int build
- BloodyBlade
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- 2XTURBO
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Re: int build
why not fire at max mastery? the buffs would be nice for STR. put lightning or ice at 60. But it's all up to you
Re: int build
for ur 80 cap theory why bring fire to 60? fire is only profitable if ur bring it all the way to cap imo, so i say bump fire to 80 and yea drop light or ice to 60
"nothing in this world worth having comes easy"
Scrubs, Dr. Kelso
Aege
85 Full STR bow//active
46 full int sword//retired do to messed up masteries
38 Full int pure nuker//active
Uranus
57 70:70 Bow//restin
Scrubs, Dr. Kelso
Aege
85 Full STR bow//active
46 full int sword//retired do to messed up masteries
38 Full int pure nuker//active
Uranus
57 70:70 Bow//restin
- ResTnPieces
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Re: int build
Het1337 wrote:for ur 80 cap theory why bring fire to 60? fire is only profitable if ur bring it all the way to cap imo, so i say bump fire to 80 and yea drop light or ice to 60
+1
- Cheetos
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Re: int build
i say drop ice to 60 that things useless
- Aiyas
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Re: int build
It'll work.
If anything, you shouldn't even bother with raising fire to 60 to begin with.
If anything, you shouldn't even bother with raising fire to 60 to begin with.
- blackfalcon
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Re: int build
ya keep fire maxed, drop fire to 70, and dont max ice(more than 50% mana shield will drain to uch mp)
R.I.P Bernie
10/5/57 ~ 8/9/08
10/5/57 ~ 8/9/08
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Bounzzer
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Re: int build
I'm gonna try this build just to see how it is;
cap 90
fire 90
lightning 90
ice 90
bichon 30.
maybe it sounds stupid but give me a reason why to take bicheon higher couse I will be a nuker.
cap 90
fire 90
lightning 90
ice 90
bichon 30.
maybe it sounds stupid but give me a reason why to take bicheon higher couse I will be a nuker.
<<banned from SRF for rules violations. -SG>>



