This guide was made to show that bow is not just a Pure STR or INT weapon but instead it is also a Hybrid STR weapon.
Why do I say this?
Because bow isn't better in Physical Attack nor Magical Attack it doesn't make sense to make a Pure STR bowman when the physical is weaker than Blade AND Glavie. Now you are probably saying that you need Pure STR to make your criticals higher just because theres one attack with bow that increases your critical. Being a Hybrid STR, I get just a little weaker criticals than Pure STR but the attacks that don't score a critical hit are very weak with Pure STR and this is because bow has a weaker magical attack (as I already said which would make it a non-INT weapon *also INT's are nuker, why have long ranged nukes when your bow is long ranged*) compared to Spear and Sword so it already is weaker weapon and adding on top of that is Pure STR has practically no magical balance (increases magical attack), so that makes your magical attacks even more weak. My hybrid STR bowman however has much more magical balance so not only are my criticals still almost just as powerful as a Pure STR's but my other attacks (that don't score a critical) are very powerful to.
Ok, So you convinced me to be a Hybrid STR Bowman, but how do you make one?
It's very simple, all you have to do is add 2 Stat Points to STR and 1 Stat Point to INT every time you level your character.
Alright so now I know how to make my Hybrid STR Bowman but what Bow skills do I get?
Pacheon Series - Level to 80
Anti-Devil Series
MAX, No questions asked, it is an amazing starting skill, has an Critical increase which makes it very powerful.
Arrow Combo Series
MAX, Relays 2 all the way up to 4 arrows very quickly.
Hawk Training Series
Get White and Blue Hawks ONLY, The White and Blue Hawk increases your Attack Rating helping you do more damage. The Black Hawk is very weak unless you max it out, waist of SP to me.
Autumn Wind Arrow Series
Optional, used to kill multiple monsters at once, the last book is very powerful but 1st and 2nd are some what good on damage.
Break Heaven Arrow Series
MAX, increases shot distance, essential for bowman since bowman are ranged (obviously). Great for doing jobs (Hunter, Merchant, and Theif) also Unique killing.
Berserker Arrow
MAX, very powerful skill that has AOE (Area of Effect) the 1st and 2nd books increase Attack Rating just like the Hawk's so you can deal even more damage.
Strong Spirit Series
Optional, in my opinion it is worth it, its one of the most powerful attacks in Silkroad. The downfall is the casting time, which is fairly long for an attack but the damage is so worth it.
Mind Concentration
MAX, bow's passive skill increases attack rating which (again) increase Attack Rating to help you deal out more damage.
Ok, now I know what weapon skills to get but what about Force skills?
Cold Series - Level to 60
Cold Force: Get only if you want the imbue. I would skip this.
Frost Guard:Max only to level 60. Increases your physical defense. But it is not an extremely important buff so just goto 60 with it.
Frost Wall: Optional, good for blocking physical attacks (mainly monsters) but makes it so you can't move. Me personally, would not get it because in PVP no one uses just physical attacks and no imbue.
Cold Armor: Max. Increases physical defense permanently.
Lightening Series - Level to 80
Piercing Force Series: Max to 80. Increases your magical attack which is very nice
Wind Walk: Max all books of this series. This is essential for bowman as the need to be extremely mobile.
Lion Shout: I would recommend skipping this as its more of an INT attack, but its optional. Can be used to attract monsters.
Concentration Series: Max. Increases your parry ratio so you take less damage.
Heaven Force: Max. This passive increases parry ratio (look at skill above this skill).
Fire Mastery - Level to 80
Fire Force: Max this imbue (if you use ice don't get this unless you want duel imbue) its the most powerful on Silkroad.
Fire Shield Series: I would say optional as its not a necessity but if you want to be more immune to ice get it.
Flame Body: Max this out, the more damage the better.
Fire Protection: Max out this because it increases your magical defense which is very good for pvp.
Fire Wall: Optional, similar to Ice Wall but instead of it blocking physical attacks it blocks magical attacks. Its good for blocking the hits of nukers but also makes it so you can't move. I have the same opinion as Crystal Wall with Fire Wall.
Flame Devil: Max this passive, increases physical damage also.
Why choose Fire for you imbue...
Fire is the most powerful imbue than any other imbue which helps you do more damage (the more damage the better). You can get Ice but I would use it as a secondary imbue with Fire first.
*NOTES*
-As you can tell I did not list the nukes. This is because your an STR hybrid and nukes are an INT hybrid or Pure INT skill so do not get them.
Additions to this guide...
8/19/2007 - Added Force skills by request; changed mastery level of Ice and added Pacheon title; changed Autumn Wind and Wall skills; changed the reason why this this guide was made.
Questions/Comments?
Just post on this topic and I will try to reply to them as soon as possible.
-DarkMaster


