What is this skill used for? How does it work? Is it useful in PvP if i have low mag defence? Is it worth getting? I dont care about the SP.
Thanks
Fire Wall Series
- Puma60
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Fire Wall Series

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- borat2
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Re: Fire Wall Series
- stops any magic attack
- cant be stunned, knockback and knocked down
- if the damage is higher than the wall hp it will be removed (but still that attack wont do any damage to you)
- any str based damage wont be absorbed so you will take the hits but wont get the status of those hits (the stuns, knock down/back)
icewall
- stops any str attack
- warlocks cant use their debufs.
- int based damage wont be stopped
- cant be stunned, knockback and knocked down
- if the damage is higher than the wall hp it will be removed (but still that attack wont do any damage to you)
- any str based damage wont be absorbed so you will take the hits but wont get the status of those hits (the stuns, knock down/back)
icewall
- stops any str attack
- warlocks cant use their debufs.
- int based damage wont be stopped
Re: Fire Wall Series
So worth getting? And can a full str deal with the 500mp usage every 5 seconds?

- Puma60
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Re: Fire Wall Series
I heard its good for range based builds, like archers and nukers, because you are imobilised while using it.

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- borat2
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Re: Fire Wall Series
Puma60 wrote:I heard its good for range based builds, like archers and nukers, because you are imobilised while using it.
its good for every char, it basically works as an instant guaranteed block.
you will block at least 1 good hit with it.
timing is usually hard in middle of battles most players consider them useless but you can have a decent chance against much stronger (damage wise) players by a good use of walls.
- NuclearSilo
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Re: Fire Wall Series
Yes, useful. I can use it to tank a nuker forever . It has HP. HP can only be damaged by magic attack (imbue, nuke..). Same with ice wall but only physical attack can damage it.
@borat: it wont stop stun, but stop only effect that changes your position.
@borat: it wont stop stun, but stop only effect that changes your position.
Playing Age of Wushu, dota IMBA
- borat2
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Re: Fire Wall Series
NuclearSilo wrote:Yes, useful. I can use it to tank a nuker forever . It has HP. HP can only be damaged by magic attack (imbue, nuke..). Same with ice wall but only physical attack can damage it.
@borat: it wont stop stun, but stop only effect that changes your position.
had in mind it did stop stun thanks for clarifying it
- noobert mclagg
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Re: Fire Wall Series
So would lvl 1 ice wall for warlocks and fire wall be worth the sp, and can u move while u are in fire wall; because I know u cant move while in ice wall.

Re: Fire Wall Series
lvl 1 for both walls are like less than 300 sp?
juz get it and u cant move after u buff up either of the 2 walls
dun think u nid to max
juz get it and u cant move after u buff up either of the 2 walls
dun think u nid to max
found some aim in life, something more important waiting for me


- Puma60
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Re: Fire Wall Series
So is it worth for me to get it? Im lvl 78 Archer and dont mind the extra SP it uses.

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