What do Guilds need most?

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Blindfire
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What do Guilds need most?

Post by Blindfire »

I was playing a Chinese character on Rome for a while but have grown tired of solo grinding. I have decided to re-roll and was wondering what European classes do Guilds need most. I am assuming there is an abundance of Rogues and Wizards so what would be useful from a Guild's perspective?

Thanks in advance.
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Gemini
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Re: What do Guilds need most?

Post by Gemini »

hmm cleric/bard as sub is good i have 1 and everyone wants me in parties warriors are pretty abundant too i see them every where so go cleric/bard warlock maybe if you want to have fun
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Blindfire
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Re: What do Guilds need most?

Post by Blindfire »

Gemini wrote:hmm cleric/bard as sub is good i have 1 and everyone wants me in parties warriors are pretty abundant too i see them every where so go cleric/bard warlock maybe if you want to have fun



Duely noted, thanks for the help.

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BloodOwnzzz
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Re: What do Guilds need most?

Post by BloodOwnzzz »

Bards

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MrSonic
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Re: What do Guilds need most?

Post by MrSonic »

BloodOwnzzz wrote:Bards


Wrong, unless you're playing with a bunch of SRFers or people who actually read anything at all about Euros, they'll just think you're a waste of space, Bard is an extremely underestimated build by the ignorant.

Skilled 1H Warriors are very needed on almost every server.
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Blindfire
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Re: What do Guilds need most?

Post by Blindfire »

MrSonic wrote:
BloodOwnzzz wrote:Bards


Wrong, unless you're playing with a bunch of SRFers or people who actually read anything at all about Euros, they'll just think you're a waste of space, Bard is an extremely underestimated build by the ignorant.

Skilled 1H Warriors are very needed on almost every server.



Any tips on how to play a 1h Warrior?

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Advancechao
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Re: What do Guilds need most?

Post by Advancechao »

1H Warrior tips in a party?

-Stay put, no KB
-Taunt stuff
-Vital Increase
-Pain Quota
-Physical Fence (both on the INT builds)
Adv4nc3chao: Level 89 Hybrid Warlock/Cleric
Quit since Jan. 2009

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Blindfire
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Re: What do Guilds need most?

Post by Blindfire »

Advancechao wrote:1H Warrior tips in a party?

-Stay put, no KB
-Taunt stuff
-Vital Increase
-Pain Quota
-Physical Fence (both on the INT builds)



Good to know, thanks.

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Jstar1
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Re: What do Guilds need most?

Post by Jstar1 »

yes go either warrior or cleric. I do suggest warrior, its hella more fun that cleric
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Puma60
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Re: What do Guilds need most?

Post by Puma60 »

Cleric, Cleric, Cleric, and another Cleric :D
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Blindfire
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Re: What do Guilds need most?

Post by Blindfire »

Jstar1 wrote:yes go either warrior or cleric. I do suggest warrior, its hella more fun that cleric


I have decided to go with a warrior because of comments posted earlier. Thank you for your help, I don't need anymore replies.

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LockStar.
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Re: What do Guilds need most?

Post by LockStar. »

Imo any euro is useful for a guild in which Chinese dominate.

Anyway... Cleric/Warlock.
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*Pure INT Spear 90 - Active | * Warrior/Cleric 90 - Active
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BloodOwnzzz
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Re: What do Guilds need most?

Post by BloodOwnzzz »

BloodOwnzzz wrote:Bards


1H Warrior/Bards who have Bard farmed too.

Every guild who is worth their salt have Clerics. If you don't have any then get some.

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