posted: Sun Apr 13, 2008 7:51 am
So i was thinking about a interesting concept for a guild war, more or less seek and destroy.
Multiple rounds. Starting in say jg castle, one guild starts to count down giving the other guild 5 minutes to hide any where with in the jg region before the bridges, and hides for 40 mins after round starts, then the guilds switch roles.
Rules are : no wearing armor for the hiding team, no using steatlh/ invisiblity,
5 points awarded for a kill if you are hunting and kill one of the hiding, 1 point if you are hiding and kill a seeking person
well need a person from both guilds to keep track of points for such
any one interested?
we can make it interesting and every one going has to put up 500k into a pot, and winning team gets the gold, i suggest a pot rather then the normal way guild wars risk gold, because it counts kill based on lvl differance and may not show the same winner
Multiple rounds. Starting in say jg castle, one guild starts to count down giving the other guild 5 minutes to hide any where with in the jg region before the bridges, and hides for 40 mins after round starts, then the guilds switch roles.
Rules are : no wearing armor for the hiding team, no using steatlh/ invisiblity,
5 points awarded for a kill if you are hunting and kill one of the hiding, 1 point if you are hiding and kill a seeking person
well need a person from both guilds to keep track of points for such
any one interested?
we can make it interesting and every one going has to put up 500k into a pot, and winning team gets the gold, i suggest a pot rather then the normal way guild wars risk gold, because it counts kill based on lvl differance and may not show the same winner