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Cap 140, Ice bad?
Posted: Fri Feb 08, 2008 4:52 pm
by NuclearSilo
Mana shield 80% absorb. Pure int will have no enough mana to use skill. Bad?
Re: Cap 140, Ice bad?
Posted: Fri Feb 08, 2008 5:29 pm
by Makaveli
bad = 140 will be about 8439824974793754937w59370329342-808324083745375 years
Re: Cap 140, Ice bad?
Posted: Fri Feb 08, 2008 5:52 pm
by BloodOwnzzz
I was actually trying to think about that too and I really can't see how you will be able to have any Mana. But when I try to put it lower, around 80 or 60, their are no really useful masteries to go along with Light, except Bicheon but only for Block Ratio Passive. The only thing I really could think of is Fire 140 Light 100/80 Cold 60/80 for nukers who would want to take high levels of Cold. We need more caps to see if nukers can survive without Cold and then, if they can survive, builds can be like Weapon/Fire 140 Light 140 Cold 20.
Re: Cap 140, Ice bad?
Posted: Fri Feb 08, 2008 10:29 pm
by Doctor_MOS
hp/mp is growing exponentially with each level, they proberly hav enuff hp
Re: Cap 140, Ice bad?
Posted: Fri Feb 08, 2008 11:32 pm
by ---Rev---
at 140 a pure int nuker would have 90k mp so I would think that they would be able to use an 80% mana shield, There would be no point in having the skill in the game if it couldnt be used.
Re: Cap 140, Ice bad?
Posted: Sat Feb 09, 2008 2:01 am
by Gemini
plus i like the ice nuke/ and the guard shield series not sure what it was called
Re: Cap 140, Ice bad?
Posted: Sat Feb 09, 2008 2:34 am
by You_Dead_Yet
I guess you can still use the lower book in some situations.
But 80% MP Absord on the amount of mana pure int will have at 140 cap will still leave A LOT for the skills.
Re: Cap 140, Ice bad?
Posted: Sat Feb 09, 2008 3:02 am
by Regret
You probably wouldnt be able to use ur best nukes, but 80% thats quite alot of absorbing lol. Mega tank ftw.
Re: Cap 140, Ice bad?
Posted: Sat Feb 09, 2008 6:41 am
by nohunta
Mega Tank? im talking bout maybe HELLA TANK
Re: Cap 140, Ice bad?
Posted: Sat Feb 09, 2008 3:00 pm
by -.-
do you really want to take 80% of wizard/rogue damage? :S lol even if they have more mp at lv140... the euros will hit even harder
Re: Cap 140, Ice bad?
Posted: Sat Feb 09, 2008 4:54 pm
by Doctor_MOS
-.- wrote:do you really want to take 80% of wizard/rogue damage? :S lol even if they have more mp at lv140... the euros will hit even harder
becease?
Re: Cap 140, Ice bad?
Posted: Sat Feb 09, 2008 5:37 pm
by BloodOwnzzz
Doctor_MOS wrote:-.- wrote:do you really want to take 80% of wizard/rogue damage? :S lol even if they have more mp at lv140... the euros will hit even harder
becease?
Because what lol?
If you think they aren't going to do more damage then I dunno what you are thinking. I know that at a 2H at Lvl 100 deals about 15k+ each to Full Str so that is a very significant hit to your MP if you take 80% of it.
At Lvl 100 nukers have 34k MP, without MP Blues but with Int, and (About)10k MP each hit is pretty significant. But like I said before you have no other good masteries to go with unless they are maxed. If you seriously insist on taking Cold you will have to use a lower Lvl Snow Shield.