[GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

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Dark520
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by Dark520 »

Hmmm... they worked when I originally posted it... I'll get right on it...

EDIT - Somehow an empty line was inserted every two lines... oh well, fixed now...
Dark520 - Lvl 80 Wizard/Cleric

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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by SaoKill »

amazing guide, I really enjoyed it!
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by PB_and_J »

Glad to see you fixed the images, nice guide.
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by ericxdeath »

nice wiz guide 8)
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by Hitman144 »

can you please talk more about what cleric sub skills to get, and which are optional and which 1s are not needed pls :love:

wizard part of the guild is excellent though :) talk more about which cleric skills to get to make it a perfect guild pls :)
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by Rhe7oric »

Basically, if you plan on splitting Wizard and Cleric time 50/50, get all the heals and the attacks. As for me, since my main role is wizard with a cleric sub, I just got only the heals and buffs and ignored all the cleric attacks. I've not regretted it at all since I just hit 40 and got Recovery Division.
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by Senbonzakura »

dam...with all those skills...I gotta farm a lot dont i?
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by blackfalcon »

only 300-400k for 90 cap
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by __ViRuS__ »

5. Jobbing/ PvP
**5.1 1v1 Fighting With Other Classes**

Warriors – At higher levels, against a similarly-leveled warrior that actually has decent skill, you will never, ever win. I suppose you could get lucky once or twice... so don't come back yelling, see I killed one!

Rogues –You'll one shot them, or them, you... whoever comes out of invis first

Wizards, Warlocks, Clerics –Whoever hits first wins. That’s about it, be the first to hit them, you win.

Most Chinese - With their retarded Snow Shield, you prolly wont kill one in an even 1v1 match...unless you use bless, invis, etc before hand.

This words made me hate wizards
1st
i have a warrior lv24 and my frnd wizard lv22
was able to kill me with 2 hits (that mean wizards can kill warrior)
.....
2nd
let me tell u that chiense make a small damge than u
WIZARD so trust ur self and fight :D
.....
3rd
let me tell u
that if u are
1. BLESS SPELL
2. PURE INT WIZARD
3. A GOOD WEAPON (not that important(but important vs who use good armors))
4. GOOD ARMORS (important vs who use a good weapon)

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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by _Coconut_ »

I like the guide, very usefull for me thanks alot man,

(also alot better spelling then the other guy)

:wink:
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by ciko1984 »

virus mana skin kills wizard :) but if they use mana skin then we can use invisible :twisted: and wait 45 sec then 1 maybe 2 shot them :D
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by Del Piero »

ciko1984 wrote:virus mana skin kills wizard :) but if they use mana skin then we can use invisible :twisted: and wait 45 sec then 1 maybe 2 shot them :D


Easy to detect wizard invisible , and he can put bless too :)

Btw there is an editing program that make you see any wizard under invisible

it's a cheat way

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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by ciko1984 »

Del Piero wrote:
ciko1984 wrote:virus mana skin kills wizard :) but if they use mana skin then we can use invisible :twisted: and wait 45 sec then 1 maybe 2 shot them :D


Easy to detect wizard invisible , and he can put bless too :)

Btw there is an editing program that make you see any wizard under invisible

it's a cheat way

if wizard is smart enough he wont caught easily :) and cheat sux :x :banghead:
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by TheDrop »

hey very helpful guide :D. but maybe u could put a part like what skills to use during solo pve. im making a pure int wiz, and im gonna use this guide, but i will prolly have to solo alot due to low numbers of low lvl parties :(
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by Perseus »

Just wondering something: does the KB probability of Charged Wind decrease when used on high-level mobs/players if you don't increase the skill beyond level one?

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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by beeCo »

thx for the guide good guide my chr will be WIz / i want aske waht u think about wIz/Warlack ?
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by pequenoleao »

Perseus wrote:Just wondering something: does the KB probability of Charged Wind decrease when used on high-level mobs/players if you don't increase the skill beyond level one?


U can save lots of SP leaving charged wind @ level one!
Dont need to put more than it at least in the beginning!
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by Rhe7oric »

Hands down best wizard guide on SRF.
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by Thomas42 »

The guide is good and all, but I don't understand why is snow shield retarded?
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by Rhe7oric »

Because INT chinese builds rely on it. They put up snow shield and no one can easily kill them. Then they nuke the shit out of everyone till their shield runs out and run into the safe zone usually with a few "FACK MATHERS," and "noob" insults while they wait for their snow shield to recharge.

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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by mmhm3 »

nice guide. :D
one thing: i can take on any warriors. its 50 to 50 that ill win/lose
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by Scamar »

This guide is great, best so far.

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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by Rhe7oric »

Bumped thread because everyone needs to see this guide.
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by thechampion80 »

blackfalcon wrote:only 300-400k for 90 cap


what??? :?

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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by vajayjay »

Anyone know how much SP is needed for full farmed Wizard/Cleric from 80 to 90? I can't find any accurate calculators and stuff for this kind of thing, so I'd just like a good estimate.

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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by jeansl10 »

question:

my build is pure wizard 90% int
what gap should i keep?
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by Cavalorn »

My opinion: I personally have chosen to go at a 90% hybrid, and I'll explain why: First of all, you get more HP. I have about 400 more MP than a full int my level. Although 400 may sound negligible, I can't even count the amount of times I've survived with 100 or less HP. Without that extra HP, I would have died. Also, if you think that you hit for a lot less than someone who was pure, think again. I've tested it, and so far, I've hit just as much, if not more than a pure at the same level. Now, this may be because of weapon or equipment, so I'm further looking into it and I'll get back to you when I'm done testing.


I think you meant HP :roll:
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by Junsai »

I'm maxing out the necessary wizard skills and for cleric I'm just getting all buffs and necessary heals. I'm about lvl 33 and I famed about 20k sp so far and closed my gap. For cleric I just have the 2 aoe heals at lvl 1 (if things get bad but they havn't yet) recovery healing division and buffs...res of course. It cost way too much sp to also get the attacks lol.
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by T.N.T »

The guide was great just the part about 1 v 1 pvp relly dissapoint me :cry: And i could not open the skills picture :) But thank you very much that was bout everything i was looking for :wink: And at the top why there is no Very useful :D

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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*

Post by smizzlete »

This is a very good guide. ^^ The only thing that was missing for me was the what lvl you get all the spells and now I know. You are wrong on a cleric can't be duplicated by potions well sorry to say but IT CAN! Res scrolls & hp pots...

ps. The bard's dances/tambours are far superior to a clerics.
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