Arcane Project

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lyzerk
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Arcane Project

Post by lyzerk »

After a long time I'm here again with a new project and a new name..

Some picture and video's

Image
Image



You can find more information, videos and screenshots at www.arcane-project.net

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Bleed4Me
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Re: Arcane Project

Post by Bleed4Me »

go scam some people on some other site.
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Gaigemasta
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Re: Arcane Project

Post by Gaigemasta »

thats just a simple emulator, it aint real ppz
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Grounded
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Re: Arcane Project

Post by Grounded »

Gaige wrote:thats just a simple emulator, it aint real ppz

And its turk!
Image

Silkroad:
Probably lost all of my accounts already, but used to be something between:
Grounded, Murphy, Peach...
In many, many pservers...
League of Legends
*LAN - Groundy - lvl 30

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Miguez
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Re: Arcane Project

Post by Miguez »

GaRiTaX wrote:
Gaige wrote:thats just a simple emulator, it aint real ppz

And its turk!


word

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AutumnLeaves
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Re: Arcane Project

Post by AutumnLeaves »

lyzerk was one of the main people in coding an emulator for SRO. I don't think he's spamming....... Merely informing us of his project.

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Squirt
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Re: Arcane Project

Post by Squirt »

If there is no lag
and rates are 20X
I don't mind
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Spoiler!

woutR wrote:Squirt, you're a genius when it comes to raping women.

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TheDrop
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Re: Arcane Project

Post by TheDrop »

like nuclearsilo said 2 years ago in the esro thread...
NuclearSilo wrote:make it work -> online -> advertise
not
advertise -> make it work -> online
let it gooooo let it gooooOoOooOOOOOO

Let her suck my pistol
She open up her mouth and then I blow her brains out
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Miguez
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Re: Arcane Project

Post by Miguez »

First wise thing I've heard from NS!

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McLovin1t
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Re: Arcane Project

Post by McLovin1t »

UnbeatableDevil wrote:like nuclearsilo said 2 years ago in the esro thread...
NuclearSilo wrote:make it work -> online -> advertise
not
advertise -> make it work -> online


+1?
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ZSZC Water - Pure Int S/S 3x
ZSZC Fire - Pure Str Bow 4x
ZSZC Fire - Pure Int Spear 4x

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Jaapii
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Re: Arcane Project

Post by Jaapii »

well, isn't this like: making it work like u see in the vid > online already for testing purposes > advertise?

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IceCrash
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Re: Arcane Project

Post by IceCrash »

i actually said the same thing before nuclear

it's just nuclear said it with less words after

BUT STILL GO AHEAD, GET ME NO CREDIT, BIATCHES.
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butcha
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Re: Arcane Project

Post by butcha »

McLovin1t wrote:
UnbeatableDevil wrote:like nuclearsilo said 2 years ago in the esro thread...
NuclearSilo wrote:make it work -> online -> advertise
not
advertise -> make it work -> online


+1?

lol, I'm pretty sure it will be the last smart thing he sayd also :sohappy:
Xian: Lvl 81 hybrid s/s, Retired when 90 cap released
ECSRO(Fembria): Lvl 9x 70:70 bower. FF till 110
IGN: G3nesis
Guild: Valhalla
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Re: Arcane Project

Post by Wello27 »

Yeah Lyzerk has been around for years working on sro emulator. I've actually been waiting to see if his project would succeed or not.

Nice to see he has an official forum and site now.

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Wello27
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Re: Arcane Project

Post by Wello27 »

Lyzerk seems to have the same problem as eSRO, hasn't figured out aggro yet.

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Re: Arcane Project

Post by CeLL »

Wello27 wrote:Lyzerk seems to have the same problem as eSRO, hasn't figured out aggro yet.

it can be just like jade dynasty then.
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^^Thanks Thomas42

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Swindler
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Re: Arcane Project

Post by Swindler »

CeLL wrote:
Wello27 wrote:Lyzerk seems to have the same problem as eSRO, hasn't figured out aggro yet.

it can be just like jade dynasty then.

lol'd

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Eckoro
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Re: Arcane Project

Post by Eckoro »

Wello27 wrote:Lyzerk seems to have the same problem as eSRO, hasn't figured out aggro yet.


aggro is simple, the other AI we have already done is much more complex. Aggro is just

mob_range = 40;
if(ObjectPos < mob_range) {
mobattack();
}

Well I am noob at C++, but it would not be very complex, that is just a sample of how noobish you COULD write it, although it can depend on the mob size, so .bms models would come into account and server would need to read them. It is not that important, these small things are just fine tweaks for later.

What is there to figure out about it?

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CeLL
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Re: Arcane Project

Post by CeLL »

i dont think mob size is factored in.
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^^Thanks Thomas42

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Eckoro
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Re: Arcane Project

Post by Eckoro »

CeLL wrote:i dont think mob size is factored in.


well bigger mobs generally have a larger radius, than a mangyang.

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CeLL
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Re: Arcane Project

Post by CeLL »

that may be the case, but i have always felt more closterphobic around larger mobs cause it seems like they attack sooner. i have seen a mangyang champ come limping at me from pretty far. they should factor it in, but i dont think they did.
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^^Thanks Thomas42

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lyzerk
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Re: Arcane Project

Post by lyzerk »

The agro is due to too few information. I couldn't find the agro column in the Characterdata yet, it might be in it but I will find it soon. I will fix the mobsize bug soon. I'll inform you about new stuff..

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Eckoro
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Re: Arcane Project

Post by Eckoro »

there is no aggro table in characterdata column lyzerk, you will have to write it out yourself and research it yourself.

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lyzerk
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Re: Arcane Project

Post by lyzerk »

I don't have time to look through the pk2 files. I thought there was a agro column.

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lyzerk
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Re: Arcane Project

Post by lyzerk »

I'm looking for someone who can sniff packets from kSRO and analyze them. It's hard and time-consuming to work on the server and sniff the packets at the same time. That's why I'm looking for somebody who'd like to do this for me.

You can contact me through this e-mail: admin@arcane-project.net

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CeLL
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Re: Arcane Project

Post by CeLL »

not sure if these kinds af requests are appropriate for this forum...
Image
^^Thanks Thomas42

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CeLL
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Re: Arcane Project

Post by CeLL »

that isnt the point. im pretty sure packet sniffing, and the discussion of said actions is wrong. i may be incorrect. dont think im trying to dull anyones shine here.
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^^Thanks Thomas42

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cpinney
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Re: Arcane Project

Post by cpinney »

lyzerk wrote:I'm looking for someone who can sniff packets from kSRO and analyze them. It's hard and time-consuming to work on the server and sniff the packets at the same time. That's why I'm looking for somebody who'd like to do this for me.

You can contact me through this e-mail: admin@arcane-project.net

cells right, don't talk about anything like this here again.
Image

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lyzerk
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Re: Arcane Project

Post by lyzerk »

cpinney wrote:
lyzerk wrote:I'm looking for someone who can sniff packets from kSRO and analyze them. It's hard and time-consuming to work on the server and sniff the packets at the same time. That's why I'm looking for somebody who'd like to do this for me.

You can contact me through this e-mail: admin@arcane-project.net

cells right, don't talk about anything like this here again.


Ok. But i just noticed. i never do again.

Thanks.

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Kronos
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Re: Arcane Project

Post by Kronos »

ofy1993 wrote:
CeLL wrote:not sure if these kinds af requests are appropriate for this forum...


same thing esro, tsro, zsro, zcsro, sdsro, msro, vnsro.... and every (x)sro has been doing =D

I don't think it applys for TSRO, CSRO, VSRO, etc. as they are official SRO versions for certain countries, which means no packet sniffing needed, as they get the files from Joymax. For Pservers, you are probably right.

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