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Sword Nuker question

Posted: Tue May 20, 2008 4:43 am
by LeMasters
Ok i have read two guides about full INT nukers, But i sorta want to do a bit of a mix of these two guides

(Int Sword guide)
viewtopic.php?t=69675

(Int Spear guide)
viewtopic.php?f=5&t=76723&start=0&st=0&sk=t&sd=a


From reading both those guides i notice in the sword guide he says Lightning is better than fire. But in the Spear guide he says fire is better :? (its 12 am here so i might just be reading it wrong)

So I was thinking of making a sword nuker from the first guide with a bit of a mix from the second guide.

This is how i wanted to build him.

(BEFORE 90 Cap)

Bicheon Mastery - 80
Fire Mastery - 80
Cold Mastery - 80
Light Mastery - 60

^^Is there anything wrong with the above setup?

Also should i really be sticking to the int blade guide if i want to make an all int swordsmen?

~LM

Re: Sword Nuker question

Posted: Tue May 20, 2008 5:20 am
by Rozelady
no light lvl 80 u have speedy and magical Damage increase ... i should take light 80 and fire 60 but u need tot alk about 90 now so 90 bich 90 cold 90 light 30 fire/heuksal for hp

Re: Sword Nuker question

Posted: Tue May 20, 2008 5:22 am
by uBeR
Other will probably disagree with me, but I would suggest skipping fire altogether. Max lightning, cold, and weapon masteries. Lightning will give you extra mag damage, more parry, and, most importantly, more speed. Yeah, the fire imbue is stronger than the lightning imbue, but that's really all fire is good for when using a pure int. Not worth it, in my opinion.

Re: Sword Nuker question

Posted: Tue May 20, 2008 7:17 am
by phulshof
If you're heavy on the hybrid, fire may be an option; otherwise go for lightning. I do disagree with the previous poster though: fire remains important for immunities unless you can find a high level cleric to party.