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90 Cap-Force Build?

Posted: Sat Mar 22, 2008 1:24 pm
by Windless
okay i did some calculations and i came up with these results:
first build
for phyiscal builds:

90 weapon 90 fire 90 light 30 ice

however i found out that there is little difference between lvl 90 light and lvl 70 light, only 10% fast in speed, 2% more in magical attacj increase, 2 meter phantom walk increase
unless light is ur main imbue

also 30 ice only gives u like 8 physical increase, 8 phyiscal increase in passive, 23% absorption, and i guess freezing skills(but everyone has 100% ice resis accessories)
unless ice is ur main imbue

so i decided go with this build:
90 hueksal (i am pure str glavie), 90 fire, 70 light, 50 force
why force?

cause its fun, it can cure stun, dull, division, decay, impotent, etc
it can cause decay, division, impotent etc
u can ress ppl for money XD
the passive is really useful

tell me if this build is good
ty

Re: 90 Cap-Force Build?

Posted: Sat Mar 22, 2008 2:40 pm
by Chess
I was under the impression your decay, division, impotent would fail when cast due to lack of skill lvl compared to the other player could be wrong tho

Re: 90 Cap-Force Build?

Posted: Sat Mar 22, 2008 3:00 pm
by Windless
naw it works just that they might resist or it will last a short time, but do u think that this is a good idea?

Re: 90 Cap-Force Build?

Posted: Sat Mar 22, 2008 3:48 pm
by Berto
If you're going to go force it's all or nothing. You'll just waste masteries since you won't have the truely important debuffs that come at the later levels and if they aren't updated they will resist most of the time. And resisting is bad as the cool down is relatively long I hear..

Re: 90 Cap-Force Build?

Posted: Sat Mar 22, 2008 4:06 pm
by noobert mclagg
+1, if u want force u will hav to max it. Force isnt that great for pure str glavie anyways, imo blade and bow are the best with force.

Re: 90 Cap-Force Build?

Posted: Sun Mar 23, 2008 1:31 pm
by Windless
O_O okie
how about ice then?