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[GUIDE] Pure INT Sword and Shield
Posted: Tue Jun 03, 2008 8:04 am
by Rosemead
Re: [GUIDE] Pure INT Sword and Shield
Posted: Tue Jun 03, 2008 9:24 am
by AngloKnight
cool design

Re: [GUIDE] Pure INT Sword and Shield
Posted: Tue Jun 03, 2008 9:57 am
by Rosemead
AngloKnight wrote:cool design

haha thx

Re: [GUIDE] Pure INT Sword and Shield
Posted: Tue Jun 03, 2008 12:36 pm
by __ViRuS__
vry nice guild
i like it but im not s/s
i didnt under stand y to wear germant cuz u have putted in int so u have mg def so y is the germant??
Re: [GUIDE] Pure INT Sword and Shield
Posted: Tue Jun 03, 2008 2:35 pm
by strangelove
Nice guide!
Although I can't comment on the build because I don't have enough experience with Chinese INT builds, I will give you a few suggestions for the graphic part of the guide. 
1. Font- Although it may look nice on a title, calligraphic fonts make the content more difficult to read. I suggest using a sans-serif font (or another easily-readable font) for the actual content. The font you chose looks much better at larger sizes, but it looks kind of scrunched up when used in smaller sizes.
2. Color choice- The background you chose, although very nice, makes some portions of the guide difficult to read. You can change the color of the font to a darker hue, or darken the background a little so that the text stands out more. You could also even add drop shadow to the text which would make it more readable. Also, give credit to whoever created the background. =)
3. Margins- If you're using Photoshop, use the Rulers to keep a steady margin going. Some text portions of your guide (mostly near the end) are really close to the edge of the document. Keeping the text aligned makes the guide look overall more neater.
4. Key Words- I see you tried to make some key words in bold. Although that could've worked for another font, this caused the bold text to appear messy. You could also use a different color to draw attention. 
Re: [GUIDE] Pure INT Sword and Shield
Posted: Tue Jun 03, 2008 5:46 pm
by Sky
This guide is excellent

/. I've been waiting for this kind of guide try to add 90 skills. Also I saw a new skill on bechion tree where it will increase your attack power but decreases some sh1t(Explain this skill). Other than that this guide is very helpful+useful. Now im gonna try it.Lol. I might start in Venus since Gaia isn'g going to come out anytime soon! So Help me there!!
Are you pure int s/s?
Re: [GUIDE] Pure INT Sword and Shield
Posted: Tue Jun 03, 2008 7:26 pm
by the_wicked
Nice guide, tho I say get heaven chain for looks and style and get the lionshouts. If you want to farm, they're still useful skills.
Re: [GUIDE] Pure INT Sword and Shield
Posted: Tue Jun 03, 2008 8:01 pm
by Rosemead
Fug_Dup wrote:Nice guide!
Although I can't comment on the build because I don't have enough experience with Chinese INT builds, I will give you a few suggestions for the graphic part of the guide. 
1. Font- Although it may look nice on a title, calligraphic fonts make the content more difficult to read. I suggest using a sans-serif font (or another easily-readable font) for the actual content. The font you chose looks much better at larger sizes, but it looks kind of scrunched up when used in smaller sizes.
2. Color choice- The background you chose, although very nice, makes some portions of the guide difficult to read. You can change the color of the font to a darker hue, or darken the background a little so that the text stands out more. You could also even add drop shadow to the text which would make it more readable. Also, give credit to whoever created the background. =)
3. Margins- If you're using Photoshop, use the Rulers to keep a steady margin going. Some text portions of your guide (mostly near the end) are really close to the edge of the document. Keeping the text aligned makes the guide look overall more neater.
4. Key Words- I see you tried to make some key words in bold. Although that could've worked for another font, this caused the bold text to appear messy. You could also use a different color to draw attention. 
Thx, I don't have an editing program. I used Microsoft Word and Paint. I'll consider the margins and changing the font in the future. I will update it from time to time. Anyone think it deserves a sticky? xP
Re: [GUIDE] Pure INT Sword and Shield
Posted: Tue Jun 03, 2008 8:26 pm
by penfold1992
the only thing i hav to say is every1 only considers one build when doing a guide.
pure int s/s can be 90light 90fire 90cold
90bic 90ligh 90 cold
or
90bic 90light 60cold 60fire
if you update it, add the + points to each one of these builds.
also int s/s should use garm prot or armor they can be any really althou id either use garm or prot

gd guide tho
btw i think ice and fire wall are used so that u never get knocked back or down however im nt sure if its true... maybe you should add that
Re: [GUIDE] Pure INT Sword and Shield
Posted: Wed Jun 04, 2008 7:53 pm
by Kida
Nice guide but it's hard to read because of the background and tiny front. If you have some time, you could re write this guide.
I'm lvl 20 right now, full INT bow but at lvl 30 I change to s/s or spear. Don't know yet. So, witch one you recommend? Witch one does the highest damage? Who will survive longest? Cold? Lighting? Fire?
Re: [GUIDE] Pure INT Sword and Shield
Posted: Wed Jun 04, 2008 9:02 pm
by penfold1992
full int.... go s/s for lvling up.
either bich light or ice 90
or
ice cold light 90 TRUST ME
Re: [GUIDE] Pure INT Sword and Shield
Posted: Thu Jun 05, 2008 4:56 am
by uBeR
OK, here's a tip dude: Instead of stealing wallpapers from other people and putting some ugly and difficult-to-read text, why not just keep it original? Using a plain background and contrasting font will do just fine. We want to read your guide, not see how flashy you can make a background. Just a suggestion.
Re: [GUIDE] Pure INT Sword and Shield
Posted: Thu Jun 05, 2008 5:41 am
by Rainigul
Change the font for one, as well as the margins.
Besides that, it's a good guide, a few errors though.
Number one: You said each level of the bicheon passive increases your block ratio by one percent, this is true, but when you first get it, it increases it by two percent, ex: lv 1: 2%, lv 5: 6% etc...
Number two: I think lion shout is better than the bicheon ranged attacks for ints, both are good, but I'd say if you had to get one, it'd be better to get lion shouts. But that's just a matter of opinion I guess.
There might be more errors, but I didn't read the whole thing. It looked pretty fine though, just change those few things.
Re: [GUIDE] Pure INT Sword and Shield
Posted: Thu Jun 05, 2008 9:06 am
by EvilOrder
if u made the font bold
gonna be alot better
Re: [GUIDE] Pure INT Sword and Shield
Posted: Fri Jun 06, 2008 2:17 am
by rumpleKillskin
uBeR wrote:OK, here's a tip dude: Instead of stealing wallpapers from other people and putting some ugly and difficult-to-read text, why not just keep it original? Using a plain background and contrasting font will do just fine. We want to read your guide, not see how flashy you can make a background. Just a suggestion.
I actually think the opposite. I think most people would like to see some creativity and some dedication, then paragraph after paragraph. I would rather listen to someone who looks nice, then someone who is plain and boring.
Re: [GUIDE] Pure INT Sword and Shield
Posted: Sun Jun 08, 2008 5:12 am
by Rainigul
rumpleKillskin wrote:uBeR wrote:OK, here's a tip dude: Instead of stealing wallpapers from other people and putting some ugly and difficult-to-read text, why not just keep it original? Using a plain background and contrasting font will do just fine. We want to read your guide, not see how flashy you can make a background. Just a suggestion.
I actually think the opposite. I think most people would like to see some creativity and some dedication, then paragraph after paragraph. I would rather listen to someone who looks nice, then someone who is plain and boring.
Lol, that's funny

Maybe I misunderstood you, but did you just say:
"I'd rather listen to someone who looks good and is boring than someone who looks dull and is interesting"?
Re: [GUIDE] Pure INT Sword and Shield
Posted: Sun Jun 08, 2008 7:08 am
by Rosemead
uBeR wrote:OK, here's a tip dude: Instead of stealing wallpapers from other people and putting some ugly and difficult-to-read text, why not just keep it original? Using a plain background and contrasting font will do just fine. We want to read your guide, not see how flashy you can make a background. Just a suggestion.
I got it off the link one of the member gave us for wallpapers. You are probably top 10 hater person in this forum. All you do is flame. Do us a favor and drink a bucket of bleach.
Re: [GUIDE] Pure INT Sword and Shield
Posted: Fri Jun 13, 2008 2:50 pm
by bboy23
Hey is it worth it going 90Bi/90Li/90Ice/30Pacheon???
pacheon will give u some attack rating with the passive and the hawk...
I was thinking since u wont have Fire nukes, maybe some attack rating will come handy for your other nukes and even your chains since u will be using them more often...
What do you think?? i think fire 30 is not that great, so maybe attack rating can make a difference...
Re: [GUIDE] Pure INT Sword and Shield
Posted: Sat Jun 14, 2008 2:07 am
by Sup3rNuk3r
very nice guide except i dun think u really need ice imbue at lesat not to that lv
i reccomend taking it to the third book lv 1 and leave it there just so u can use it against pt giants or sumthin.
third book because not as much sp wasted, still freez and frost well, and looks sorta smexy

Re: [GUIDE] Pure INT Sword and Shield
Posted: Sat Jun 14, 2008 6:17 am
by warfire6395
very nice,
couple things,
change the font like every1 else said xD
also, u said nukers wont be able to kill you.. are you saying you wont be able to kill nukers?
Re: [GUIDE] Pure INT Sword and Shield
Posted: Mon Jun 16, 2008 12:19 am
by 1597534862
when will u use cold force?
if i dont use cold force, what can i replace it with?
Re: [GUIDE] Pure INT Sword and Shield
Posted: Mon Jun 16, 2008 3:14 am
by bboy23
1597534862 wrote:when will u use cold force?
if i dont use cold force, what can i replace it with?
U mean cold mastery??
replace it with Fire if u don't want cold...
Posted: Mon Jun 16, 2008 12:59 pm
by ranger4life
u shoulda used a different text. it hurts my eyes seeing all the loops
anyways nice guide
Re: [GUIDE] Pure INT Sword and Shield
Posted: Fri Jun 27, 2008 9:55 am
by Floor
Really nice guide
Im going to make a pure int s/s nuker by that guide. Though, still on thing , that i cannot understand. Why take lightning imbue? Why not fire?
Thanks.
Re: [GUIDE] Pure INT Sword and Shield
Posted: Mon Jun 30, 2008 10:19 pm
by jc7792
i got nearly 903k sp the first time i calculated, and then 841,179. Please, PLEASE tell me im way off. I think i did something incredibly wrong, but idk what.
Re: [GUIDE] Pure INT Sword and Shield
Posted: Fri Jul 11, 2008 3:19 am
by 1597534862
is it possible to replace 30 fire mastery with force power
cuz i want rez to plvl
but will that screw up my character?
Re: [GUIDE] Pure INT Sword and Shield
Posted: Fri Jul 11, 2008 3:10 pm
by bboy23
1597534862 wrote:is it possible to replace 30 fire mastery with force power
cuz i want rez to plvl
but will that screw up my character?
Nah, that would be cool.
30 Fire isn't that great anyway, neither is 30 Force, so pick the one you like the best

Re: [GUIDE] Pure INT Sword and Shield
Posted: Fri Jul 11, 2008 4:23 pm
by AznFury
bboy23 wrote:1597534862 wrote:is it possible to replace 30 fire mastery with force power
cuz i want rez to plvl
but will that screw up my character?
Nah, that would be cool.
30 Fire isn't that great anyway, neither is 30 Force, so pick the one you like the best

if he wants to plvl, 30 force would be good
you have natural therapy to "shield" your "clients" from aggro mobs and if you "clients" die, then you can res them.
Re: [GUIDE] Pure INT Sword and Shield
Posted: Sat Jul 12, 2008 9:42 pm
by fckerr
Nice guide, but I think protector would be much better than garment for full int nuker.

Re: [GUIDE] Pure INT Sword and Shield
Posted: Sun Jul 13, 2008 3:01 pm
by klyde
i hate to agree with the flamers but seriously focus more on the content of your guide than the looks of it- especially when you can't read a lot of it. really though whats up with all the visual guides? it's only going to make it that much harder for you to edit later on, and if anyone wanted to copy and paste your guide in a notepad to refer to later on they will be disappointed.
best design method i've seen so far is when people organize it into nice little sections with the spoiler button.