-If you are added to a party full of INTs and your the only Cleric/Sub-Cleric...leave...it just isn't worth it...
-You can and will be b*tched out...the sooner you accept this...the lesser you care if they die for not doing as they're told...
-If someone is a Warrior/Wizard...and is full INT...and chooses to idiotically close in on their opponents...let them die...
-If people run off from the group to hunt a certain mob in the distance...let them die
-If someone is just standing there letting a mob aggro you...never heal them again...also let them die...
-Anyone who fails to even remotely contribute in a manner that *YOU* feel is meaningful...let them die
-Stick close to who *YOU* feel or know is gonna sacrifice themselves to help you escape from harm...they get absolute priority over everyone else
-If it is not an item share party...do not join...
-Sometimes you have to make a point to party members...often they won't really realize just how much you are personally propping the whole party up...if you feel overwhelmed go and have a seat for a little bit...watch them crumble...they'll learn very fast...
Clerics *MUST* from day one set the party tempo, if your letting people walk all over you and make you feel bad for not doing this or that...take command...*YOU MUST* prioritize who gets what and at what time...for the sake of yourself and the longevity of the party...people will die...the sooner they accept that everyone has there place the quicker they understand and will work better for the good of the whole...
If you have any tips then please share them
Be aware this isn't meant to be a guide of sorts...just tips and such from other clerics/sub-clerics own personal experiences so far
*More will be added as they appear or change*





