Page 1 of 1
question about critical
Posted: Sat Jan 20, 2007 11:42 am
by mar0lx
pure str builds can do more crit times than a pure int build
so more str you have more crit you can do
is that true ??
Posted: Sat Jan 20, 2007 5:34 pm
by Stallowned
The amount of str or int you have has nothing to do with how many crits you do.
The amount of crit you do is based on the critical attribute of your weapon.
Posted: Sat Jan 20, 2007 5:43 pm
by truez
Stallowned wrote:The amount of str or int you have has nothing to do with how many crits you do.
The amount of crit you do is based on the critical attribute of your weapon.
+1

Posted: Mon Jan 22, 2007 11:07 am
by mar0lx
Stallowned wrote:The amount of str or int you have has nothing to do with how many crits you do.
The amount of crit you do is based on the critical attribute of your weapon.
i dont think that
the critical att in weapon means that how much dmg i will do
Posted: Mon Jan 22, 2007 1:11 pm
by Stallowned
Well you can think what you want, but that's how it works.
What's the point in asking a question if you're going to dismiss the answer you get anyway
Posted: Mon Jan 22, 2007 6:45 pm
by EllisD
truez wrote:Stallowned wrote:The amount of str or int you have has nothing to do with how many crits you do.
The amount of crit you do is based on the critical attribute of your weapon.
+1

+2

Posted: Fri Jan 26, 2007 11:22 pm
by Fre3f4l1
pure str builds can do more crit times than a pure int build
so more str you have more crit you can do
is that true ??
No, it isn't true. The chance of you hitting a monster with a critical attack is based on the critical rating on your weapon, not if you have more STR. Let's put it this way.
A guy with 1,000 STR and a critical attribute or 3 on his weapon will hit more monsters with more crits than a guy with 9,999,999 STR and no critical attributes on his weapon. Got it?

Posted: Sat Feb 03, 2007 6:55 pm
by BOEE
cool^^
Posted: Mon Feb 05, 2007 3:54 am
by XiaoFen
I think the reason some people may have thought this is because the str characters are usually hitting a mob several more times, whereas the int characters are looking to one-hit...
Less strikes appears to be less crits...
hmm?
Posted: Mon Feb 05, 2007 4:39 am
by CrimsonKnight
XiaoFen wrote:I think the reason some people may have thought this is because the str characters are usually hitting a mob several more times, whereas the int characters are looking to one-hit...
Less strikes appears to be less crits...
hmm?
Partly true. The more hits you get, the higher chance one of them will be a crit. However, crits only affect physical attacks (why STR chars seem to crit more often than INTs). Nukes are not affected by the crit value on a weapon.
Posted: Mon Feb 05, 2007 5:54 am
by MrFudge
Posted: Mon Feb 05, 2007 12:37 pm
by CodeOfSilence
mar0lx wrote:Stallowned wrote:The amount of str or int you have has nothing to do with how many crits you do.
The amount of crit you do is based on the critical attribute of your weapon.
i dont think that
the critical att in weapon means that how much dmg i will do
int characters/builds also have str in them, they might have 200str or whatever number, but when they use nukes, they dont do critical! you know why? because nukes dont do critical even tho the player has str in them
so in conclusion your beleif is wrong.
Posted: Fri Feb 09, 2007 12:13 pm
by HertogJan
The crits of a str character will do more damage though. Me as bow users I can say:
AMFG, A CRIT *cumshot*
and hellyeah i love to overreact..
Posted: Fri Feb 09, 2007 4:21 pm
by tomiotar
Read this table
http://sro.mmosite.com/database/items_weapon.shtml
Sword has better base crit than blade and spear has better base crit than glaive

. The point its that the high levels pure int normaly they base their attack on nukes more than on wepons abbilities and a pure magical attack (like nukes) cant crit. You will see a pure int "criting" frequently if he go to close combat and use his weapons skills, but even on this case the damage increase will not be really big because the crit only double the physical damage.