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Full str 90 bow/fire/light 30 cold, what skills?
Posted: Sun Oct 05, 2008 11:57 pm
by Dyegov
Well, after reading a lot of posts about bowers, I decided to go by the pure str 90 bow / 90 fire / 90 light / 30 cold build. However, I don't quite understand it completely. I know those numbers mean the max lvl of mastery I have to take, but how should I rise them? I mean, in what order? how many points into which masteries at what lvl?
Also, what gap do I need to accomplish that? I will try capping every 5 lvls. I mean, don't rise any mastery till lvl 5 and then rise all to lvl 5, then don rise them till lvl 10 and so on. Would that work?
What should be my main imbue? attack skills? fire or light?
And finally,which skills should I get from each mastery and to what lvl?
Thanks a lot for the help.
Re: Full str 90 bow/fire/light 30 cold, what skills?
Posted: Mon Oct 06, 2008 2:46 am
by mimiskis
ur imbue should be fire since it does dps and the most damage of the 3
most people farm all the sp they need at lower levels so they can have all skill masteries equal to their level
for pach take every book cept the 4th since its pretty useless
fire take everything except the nukes, combustion and wall are optional but not necessary
light get piercing force series, concentration, wind walk series, and the passive
for cold take frost guard and snow shield
Re: Full str 90 bow/fire/light 30 cold, what skills?
Posted: Tue Oct 07, 2008 1:39 am
by Dyegov
Well, I don't seem to be getting enough skill points, so for now I only have Pach and Light at 10, with everything I need from there at max (for the mastery lvl I mean). I read all the descriptions for fire and it doesn't look as good to me, except for the Flame Body Series and the Passive. Isn't Light worth it as main imbue? I guess I'll be getting fire and cold still, but later, not just now at lvl 12...
Well, for the sp problem, I hear bows usually sp farm at lvl 16 at bandit's Stronghold or something like that. Can anyone explain to me how exactly? How much sp should I farm before moving on?
(Please answer all questions if you know them. I really want to if I can keep light as my main imbue or I really need fire this early)
Re: Full str 90 bow/fire/light 30 cold, what skills?
Posted: Tue Oct 07, 2008 1:47 am
by mimiskis
to sp farm ur skills should be 9 levels lower than your level 16 farming skills should be at 7
u can use light as ur main imbue but fire does more damage and burns enemies over time while light is a small aoe and parry decreaser
u could always use
http://www.bobtheveg.dynds,org/sroprofile to calculater ur sp
and use
http://www.nivlam.com to see how much u get per level
ice is really only useful for snow shield so u dont have to levl it just yet
light gives u speed, more mag damage and teleport
you cant 0 gap with 4 masteries id say keep a 4 or 5 gap the whole way or sp farm a lot of sp
100s of K sp
Re: Full str 90 bow/fire/light 30 cold, what skills?
Posted: Tue Oct 07, 2008 2:03 am
by Dyegov
Well, I guess I'll keep Light as my main imbue till I have enough points to get fire at a good lvl.
Also, I'll be Farming with a lvl 6 gap, since I already have my masteries at lvl 10. I guess it's still decent. I guess I'll farm a little bit and go on with a 4 gap the rest of the way up. (Are you saying I can have my 4 masteries with a 0 gap with no problems? I don't think that's possible, is it?)
And last but not least, nivlam worked wonders for calculating the needed sp. However the first link didn't work (it's not the comma on it, I changed it and still didn't work)
Re: Full str 90 bow/fire/light 30 cold, what skills?
Posted: Sat Oct 11, 2008 2:39 pm
by Dyegov
Friendly Bump

Re: Full str 90 bow/fire/light 30 cold, what skills?
Posted: Sat Oct 11, 2008 6:09 pm
by BabyBoy
You don't take the 18% phy dmg boost as seriously as you should. It does more than you think. Bow without fire is useless and light is even more useless if you plan to stay at the higher caps. Light practically doesn't offer anything to strength after this cap for a while, so good luck in that sense. Also fire imbue > light the parry that it provides isn't as useful and can be pilled off anyway.