Alchemy guide

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poiuytrewq
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Alchemy guide

Post by poiuytrewq »

Here is the basic info you need to begin understanding alchemy..

First the terms .. we hear these terms but do you know what they mean ?

1]- Elements
2] tablets
3] Stones
4] Void rondo
5] Destroyer rondo
6] Attributes
7] Equipment enhancing
8] Intensifing Elixir

Well this should shine some light on the subject-

Alchemy is the chemistry of magic. You mix substances to get a desired effect. You are able to change things from their normal state. Most time the change is positive or enhanced.

To be the best you can on SRO you have to learn some alchemy. SRO style.

This listing format should summarize things quickly for those bored with long reading.
1. epuipment items weapons, protector, accessory, shields
2. equipment items may be enhanced in two manner a attributes b equipment enhanced same as plus
3. Attributes are a standard attributes like parry ratio, critical, physical reinforcement, magical reinforcement ….. b magical attributes like lucky, immortal, steady, astral, str, int, or blue stuff
4. to enhance you need elixir, stone and portion
5. elixir does the plus things
6. stone does the blue things also std attributes
7. portions gives buff effect like increase in speed

Now for the difficult part.

1. Elixirs most of us know alrdy so ..np srry limited space
2. To enhance attributes you must have the corresponding stone
3. Alchemy stone gives standard attributes
4. Attribute stone gives magical attributes
5. Create stone by fusing elements and tablet
6. You get tablets from NPC drops jade, ruby, sapphire
7. You get elements by disjoining a NPC by-products b equipment items
8. You get NPC by-products from NPC drops yes those weird things monsters drop
9. To disjoin things you need RONDO
10. Void rondo disjoins monster by-products
11. Destroyer rondo disjoins equipment items
12. You buy rondos from NPC in town grocery stores
13. When disjoining make sure your inventory can accept new elements min 4 empty slots
14. Remember everything has levels and they must all match
15. Remember alchemy is a chance … it may fail
16. In summary if you have the right elements and tablets you can add anything to your equipment items.

Now for some tips...

Enhance magical attributes first …
“Immortal” prevents destruction of item when enhancing fails
“Astral” prevents plus going below plus 4
“Luck” increases chance of success different from lucky powder
“Steady” prevents decrease in durability

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antix
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Post by antix »

Decent guide, you should probably fix all of the spelling errors first before releasing it so more people can understand it.
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poiuytrewq
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Post by poiuytrewq »

Lol yeah....sorry for the bad english :P

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Preditor
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Post by Preditor »

i have a question about alch w tablets(stones) xD

if you fail, say, with a str stone, will you lose +?
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poiuytrewq
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Post by poiuytrewq »

Preditor wrote:i have a question about alch w tablets(stones) xD

if you fail, say, with a str stone, will you lose +?


No , you wont lose any Plus on your weapen.

frizzo
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Post by frizzo »

hmm. best tut ive found so far. thnx, ima try it.

jw. wat do elixirs go for usually? i see varyed price.
i sold an intensifying for 50k is that good or wat?

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