Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

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Qynchou
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Qynchou »

Enabled rain, dont know about the nights being darker though, if its possible.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by fckerr »

Why don't you enable 6-7d stones? And maybe add 8/11d stones as monster drop?

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by jyushinshuu »

can you reduce the cooldown of demon cut blade from bicheon mastery? I maxed it with all extensions and it have cooldown of 18seconds, the damage isn't even that great. Also can you modify the force cure to be able to cure 10D debuff, cuz It can't cure debuff in job cave, especially the cure therapy.
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Sephuku »

Can something be done about knockdown with ice imbue? Frozen status breaks the KD status, players are still on the ground and can be attacked by normal attacks but can't be stabbed. They can attack too.

Also, I was wondering if it's possible to fix the Cave of Discipline from the Fortress. Right now it doesn't work. The instance is generated but you can't enter, even though you pay gold/GP and the slots used increase with every try.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Mayumi »

Reverse scrolls are taking me to Job cave instead of hotan (spawn point), could you look into this, thxs.
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Qynchou
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Qynchou »

Hello Venture players,

A new patch has been applied:

Weekend Double Experience and Golden Glory events have started:
-EXP:14x
-Party EXP:22x
-Golden Ancients now drop twice as much gold and spawn twice as often.

Changes:

-FGW ancients now drop stones;
-New ring sets have been added to the BA NPC;
-Battle Arena has been enabled, you can buy new accessory sets with battle arena coins and gold;
-Special goods are now being sold throughout the whole day;
-Lizard transport movement speeds have been buffed;
-CTF mobs now drop stones.

Have fun!
Sephuku wrote:Can something be done about knockdown with ice imbue? Frozen status breaks the KD status, players are still on the ground and can be attacked by normal attacks but can't be stabbed. They can attack too.

Also, I was wondering if it's possible to fix the Cave of Discipline from the Fortress. Right now it doesn't work. The instance is generated but you can't enter, even though you pay gold/GP and the slots used increase with every try.


Unfortunately no. We would need a compiled source to fix this.

Mayumi wrote:Reverse scrolls are taking me to Job cave instead of hotan (spawn point), could you look into this, thxs.


Will look into it.

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Sephuku
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Sephuku »

We all got 'Failed to enter Arena' on the first BA ever. We were a lot too.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Sephuku »

Please make shields exclusive to bicheon players. Force glaviers are driving me insane with their debuff/heal/firewall spam.
Let me rephrase that. Are force glaviers supposed to be the strongest pvp build on this server?

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Qynchou
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Qynchou »

Sorry I forgot the walls, cooldown is increased on the next server restart. Any other suggestions regarding force?

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by _Bisu_ »

Check your inbox Atibu I've sent you some numbers.

Harvey Dent gonna be mad.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Sephuku »

Walls weren't really the big problem. It's the shield.
The shield can completely nullify damage and it really hurts non-force chinese players because they have to build up damage over time to kill a glavier. A single block or impotent can shit on a combo and you will have to start all over again. The defense of the shield is the cherry on top. Glaviers can afford to turtle and spam debuffs because they have the most hp.
Force users can also bait pills with debuffs like impotent, just to throw division/decay after it and destroy you, though this isn't really an issue with bows because they have lower hp and they get punished harder for turtling. Also, as int you can't really afford to waste time waiting for impotent to go off.

Maybe they are supposed to be the strongest pvp build, but for me it's just not fun. They are really frustrating.

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Qynchou
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Qynchou »

Well when we suggested shields for bicheon users only there was a massive outrage.

edit: Like I said I increased the wall cooldown aswell as selfheal cooldown, we could try adding a pacheon/bicheon requirement to the shields, maybe announce it earlier, see what the community thinks.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by -.- »

can we get the second extra skills bar put in? :( I got too many skills to put into just 2 rows (minus the f2-f4 ones)
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Qynchou
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Qynchou »

Weekly contributions have been given out!

*Top Hunter - Mr_YOYO 1375;
*Top Trader - MoonStrike 1410;
*Top Thief - YoungBlood 858;
*Top Alchemy - Jack_ 857;

Congratulations!

-FGW stone drops have been fixed;
-Weekend events have ended, we hope you had fun! Stay tuned for the next weekends events!

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by jyushinshuu »

FGW stone drops have been fixed? meaning it doesn't drop immortal and lucky stones anymore?
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Sephuku »

Maybe he was talking about D12 Steady stones. I hope the immortals are still there. For the first time FGW was worth doing, as a capped player that is.
Last edited by Sephuku on Sun Oct 20, 2013 9:11 pm, edited 1 time in total.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by jyushinshuu »

what about battle arena? is it fix?
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by -.- »

can you remove cooldown on mind decay, ancient warlock dot skill?

it has 2 dots, but what's the point if there is a minute cooldown on it? It'll be over before you can use 2nd dot
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Sephuku »

Can you make the Flying Stone Smash extensions give bleed D9?

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by XesoS »

Well since this server is still alife i might try it :) /Downloading

EDIT: Seeking for SRF guild IGN: Maestro .
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thanks to Mirosuke

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by _Bisu_ »

Ba still bugged.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Darough »

_Bisu_ wrote:Ba still bugged.



Being worked on ^^ Thank you for reporting.
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Equinox »

More "custom" grinding spots for 85's please.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by _Dutchy_ »

Equinox wrote:More "custom" grinding spots for 85's please.


What would you consider a "Custom" grind spot ? the jobcave is pretty much the 85 grind spot atm.
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Equinox »

_Dutchy_ wrote:
Equinox wrote:More "custom" grinding spots for 85's please.


What would you consider a "Custom" grind spot ? the jobcave is pretty much the 85 grind spot atm.


Antelope spot. Spawn sucks in Job Temple.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Sephuku »

_Dutchy_ wrote:
Equinox wrote:More "custom" grinding spots for 85's please.


What would you consider a "Custom" grind spot ? the jobcave is pretty much the 85 grind spot atm.


There are some quests that are a pain in the ass to do (i.e Lv83 Ascension quest, no Tomb Archers spot). That's by far the hardest and the most boring quest in the game. New people have it easy too, because you can gear up yourself and get sp.

I had to do that shit with SOS+3 gear and gap10.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by jyushinshuu »

thieves are cheating more frequently now, We work hard patrol trade routes just to be overtaken by some noob Lv80 thief in an instant, come, you should check these thieves chars, I mean Lv80? how could he even steal from trades with Lv85 hunters, unless someone is feeding him goods, The community is low, so we all know who really are active in jobing
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Darough »

jyushinshuu wrote:thieves are cheating more frequently now, We work hard patrol trade routes just to be overtaken by some noob Lv80 thief in an instant, come, you should check these thieves chars, I mean Lv80? how could he even steal from trades with Lv85 hunters, unless someone is feeding him goods, The community is low, so we all know who really are active in jobing



This person already Quit his thief job. probably got scared after the globals about cheating.
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by jyushinshuu »

I was referring "BlackWarrior", did he quit the job? good, We don't want cheaters topping weekly ranking, while the rest of us is working hard wasting a lot of time on patrol, Credits to M1hawk & Ente guys for that great robbery last night &_&
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Pinoy_Archer »

I feel like playing SRO again... Might download it later :)
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Cool sig by Cruor :D

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