Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

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Baconz
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Baconz »

after playing a while, first warlock ancient = useless :p
It won't hurt.. :)



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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by fckerr »

Gimme ign's I can pm for guild.. Mine is Elaine

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by add3 »

Any ETA on when webshop will open?

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Atibu »

We're working on the webshop, I never thought people actually wanted to actively donate so early :soosad:

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by add3 »

So open today?

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by add3 »

Got a free idea i can give you. If you want to keep people jobbing, why not being able to trade job points for experience?

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by jyushinshuu »

there are actually a lot of mistakes in quest info's some quest didn't get edited. Completing Asa's Flute might take me a long time.
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by _Bisu_ »

hihihi

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by sibiumarius »

In like 2 hours i'll start an 12 hours silkroad marathon just let me know who wanna join , i'll have bear , red bullzzz an lots of cookiezzz :D
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Juicy »

Is there a secret quicker way to level other than the old grinding?

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Rawr »

I just downloaded the files, they seem a bit picky.
Creating a shortcut (even if I send it straight to desktop) causes an error and you have to re-extract the files.
I tried the .exes posted, now the game crashes instantly when I try to launch it.

Who's got the krallest guild here that would accept a force archer?

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by _Dutchy_ »

@juicy Questing is hella fast!

@rawr pm me _Dutchy_ i'm from BigGameHntrs

Edit,
Are you guys working on the crashes?
Last edited by _Dutchy_ on Sat Sep 14, 2013 4:49 pm, edited 1 time in total.
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by fckerr »

Juicy wrote:Is there a secret quicker way to level other than the old grinding?

Actually fastest way is by completing quests. Just go around in towns and accept all available quests.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Atibu »

Rawr wrote:I just downloaded the files, they seem a bit picky.
Creating a shortcut (even if I send it straight to desktop) causes an error and you have to re-extract the files.
I tried the .exes posted, now the game crashes instantly when I try to launch it.

Who's got the krallest guild here that would accept a force archer?


Just be honest rawr, and say you wanted to use rawrbot :soosad:

All jokes aside: if you can't manage to get it running, be sure to add it to your exceptions list (av and windows defender), make sure you don't have a virus that modifies the files and re-extract them.

I'm sorry that these files are this picky, but we're just making sure the sbot and mbot developers will not enjoy their futile attempts at trying to make it work on venture :sohappy:

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by omier »

Made a char and played a bit. Made another char, the 70:70 Pacheon/Cold/Force that I usually do in pservers. But I don't have enough int to get even the first Snow Shield. We'll see how this turns out.
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Sephuku »

This looks fairly interesting.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Nasus »

Server is awesome. Good job guys keep it up!
Who let the dog out.. woof.. woof..

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by _Dutchy_ »

Yep i'm Mcloving it, Does anybody need a guild from SRF? i think most SRF folks are in BGH already.
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by MasterKojito »

@Atibu Is it possible to make combat pets start from level 42? I don't see the point of having them start at level 1. I'm leveling up a wolf atm and because of the massive ammount of exp I get from quests the level gap between my pet and I are only getting larger. Cheers for reading.
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Qynchou »

A new patch has been applied:

-Silk transport bag size reduced in order to make other and new ones useful;
-New Lizard transports have been added to the FGW NPC at Hotan storage;
-New Golden trade transports :sohappy: have been added as a drop from the golden monsters;
-11D lucky powders have been added to Hotan Jeweler NPC (in order to be able to enhance set items).

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Atibu »

MasterKojito wrote:@Atibu Is it possible to make combat pets start from level 42? I don't see the point of having them start at level 1. I'm leveling up a wolf atm and because of the massive ammount of exp I get from quests the level gap between my pet and I are only getting larger. Cheers for reading.


that's a great idea, I'll have to check if it's possible :sohappy:

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by MasterKojito »

Any news about fixing the jangan crashing bugs? I soloed a 5* star trade with firebulls only to find that I crashed when I clicked the specialty goods vendor. :|
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Qynchou »

Its a bug with the Jangan FW showing tax rates in the NPC window. Waiting for Perry to get online so he can fix it. Sorry for this guys :soosad:

And Perry is online already, should be fixed with the next patch.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Baconz »

Atm warlocks are pretty damn useless at uniques.. uniques resist debuffs 99.9% of teh time ^.^

(out of mp before ONE debuff works <.<)
It won't hurt.. :)



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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Qynchou »

Baconz wrote:Atm warlocks are pretty damn useless at uniques.. uniques resist debuffs 99.9% of teh time ^.^

(out of mp before ONE debuff works <.<)

Tweaked aftter this inspection. Shouldnt be immune to bleed or disease. As I see it right now it shouldnt be immune to decay/impotent/division/weaken.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Baconz »

They were pretty much immune to disease and getting a debuff was really lucky, even lvl 41 unique resisted almost all lvl 7 debuffs ^.^ I'll go try them :)

disease lands about 1/3 of the times I use the skill, lvl 7 disease and 42 ancient
debuffs with disease, about one in ten works, should be fine now ^.^
It won't hurt.. :)



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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by _Dutchy_ »

Could something be done about the langauge filter ? its highly annoying.
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by Qynchou »

_Dutchy_ wrote:Could something be done about the langauge filter ? its highly annoying.

Will be patched on the next patch.

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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by _Dutchy_ »

Are all 3 forts being kept in ? oh and any ETA for a venture forums ?

edit nvm just one fort.
Last edited by _Dutchy_ on Sun Sep 15, 2013 2:55 pm, edited 1 time in total.
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Re: Venture - 85 Cap\Skill Extensions\Set System\Ancient Skills

Post by sibiumarius »

Qynchou wrote:
_Dutchy_ wrote:Could something be done about the langauge filter ? its highly annoying.

Will be patched on the next patch.

+1
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