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25-30 str points, will they matter?

Posted: Wed Apr 09, 2008 4:50 am
by Goseki
I've asked around so i figured why not here too. With 90 cap coming up, would it be better to stay pure int till the end, or add in some str. I'm debating between adding 25-30 str points.

At 90 i will be 90 sword and light, 60 fire and ice. At 100 i will drop fire for sword, light, and ice. So eventually ice will be pretty good. My question is would it be a good idea to add str considering pvp, or just stay pure int and hope they will add some new skills that saves pure int's arse.

Also, just how big of a diff will 20 str points do????

Re: 25-30 str points, will they matter?

Posted: Wed Apr 09, 2008 5:23 am
by Deathsythe
I would add 25 points into str, which is 90% mag naked at 80. It gives you a little over 1k more HP at the current cap without sacrificing your damage. Your nukes will be a bit weaker but your melee skills will hit stronger than a pure int.

Re: 25-30 str points, will they matter?

Posted: Wed Apr 09, 2008 5:26 am
by phulshof
http://sro.nu/pages/character/charbuild/

30 points of STR at level 90 gives:
-7% mag balance
+5% phy balance
+1748HP
-1748MP

Re: 25-30 str points, will they matter?

Posted: Thu Apr 10, 2008 7:43 pm
by Doctor_MOS
@90 cap I think it won't really be a big difference. You proberly using 55% snowshield (or 60% w/e it is).

Re: 25-30 str points, will they matter?

Posted: Thu Apr 10, 2008 9:17 pm
by InsertName
get cleric blessings of 5x str increase

Re: 25-30 str points, will they matter?

Posted: Thu Apr 10, 2008 11:12 pm
by MysticRose
IMHO going pure FTW. In the future, SRO is all about group wars, so pure INT means you'll be doing your best job as a nuker.

Also snow shield can just get better and better, so it should not hurt your health too much.

Be careful with some armor-piercing damage though. Like Warlock time-bomb :D They do absolute damage, so they should penetrate though the shield ( i think :D )