[Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Junsai »

AngelDust wrote:im a 1h/DA Warrior/Warlock.
but i use DA only for fun.


I saw your video on youtube :oops:

So with this build is not going with the power of the 2h really going to hurt at all?
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by ChemicalRider »

How to fight 1h warrior/warlock vs. chineses with fire wall ? i cant debuff them, the fire wall dont go off when i attack with warrior skill..

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by strangelove »

ChemicalRider wrote:How to fight 1h warrior/warlock vs. chineses with fire wall ? i cant debuff them, the fire wall dont go off when i attack with warrior skill..

This is mentioned in the guide. :)

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Junsai »

Fug_Dup wrote:
ChemicalRider wrote:How to fight 1h warrior/warlock vs. chineses with fire wall ? i cant debuff them, the fire wall dont go off when i attack with warrior skill..

This is mentioned in the guide. :)



I was fighting a chinese guy today and he put firewall and instantly I was like FUG!! :)
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by XMoshe »

ChemicalRider wrote:How to fight 1h warrior/warlock vs. chineses with fire wall ? i cant debuff them, the fire wall dont go off when i attack with warrior skill..


Either invest some sp in the DoT's (they wont do much dmg, but they will take the wall away and give statusses if you lvl them a bit (dull/bleed)) or hope for a stun on sprint assault, that wil instantly cancel the wall.
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Slaughterman »

Hi there! :D

I'm just about to make a warrior/'lock. Honestly, I do not want to farm that nearly 1mil SP and with a constant gap I'd need like gap6 all the way. So my question would be:
If I'd like to stick to only one weapon + warlock skills, which warrior weapon shall I choose? 2H for decent damage or 1H for constant shield and better tanking?
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by -.- »

1h goes best with warlock since both has shield and you wont need warlock with 2h grinding, for pvp 1h is also better with shield

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Junsai »

Slaughterman wrote:Hi there! :D

I'm just about to make a warrior/'lock. Honestly, I do not want to farm that nearly 1mil SP and with a constant gap I'd need like gap6 all the way. So my question would be:
If I'd like to stick to only one weapon + warlock skills, which warrior weapon shall I choose? 2H for decent damage or 1H for constant shield and better tanking?



I don't feel like farming all that sp either lol. I'm just sticking to 1 weapon and that is 1h. I'm getting cursed hearts though because I lvled up my dual and 2h's at one point..and if things don't work out i'll just delevel stuff.
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Bop »

this build seems to fail in group pvp?

havent seen it in action but destroys the part of tanking for pt.

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Nixie »

Bop wrote:this build seems to fail in group pvp?

havent seen it in action but destroys the part of tanking for pt.

It's not a fail after all. Imagine you haven't a warlock in the party, such a tanker will be nice. Clerics just heal him, while he can debuff opponents. It's not a fail, you just have to think about what it can do in a party.
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by AngelDust »

Hi all,
a long time is gone since my last movie about my 1h Warrior/Warlock.
but few month ago i have reached lvl90 , here is the newest movie... enjoy...

http://www.youtube.com/watch?v=tSl_8bpharo


sry, its only moviemaker, i cant handle with sony vegas 8.0, *i have to learn^^
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Bop »

Nixie wrote:
Bop wrote:this build seems to fail in group pvp?

havent seen it in action but destroys the part of tanking for pt.

It's not a fail after all. Imagine you haven't a warlock in the party, such a tanker will be nice. Clerics just heal him, while he can debuff opponents. It's not a fail, you just have to think about what it can do in a party.



thats different that means u eliminate tanking and only focus on debuffing...ur not using the other class as an advantage...they seem to be substitutes in group pvp.

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Nixie »

Bop wrote:
Nixie wrote:
Bop wrote:this build seems to fail in group pvp?

havent seen it in action but destroys the part of tanking for pt.

It's not a fail after all. Imagine you haven't a warlock in the party, such a tanker will be nice. Clerics just heal him, while he can debuff opponents. It's not a fail, you just have to think about what it can do in a party.



thats different that means u eliminate tanking and only focus on debuffing...ur not using the other class as an advantage...they seem to be substitutes in group pvp.

How couldn't a pure STR debuffer tank (with a shield)? There are even pure STR clerics on chaser parties if they're short of clerics.
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Questmaster »

The most simple, yet most extensive guide for a build for all of those I've seen so far!
Plvling an attack fellow is kinda hard :-)

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Bop »

Nixie wrote:
Bop wrote:
Nixie wrote:It's not a fail after all. Imagine you haven't a warlock in the party, such a tanker will be nice. Clerics just heal him, while he can debuff opponents. It's not a fail, you just have to think about what it can do in a party.



thats different that means u eliminate tanking and only focus on debuffing...ur not using the other class as an advantage...they seem to be substitutes in group pvp.

How couldn't a pure STR debuffer tank (with a shield)? There are even pure STR clerics on chaser parties if they're short of clerics.


a tanker in lock/shield =/= a tanker with sword/shield, its just a char standing there with 28k hp to back him up.

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Nixie »

Bop wrote:
Nixie wrote:
Bop wrote:thats different that means u eliminate tanking and only focus on debuffing...ur not using the other class as an advantage...they seem to be substitutes in group pvp.

How couldn't a pure STR debuffer tank (with a shield)? There are even pure STR clerics on chaser parties if they're short of clerics.


a tanker in lock/shield =/= a tanker with sword/shield, its just a char standing there with 28k hp to back him up.

Just standing there? Do you even know what the debuffs can do to the target, for example division? The damage will increase rapidly. And I'm talking from CTF experience. A warlock can debuff a player that much that bless spell is worthless. But I guess someone'll just say some bs again, making my post look like nothing.
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Bop »

Nixie wrote:
Bop wrote:
Nixie wrote:How couldn't a pure STR debuffer tank (with a shield)? There are even pure STR clerics on chaser parties if they're short of clerics.


a tanker in lock/shield =/= a tanker with sword/shield, its just a char standing there with 28k hp to back him up.

Just standing there? Do you even know what the debuffs can do to the target, for example division? The damage will increase rapidly. And I'm talking from CTF experience. A warlock can debuff a player that much that bless spell is worthless. But I guess someone'll just say some bs again, making my post look like nothing.



u keep avoiding what ive been saying...a tank is not a tank while using another class...and im not talking about no ctf shet..im talking about a large scale fw or gw.

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by strangelove »

Bop wrote:u keep avoiding what ive been saying...a tank is not a tank while using another class...and im not talking about no ctf shet..im talking about a large scale fw or gw.

You are partially correct in this. The Warrior/Warlock is not the traditional tanker. More specifically, this build does not depend on having increased defense to tank. Tanking as a Warrior/Warlock is as follows; you make your opponent's skills and damage obsolete. That's pretty much it. When your enemies can't even touch because they keep getting stunned and when they finally reach you their damage is horrible because of Impotent, or (if they have Holy Spell) they can't even use pots because of Panic Status you'll find yourself winning many battles (if played correctly). By contrast, the Warrior/Cleric is solely dependent on their ability to heal themselves whenever in trouble versus many targets. But when they keep hiding behind their Cleric rod the whole time, aren't they just healers standing there with 28k HP to back them up?

Even so, the Warrior/Cleric build works just fine as does the Warrior/Warlock build and as does any build that uses its subclass correctly. When a Warrior switches from, say, 1 Hand Sword to Cleric rod for healing or Warlock rod for stunning or debuffs it does not necessarily mean they're substituting their subclass instead of tanking. They're just using resources they have available to them to their advantage in battle. I'll have you know that the Warrior/Warlock build works just fine in guild wars and fortress war. There are many AoE debuffs in the Warlock class that make the Warlock a very much needed class in large battles. How and when you use your subclass and Warrior class is what matters most, not which subclass you have. =)

Oops. Sorry for wall of text. =.=

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Bop »

Fug_Dup wrote:
Bop wrote:u keep avoiding what ive been saying...a tank is not a tank while using another class...and im not talking about no ctf shet..im talking about a large scale fw or gw.

You are partially correct in this. The Warrior/Warlock is not the traditional tanker. More specifically, this build does not depend on having increased defense to tank. Tanking as a Warrior/Warlock is as follows; you make your opponent's skills and damage obsolete. That's pretty much it. When your enemies can't even touch because they keep getting stunned and when they finally reach you their damage is horrible because of Impotent, or (if they have Holy Spell) they can't even use pots because of Panic Status you'll find yourself winning many battles (if played correctly). By contrast, the Warrior/Cleric is solely dependent on their ability to heal themselves whenever in trouble versus many targets. But when they keep hiding behind their Cleric rod the whole time, aren't they just healers standing there with 28k HP to back them up?

Even so, the Warrior/Cleric build works just fine as does the Warrior/Warlock build and as does any build that uses its subclass correctly. When a Warrior switches from, say, 1 Hand Sword to Cleric rod for healing or Warlock rod for stunning or debuffs it does not necessarily mean they're substituting their subclass instead of tanking. They're just using resources they have available to them to their advantage in battle. I'll have you know that the Warrior/Warlock build works just fine in guild wars and fortress war. There are many AoE debuffs in the Warlock class that make the Warlock a very much needed class in large battles. How and when you use your subclass and Warrior class is what matters most, not which subclass you have. =)

Oops. Sorry for wall of text. =.=



hm..i wanna see a tank/lock in action..u by any chance participate in fw's on ur server or gw's...make a vid ^_^

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by MysticRose »

A REAL tanker never switch to his sub. Otherwise his friends die immediately with lack of warrior buff.

In a really organised mass war, warrior/warlock = warrior/cleric = warrior/no sub.
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by pizzagirl2008 »

hey guys,

anyone know whether mirage/phantasm works > 80% of the time if you wanted to lure aggro mobs onto someone when grinding or plvling? (say against a botter etc)
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by caseyd4 »

In a real War people Will always Fall, and when they Do. The War/Lock will be there to hold it together until the team gets back up and ready. In Ctf if my team falls, I run back to tunnel wait for them to come at me. Sleep,Stun, Debuffs. Switch, Buffs Wait for Backup. I aint going anywhere :P

//Edit

Note: as War/Lock you get to pick your enemies if your smart and lucky enough to have skills higher than there Clerics HS. If they havent one well. Goodnight.
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by houtertje »

hey fug. i just decided too switch my sub from cleric too Warlock.

why? because warlock is more fun ofcourse.

but is it true that debuffing and than switching too 2H it does not make much different ? :roll:

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Junsai »

houtertje wrote:hey fug. i just decided too switch my sub from cleric too Warlock.

why? because warlock is more fun ofcourse.

but is it true that debuffing and than switching too 2H it does not make much different ? :roll:


I use 1h and when I debuff and attack them it makes quite the difference.
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by houtertje »

ok well. i found out the crits are pretty hot when enemy is debuffed :) :P

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Devilman »

CURSE YOU FUG, I'm making a war/lock this instant.... :D :D :D
One question. I don't have the money to pay for farming at ongs so which weapon should I take (1h or 2h) until the time I can farm myself. And at what level should i farm the extra SP? :) thnx, u rock.
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by CloudySasuke »

Nice guide dude! The only thing that bothers me is the light text with the white backround, you really need to change it.
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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Waffelz »

Devilman wrote:CURSE YOU FUG, I'm making a war/lock this instant.... :D :D :D
One question. I don't have the money to pay for farming at ongs so which weapon should I take (1h or 2h) until the time I can farm myself. And at what level should i farm the extra SP? :) thnx, u rock.


I got the same question xD, Wouldn't 1hand be faster? 2h obviously packs a better punch, But more time per kill.

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by Crowley »

Wow Fug_Dup, you are the best guide maker in Sro history.

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Re: [Guide] Warrior/Warlock [1H/2H] v1.0 [56K Warning]

Post by strangelove »

Waffelz wrote:I got the same question xD, Wouldn't 1hand be faster? 2h obviously packs a better punch, But more time per kill.

My advice to to use whichever weapon you find to be the most fun to use. They all have their pros and cons.

Pros:
2H- Very high damage + Damage reflect + Crit increase
1H- Very high defense + Speed + Extra BR

Cons:
2H- Very slow attacks, no defense
1H- Low damage, crit-dependant

I would personally suggest to just get both and switch around.
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Thanks again :D

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