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wizard/warlock build?
Posted: Fri Feb 29, 2008 1:16 am
by ciko1984
Hello i have a wizard/cleric in sparta and now i made 275k/300k farming now can any1 tell me what skillz should i take from warlock (add trap i love it

) i will be grateful if you answer me thanks fellas

Re: wizard/warlock build?
Posted: Fri Feb 29, 2008 7:00 am
by bluetoN
Mind Control Line - Max it
Dark Mentalist - i would Recommend Toxin & Cursed Breath (max it)
Raze - Medical Raze,Combat Raze,Courage, & Magical Raze (max it)
Bloody Swarm - Red Flower (Optional) & Trap Booster (Optional)
Blood - Bloody Trap (Optional) the rest is useless.. baby nukes
Soul Pressure - Daze & Illusion (MAX IT)
Evil Swell - MAx IT!!
Cruel Spell - Reflect VampireKiss/Touch (MAX IT)
Dim Haze - Slumber & Wheel BIND ( MAX IT!!)
My Experience?
lvl 57 Warlock/Wizard in Neptune Server Holla Back

Re: wizard/warlock build?
Posted: Fri Feb 29, 2008 11:53 am
by ciko1984
hmm thank you for your answer i will use these

Re: wizard/warlock build?
Posted: Fri Feb 29, 2008 2:13 pm
by CLOT
Dark Mentalist - i would Recommend Toxin & Cursed Breath (max it)
juz DOT nukes, u got much better wiz nukes, skip it
Bloody Swarm - Red Flower (Optional) & Trap Booster (Optional)
red flower - juz norm nuke no special status, skip it, wiz nuke pwns it totally
Re: wizard/warlock build?
Posted: Fri Feb 29, 2008 3:18 pm
by ciko1984
damn i need cursed hearth

thx for correcting

Re: wizard/warlock build?
Posted: Fri Feb 29, 2008 5:23 pm
by borat2
wizard/warlock is a great combination for both 1on1 and group pvp
you get 100k+ sp from your level to 80 with gap 0 think you can afford maxing all skills in both mastery
Re: wizard/warlock build?
Posted: Fri Feb 29, 2008 6:21 pm
by Malicious
borat2 wrote:wizard/warlock is a great combination for both 1on1 and group pvp
you get 100k+ sp from your level to 80 with gap 0 think you can afford maxing all skills in both mastery
Well since he farmed 275k and is going for 300k. Im pretty sure he can. Yeah do the tripple stun and then switch to wizard and do AOE nukes to kill three opponents is awesome. Yet you lack TONS of defense.
Re: wizard/warlock build?
Posted: Fri Feb 29, 2008 6:55 pm
by ciko1984
ok i made a list 'to be opened' pls write a comment if you find sth. not useful or sth missing. thx
Raze===> max
Bloody Swarm===>Trap Booster
Blood===> Bloody Trap
Soul Pressure===>Daze, Illusion, Wrath Daze, Shade Illusion
Evil Swell===> max
Cruel Spell===> Vampire Touch, Scream Mask, Scream Mask, Vampire Kiss, Advanced Reflect
Dim Haze===> Slumber, Wheel Bind, Mirage, Deep Slumber, Phantasma
Required SP: 154,756
Required SP: 217,596 (Wizard skills)
Total SP : 372,352
Re: wizard/warlock build?
Posted: Fri Feb 29, 2008 6:56 pm
by bluetoN
CLOT wrote:Dark Mentalist - i would Recommend Toxin & Cursed Breath (max it)
juz DOT nukes, u got much better wiz nukes, skip it
Bloody Swarm - Red Flower (Optional) & Trap Booster (Optional)
red flower - juz norm nuke no special status, skip it, wiz nuke pwns it totally
DoT's r Useful if put in the right hands they do massive damage over time useful if you cant 1 hit em.
Red Flower isnt a nuke its Passive to increase magic attck, which is used for Bloody Trap which is very useful in PvP, but isnt necessary as i put Optional.
Re: wizard/warlock build?
Posted: Fri Feb 29, 2008 11:33 pm
by SaoKill
DoT's are helpful in some situations, but not in others. For example, the smart thing to do is:
Vampire Touch -> Stun -> Debuff -> Sleep -> [Switch To Wizard] -> Nuke
But if you have DoT's on him, than Sleep is canceled, and Staff = no
Re: wizard/warlock build?
Posted: Sat Mar 01, 2008 3:12 am
by bluetoN
SaoKill wrote:DoT's are helpful in some situations, but not in others. For example, the smart thing to do is:
Vampire Touch -> Stun -> Debuff -> Sleep -> [Switch To Wizard] -> Nuke
But if you have DoT's on him, than Sleep is canceled, and Staff = no
Bloody Trap -> Sleep -> Debuff(yes u can debuff wont wake em up) -> DoT -> 1 Hit
thats just a example but theirs soo many versatility with wizard/warlocks so the combination is endless ;S
Re: wizard/warlock build?
Posted: Sat Mar 01, 2008 3:28 am
by CLOT
why even waste time to cast DOT when u can 1 hit wif wiz nuke aft debuffing (mag ravage)
for me, i calculated 324k sp for only necessary skills wiz/war for pvp only
Re: wizard/warlock build?
Posted: Sat Mar 01, 2008 8:16 pm
by Embodiment
CLOT wrote:why even waste time to cast DOT when u can 1 hit wif wiz nuke aft debuffing (mag ravage)
for me, i calculated 324k sp for only necessary skills wiz/war for pvp only
Sorry but, Decayed and Curse Breath is a must for the Pure Caster!, I know you can blow them away just with "Razes" and a meteor, but sometimes that will not be enough...ONLY an idiot would try to fight a Warlock/Wizard without some kinda buff...Mana Shield//Mana Skin//Bless something this is when the Dark Mentalist line comes into play, and they are also needed to kill Holy Spell...Wheel Bind, Decayed, Curse Breath...without the Dark Mentalist skills you just lack more ways to kill people.
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Re: wizard/warlock build?
Posted: Sat Mar 01, 2008 8:31 pm
by SaoKill
Embodiment wrote:CLOT wrote:why even waste time to cast DOT when u can 1 hit wif wiz nuke aft debuffing (mag ravage)
for me, i calculated 324k sp for only necessary skills wiz/war for pvp only
Sorry but, Decayed and Curse Breath is a must for the Pure Caster!, I know you can blow them away just with "Razes" and a meteor, but sometimes that will not be enough...ONLY an idiot would try to fight a Warlock/Wizard without some kinda buff...Mana Shield//Mana Skin//Bless something this is when the Dark Mentalist line comes into play, and they are also needed to kill Holy Spell...Wheel Bind, Decayed, Curse Breath...without the Dark Mentalist skills you just lack more ways to kill people.
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Yeah.. true. Another thing to do is two DoT's, and Mana Combustion, Knockback, Kill.
Re: wizard/warlock build?
Posted: Sat Mar 01, 2008 10:50 pm
by ciko1984
dont these skills in Dark Mentalist line stay when i change to staff?
if not why should i use these? or tell me a pvp with a full str warrior with mana skin, holy spell on

Re: wizard/warlock build?
Posted: Sat Mar 01, 2008 10:54 pm
by SaoKill
They do stay when you change to a staff...
Re: wizard/warlock build?
Posted: Sat Mar 01, 2008 11:01 pm
by Embodiment
They do stay when you switch!
Re: wizard/warlock build?
Posted: Sat Mar 01, 2008 11:43 pm
by ciko1984
then i think i should add Dark Seed,Strap,Decayed,Curse Breath,Dark Breath,Dark Decayed >.< so the sp i need is =216,183 for warlock and 217,596 for wizard so totally 433,779 i have 300k sp and 130k for 25-100 then i have to farm 3k more

(damn i cant think 90 farming :S)
Re: wizard/warlock build?
Posted: Sat Mar 01, 2008 11:50 pm
by SaoKill
huh what? 25-100?
and you only need the two DoT's that do Dull Status & Bleed Status...
Re: wizard/warlock build?
Posted: Sat Mar 01, 2008 11:58 pm
by ciko1984
my char is lvl 25 now

and the dots that i choose are the ones that give bleed and dull (and other 2 are aoe of them)
Re: wizard/warlock build?
Posted: Sun Mar 02, 2008 12:06 am
by SaoKill
You should get one or the other. They both do the same damage, but one is AOE and the other isn't. You don't need to have ANY of the Non-AOE one [first one] to level the AOE one.
Re: wizard/warlock build?
Posted: Sun Mar 02, 2008 12:14 am
by ciko1984
do aoe dots have 'more' casting time? if yes then i will stick with non aoes

Re: wizard/warlock build?
Posted: Sun Mar 02, 2008 12:51 am
by SaoKill
Both have casting times...
Re: wizard/warlock build?
Posted: Sun Mar 02, 2008 1:57 am
by ciko1984
ups corrected my mistake

Re: wizard/warlock build?
Posted: Sun Mar 02, 2008 6:46 am
by bluetoN
Like i already said in the beginning before ppl started debating about it...
Just follow my outline -.-
Re: wizard/warlock build?
Posted: Sun Mar 02, 2008 1:30 pm
by ciko1984
lol after all you are right

i have 308k sp

and i love 0 gap ^^
Re: wizard/warlock build?
Posted: Fri Mar 07, 2008 7:22 am
by bluetoN
SaoKill wrote:DoT's are helpful in some situations, but not in others. For example, the smart thing to do is:
Vampire Touch -> Stun -> Debuff -> Sleep -> [Switch To Wizard] -> Nuke
But if you have DoT's on him, than Sleep is canceled, and Staff = no
OOOH i noe this is a old topic but i just had to correct you on that sorry..
I Think your not that well knowledge in warlocks you can have sleep on someone while their gettin attacked and it wont cancel sleep its called Bloody Trap -> Sleep -> attck all uwant wont wake up.
Re: wizard/warlock build?
Posted: Fri Mar 07, 2008 2:34 pm
by SaoKill
Yeah, but if bloody trap explodes while your holding the staff?
Re: wizard/warlock build?
Posted: Fri Mar 07, 2008 5:37 pm
by bluetoN
by the time that happens u would of already pulled off the wizard move, if ur still holding onto the warlock rod while still cursing u should be able to use stun by then..
bloody trap says it explodes around 1-20 but from exp usually around 5-15 seconds.
Re: wizard/warlock build?
Posted: Mon Mar 10, 2008 1:45 pm
by ciko1984
so i will open first decayed and curse breath then delvl them and open their aoe right? (i want to ask that do aoe and nonaoe dots have same casting time?) and why shall i update illusion? isnt lvl1 enough? and why not mirage? thanks for answers
