discussion here about maxing out light is ONLY CUZ OF ITS GHOST WALK, NOTHING ELSE (mayb some parry buff)
so i was tempted to go for
90bich 90fire 90ice 30something(prolly light)
the ultimate tanker, best phy/mag def buffs, 90 ice gets 132x2(ice guard + passive) = 268 phy def (will tis extra phy def give an edge to surviving 90 daggers
the extra phy def will be a good complement to the new shieldpd skill as it compensates more than the 76% reduction in shield phy def
90bich 90fire 60ice 60light
medicore build, 60 light has juz 3.5m less dist than 90 light ghost walk, but 60 ice has only 42x2 = 84 phy def more only, comparing to the 268 in 90ice
90bich 90fire 80light 30ice (yes i didnt mistake, its light 80 not 90 cuz light 90 only gives 5 parry more, 1m more dist and 1% more mag dmg)
my original planned build, i will only go for this if i wear PROT
so if i wear prot, i will get 1 hitted by wiz, but survive a dagger now
another issue of ice vs light is ghost walk
do u all think ghost walk is that important to KILL OFF enemy? (blader doesnt need to run away fr enemy much
i mean if ur enemy is dying and then he ghosts walk away
welcome any inputs or discussions or any other builds






