[GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
Hmmm... they worked when I originally posted it... I'll get right on it...
EDIT - Somehow an empty line was inserted every two lines... oh well, fixed now...
EDIT - Somehow an empty line was inserted every two lines... oh well, fixed now...
Dark520 - Lvl 80 Wizard/Cleric


Blackdragon6 wrote: Your life more or less consists of pretending you have one to make yourself feel better about sucking at everything.
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
amazing guide, I really enjoyed it!
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
Glad to see you fixed the images, nice guide.

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ericxdeath
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
nice wiz guide 
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
can you please talk more about what cleric sub skills to get, and which are optional and which 1s are not needed pls
wizard part of the guild is excellent though
talk more about which cleric skills to get to make it a perfect guild pls 
wizard part of the guild is excellent though

Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
Basically, if you plan on splitting Wizard and Cleric time 50/50, get all the heals and the attacks. As for me, since my main role is wizard with a cleric sub, I just got only the heals and buffs and ignored all the cleric attacks. I've not regretted it at all since I just hit 40 and got Recovery Division.
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
dam...with all those skills...I gotta farm a lot dont i?
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
only 300-400k for 90 cap
R.I.P Bernie
10/5/57 ~ 8/9/08
10/5/57 ~ 8/9/08
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
5. Jobbing/ PvP
**5.1 1v1 Fighting With Other Classes**
Warriors – At higher levels, against a similarly-leveled warrior that actually has decent skill, you will never, ever win. I suppose you could get lucky once or twice... so don't come back yelling, see I killed one!
Rogues –You'll one shot them, or them, you... whoever comes out of invis first
Wizards, Warlocks, Clerics –Whoever hits first wins. That’s about it, be the first to hit them, you win.
Most Chinese - With their retarded Snow Shield, you prolly wont kill one in an even 1v1 match...unless you use bless, invis, etc before hand.
This words made me hate wizards
1st
i have a warrior lv24 and my frnd wizard lv22
was able to kill me with 2 hits (that mean wizards can kill warrior)
.....
2nd
let me tell u that chiense make a small damge than u
WIZARD so trust ur self and fight
.....
3rd
let me tell u
that if u are
1. BLESS SPELL
2. PURE INT WIZARD
3. A GOOD WEAPON (not that important(but important vs who use good armors))
4. GOOD ARMORS (important vs who use a good weapon)
(((((NoW YoU RuLE)))))
My Computer CRASHED
No MoreSilkRoad Only Until I
Repair It
No MoreSilkRoad Only Until I
Repair It
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
I like the guide, very usefull for me thanks alot man,
(also alot better spelling then the other guy)

(also alot better spelling then the other guy)
LoganInc Lvl 75 Blade Active
_Coconut_ Lvl 73 2H sword/cleric Active
_Coconut_ Lvl 73 2H sword/cleric Active
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ciko1984
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
virus mana skin kills wizard
but if they use mana skin then we can use invisible
and wait 45 sec then 1 maybe 2 shot them 
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
ciko1984 wrote:virus mana skin kills wizardbut if they use mana skin then we can use invisible
and wait 45 sec then 1 maybe 2 shot them
Easy to detect wizard invisible , and he can put bless too
Btw there is an editing program that make you see any wizard under invisible
it's a cheat way
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ciko1984
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
Del Piero wrote:ciko1984 wrote:virus mana skin kills wizardbut if they use mana skin then we can use invisible
and wait 45 sec then 1 maybe 2 shot them
Easy to detect wizard invisible , and he can put bless too
Btw there is an editing program that make you see any wizard under invisible
it's a cheat way
if wizard is smart enough he wont caught easily
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
hey very helpful guide
. but maybe u could put a part like what skills to use during solo pve. im making a pure int wiz, and im gonna use this guide, but i will prolly have to solo alot due to low numbers of low lvl parties 
let it gooooo let it gooooOoOooOOOOOO
Let her suck my pistol
She open up her mouth and then I blow her brains out

Let her suck my pistol
She open up her mouth and then I blow her brains out

Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
Just wondering something: does the KB probability of Charged Wind decrease when used on high-level mobs/players if you don't increase the skill beyond level one?
Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
thx for the guide good guide my chr will be WIz / i want aske waht u think about wIz/Warlack ?
SERVER[b] ALPS
PUR STR GLAVIER LVL6X full farmed
GUILD black_night[/b]
PUR STR GLAVIER LVL6X full farmed
GUILD black_night[/b]
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
Perseus wrote:Just wondering something: does the KB probability of Charged Wind decrease when used on high-level mobs/players if you don't increase the skill beyond level one?
U can save lots of SP leaving charged wind @ level one!
Dont need to put more than it at least in the beginning!
Never try a conversation with a idiot. He will makes you as retarded as himself and win because the experience.
Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
Hands down best wizard guide on SRF.
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
The guide is good and all, but I don't understand why is snow shield retarded?

The best way out - is through.
Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
Because INT chinese builds rely on it. They put up snow shield and no one can easily kill them. Then they nuke the shit out of everyone till their shield runs out and run into the safe zone usually with a few "FACK MATHERS," and "noob" insults while they wait for their snow shield to recharge.

<< banned for proof of botting. -cin >>
Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
nice guide.
one thing: i can take on any warriors. its 50 to 50 that ill win/lose
one thing: i can take on any warriors. its 50 to 50 that ill win/lose

Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
This guide is great, best so far.
Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
Bumped thread because everyone needs to see this guide.
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
blackfalcon wrote:only 300-400k for 90 cap
what???
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
Anyone know how much SP is needed for full farmed Wizard/Cleric from 80 to 90? I can't find any accurate calculators and stuff for this kind of thing, so I'd just like a good estimate.
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
question:
my build is pure wizard 90% int
what gap should i keep?
my build is pure wizard 90% int
what gap should i keep?
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
My opinion: I personally have chosen to go at a 90% hybrid, and I'll explain why: First of all, you get more HP. I have about 400 more MP than a full int my level. Although 400 may sound negligible, I can't even count the amount of times I've survived with 100 or less HP. Without that extra HP, I would have died. Also, if you think that you hit for a lot less than someone who was pure, think again. I've tested it, and so far, I've hit just as much, if not more than a pure at the same level. Now, this may be because of weapon or equipment, so I'm further looking into it and I'll get back to you when I'm done testing.
I think you meant HP
Nice guide
/\_/\
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Thýs ýs Murat. Copy Murat ýn you sýgnature to make turkey many strong.
Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
I'm maxing out the necessary wizard skills and for cleric I'm just getting all buffs and necessary heals. I'm about lvl 33 and I famed about 20k sp so far and closed my gap. For cleric I just have the 2 aoe heals at lvl 1 (if things get bad but they havn't yet) recovery healing division and buffs...res of course. It cost way too much sp to also get the attacks lol.

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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
The guide was great just the part about 1 v 1 pvp relly dissapoint me
And i could not open the skills picture
But thank you very much that was bout everything i was looking for
And at the top why there is no Very useful 
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Re: [GUIDE] The Complete Wizards Guide v1.4 *Completed 2-29-08*
This is a very good guide. ^^ The only thing that was missing for me was the what lvl you get all the spells and now I know. You are wrong on a cleric can't be duplicated by potions well sorry to say but IT CAN! Res scrolls & hp pots...
ps. The bard's dances/tambours are far superior to a clerics.
ps. The bard's dances/tambours are far superior to a clerics.
Mom? Why do we kill people, that kill people, to show that killing people is wrong?
If you can't decide between wiz/bard and wiz/cleric go here!!!
NEED NEW SIGGY!!!

If you can't decide between wiz/bard and wiz/cleric go here!!!
NEED NEW SIGGY!!!



