I'm going to vote yes. Better be sure that no duped items are left than continue playing only to find that a few items might have been missed.
What do you guys vote?
Loturzel wrote:full "yas"
propably start with a complete new build like a nuker, warrior or rogue (when it get wiped)

ltsune wrote:Unless you have any bad experiences with warlocks on this server?
It's a very 'active' playstyle though, both solo and in party. It's not a build where you can afford to be lazy. 
IceCrash wrote:guys guys, tone it down : D
Alright! I've voted YES too, however, i got a disagreement:
- You either open the server rewiped ready to go tomorrow OR
- Wait one week and open it as a "Re-launch" and go for some better marketing after changing the following things:
. Gear up to 8th Degree is all +3 FB, you can sell it in a particular store if you don't wanna go through trouble of auto-equipment, make it cost 1 gold too if you don't wanna have further work for people not to be able to resell bought equipment for profit. This is needed for people who wanna solo, specially looking at those chinese. While leveling with npc gear in a euro party is breakfast having to grind a chinese with npc gear is dreadful.
. Guilds must have a 25-32 people limit. Even if this is extremely obvious, this is to sparkle activity and multiple leaders within each group, they'll have to take action, there'll be more diversity, there'll be more drama, more competition, it'll look as there's more activity, all a win win situation.
. Unions must have a 2 guilds limit. Our old pop was 50ish peeps sometimes right? You see where am i getting at? Even though this has been discussed a lot of times and doesn't take a genius to figure out lol.
. Don't re-open in 3 days, again bro, you're running a game whose goal is to have people, if you open at, say, a friday night.. Won't it be much better? More peeps who can play through the weekend, a better opening, better marketing, more excitment?..
. Last but not least, think about making the server be EU only.
Please consider these suggestions seriously, even though this server easily appeals to a much more old-school crowd and can easily retain it, if it's polished and you think just a tad bit about the marketing side of it.. How much better would it be, to be an auto-suficient machine that atracts new players and such. And it's only that, if you'd capture most of the old school players out there, even ones who bot, they love good competition, and that's what we old school hardcore legit players can offer, a core to keep your competiton going for ages.. You gotta do the rest though.

Selveni wrote:
Looks like someone was using dupe bug since lv 1. Long time ago. That means a few days rollback won't be enough, complete wipe and server reopening? If so, this will really cause a lot of people to leave. Let's wait for next message from server team.

ervinboy wrote:a trick i learn in TSRO
=accumulate berzerk(full zerk by 1 monster kill)by skill Lv 4 warlock=
Condition:
1) monster is unique / Party Giant
2) player must have a level 4 skill of warlock (burning level 1: 15 second burning)
3) to activate the berzerk accumulation: before the unique died,cast the D.O.T spell burning to the monster. within 15 sec of the monster died, ur berzerk will re-collect once monster is died.
4) not work everytime, because this is only apply for level 95-100. and the Group Berzerk from blue color become flaming bright.
---
If you have a level 100 char, u will see this nice trick works.
---

Raingul wrote:It's been forever since I've played any SRO, but could I join? o:
Valkyria wrote:Haha look what I found. It should work here too.ervinboy wrote:a trick i learn in TSRO
=accumulate berzerk(full zerk by 1 monster kill)by skill Lv 4 warlock=
Condition:
1) monster is unique / Party Giant
2) player must have a level 4 skill of warlock (burning level 1: 15 second burning)
3) to activate the berzerk accumulation: before the unique died,cast the D.O.T spell burning to the monster. within 15 sec of the monster died, ur berzerk will re-collect once monster is died.
4) not work everytime, because this is only apply for level 95-100. and the Group Berzerk from blue color become flaming bright.
---
If you have a level 100 char, u will see this nice trick works.
---
Found it here.
I most likely will make Wizard/Warlock though we probably will lack good Warriors and/or clerics.
Fire_Storm wrote:I was looking at SP requirements for the 2 builds I want to try: rogue/cleric and warlock/cleric.
It's around 700k for each.
What's the better option ?
- go gap 2 all the way, which bring 670k SP in this server, and then farm a bit at max level
- go gap 0 all the way (446k sp) and farm 270k at the end ?
- or gap 1 (545k, 170k to farm)?
- or farm before end cap ?
Valkyria wrote:Better let a gap grow when you leave mastery and skills on Lv 70-72. That way you can have Chaser PTs and make some easy sp in a few days.
Natsumi wrote:Let's make a list with our new characters in case of a wipe:
Loturzel wrote:Rogue/Cleric - best allrounder, nice at solo, partys always want it as Cleric, but i prefer Daggers in a pt
Glavier - *cold/fire epic at end game, nice dps, love it as hunter, never gets any pt