My SRO Paladin; Updated

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Barotix
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Post by Barotix »

dcninja wrote:so you can put weapons down there and switch them out on the fly like that? kind of like the two gear setups from diablo 2?


yes -_-
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Bozza
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Post by Bozza »

sorry for douple posting didn't know i did it
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Magius
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Post by Magius »

can some one tell me if this build is 100% STR or a mix like 75% str and 25% int

i think you would need some int for MP to be able to do all the healing right?

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Bozza
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Post by Bozza »

it would have to be hybrid 2:1 str to work
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pequenoleao
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Post by pequenoleao »

hybrid 2:1 will make a horrible str char.... and a horrible int char for a "paladin".

The Warrior Class will be the main class, and cleric is only for help tanking and ressurecting other clerics IF they die.

I have a pure str 2H-Sword/SS with cleric-sub.
When solo i use 2HS for normal monsters, SS for giants and party (above my lvl), and SS when I have a wizard helping me...
HP is not a problem... neither MP...

With time and better gears, the INT bonus from them will be more than enought.

Just my opinion...
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Bozza
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Post by Bozza »

mp would be a problem, i am a pure int wizard/cleric with all the healing and buffing spells and when i am supporting i run out of mp as well so...

If you have robes in your inventory then you could use them to increase you mp usage.
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San
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Post by San »

dcninja wrote:so you can put weapons down there and switch them out on the fly like that? kind of like the two gear setups from diablo 2?

well, you would hotkey the weapons, and u would switch them out for fighting and healing
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Jutsu
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Post by Jutsu »

sword and shield are good for defense (tanking) but i would recommend having 2hand sword or axe for a better offense when you need it. other than that a paladin is a pretty useful (unoriginal :() build...but its hard to find new builds these days.
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Iydrius
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Post by Iydrius »

Sorry everyone i have been gone quite awhile might start doing the guide again
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