1. General
If you are looking at the Pacheon description on the silkroadonline.net website, there you can see an interesting description: "[...] in the field in which the spear and the sword are[...]". Sword and Spear are pure Int weapons, right? That is your first hint. Also if you think about that weapon at all... Bow makes damage from the distance. Why should you make poor damage and waste a lot of stat points on your HP when you can make great damage and rarely need that amount of HP?
2. Weapon
Bow makes more magical damage than physical. It is less than Spear do but your attack rating + distance should compensate that. Remembering the damage formula there is no doubt that weapon mastery and your stat-points increase the damage you deal. And chinese damage is mostly hybrid damage, else Int bower could not be able to crit (and int bow crits DO matter, I will tell you later). More damage causes you to need less arrows that also solves a problem which many bowers are complaining about. Last one about the weapon: bow do not have any shield or HP increase, and that is again a hint. Why should you make a tank that has no tank-abilities at all? Indeed nobody would skill a wizzard as pure Str only to have more health points.
3. Skills
Some skills of pacheon series increase your chance for critical damage, thats is why most people are sure that pure Str is the only possibility to make a good bower. But when thinking of fire mastery, I could explain you with two skills why fire is the only rigth skill for pure ints. Let me explain you the crit mystery: pure Str makes a lot more damage when critting, pure int only a little bit more than usual. Int damage is higher even without crit, that is why this crit increase comparing is wrong. Imagine a Str bower making 1000 damage without and 1800 damage with crit, a compareable Int bow already makes 1700 damage without and 1900 damage with crit. So crit increase skills are no reason to skill your bow as pure Str!
Often people discuss about the hawk training problem, comparing attack rating and pysical damage hawks and wondering what that physical damage hawk is good for. Attack Rating Hawk for PvE, Physical damage Hawk for PvP? Why should that be the right solution? Who tells the hawk that you are at killing mobs now and are on PvP later? Or is that physical attacking hawk just to waste your skillpoints making Joymax richer because you need to buy Premium Tickets and skillpoint increase scrolls? For Int Bower, the different hawk training series make sense: Increase your magical damage when summoning attack rating hawk or increasing your physical damage when summoning physical attacking hawk. Increase your magical damage against monster / other player with low magical defense, increase your physical damage against monster / other player that have low physical defense.
Explosion arrow series gives the next hint. At lvl91, explosion arrow gives a propability to make your enemy burned status. That would hardly make sense if you already use fire as your imbue! Just imagine with ice or light imbue, you can get your enemy frozen / shocked AND burned at the same time
Mind Bow / Autumn Wind series makes to less damage for skilling? Try this with int damage, you will be surprised.
4. Comparing Int Bow with chinese Nuker
Up from lvl 30, Nuker can't do anything else than one nuke after another. That isn't only boring, but also needs more MP potions than as Int Bower. Nuker don't make any effects, do not stun, knock-back oder knock-down. Bow attacks are faster than nukes (I can killsteal goldbots all the time if I want) and hit from a higher range.
5. About PvP/PvE
When thinking about lvl150 cap, there are 2 possibilities to make a full int bow: Ice int bow or lightning int bow. In my opinion this will give you a chance to choose your int bow more PvP oriented (with ice; remember the 70% snow shield) or PvE oriented (with lightning; decrease enemies parry ratio and increase your hit ratio with passive).
Conclusion: After all there isn't any reason why one shouldn't skill an int bower, it even makes more sense than a str bow. Plz don't abuse your stat points on strength only to lure mobs, that makes me sad everytime I see it.












