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question what about healing skills...
Posted: Tue Jan 29, 2008 6:07 pm
by LastChance
i am wizard/cleric LVL26.
i have no problem with my wizard.
the problem is i dont know which cleric skill i have to use for healing. there are many healing skill which healing skill are good?
Edit: i mean what healing skills are good for solo player and what healing skills are good for party?
Thank you

Re: question what about healing skills...
Posted: Tue Jan 29, 2008 6:18 pm
by bigbamboo
If Solo Pve when u hit 40 Get Recovery division.
IF its an exp share party don't use recovery division ur agro will go SUPER high and every mob will run after u.Only use if you have a warrior who knows how to taunt and tank.
Personally whenever im in a bunch I use healing Cycle but that's my personal preference,u could use Recovery too for a sudden boost in hp refill.
Re: question what about healing skills...
Posted: Tue Jan 29, 2008 6:39 pm
by LastChance
ok. is healing cycle enough for solo or i need to use healing(the first skill healing)too.
and is qroup healing enough for party?
Re: question what about healing skills...
Posted: Tue Jan 29, 2008 6:56 pm
by Advancechao
LastChance wrote:ok. is healing cycle enough for solo or i need to use healing(the first skill healing)too.
and is qroup healing enough for party?
I would use Healing Division as well. It is an active skill that sends a heal to the person with the lowest HP in the party and also bounces to a person nearby. Very useful because you don't need a target to use it.
Level 1 Recovery and Group Recovery is also a lifesaver. Even at level 1, both are instant-cast and heal well over 1k HP.
EDIT: Skip Healing. Delevel it once you get to level 30. It is a very sucky skill because it doesn't heal much and has a slow cast time, so you will often end up spamming. Just use recovery to gain full HP again and then put healing cycle on to keep it there. I noticed that Healing Cycle actually has a very low aggro rate, probably the lowest of all the heal skills. Use it in parties where you are much lower than the monsters.
Re: question what about healing skills...
Posted: Wed Jan 30, 2008 7:26 pm
by LastChance
Sorry for bother u but i need the best healing skills.
as bigbamboov said, i used recovery division every mobs run afer me so i think its not that good.
i am sure Group Healing, Healing Cycle and Recovery Division are good skills for healing but i have no idea about Recovery, Group Recovery and other skills.
by the way, what is Over Healing do? can someone tell me or explain for me?
Thank you
Re: question what about healing skills...
Posted: Wed Jan 30, 2008 7:47 pm
by pr0klobster
Recovery (I think? I would need to see the icon), I use that for one or two people, quick cast, low aggro. It's the one where the ball of light goes out and touches one or two people.
Group Heal isn't that great imho past a certain point, I use Healing Division and the 16 second one (healing cycle) frequently. Honestly have not used Group Heal that much and haven't put many points into it.
Overheal does absolute damage, disregards armor, etc, somewhat useful. Depends on you. I have my mastery up to 3 and it's nice to deal a guaranteed 1100+hp no matter what level the monster is.
Re: question what about healing skills...
Posted: Wed Jan 30, 2008 7:57 pm
by LastChance
sorry for tell you qroup healing is for party but, never mind.
i think u know more than me so can u tell me which skills are good for solo and party.
sorry again for bother you >_<....

Re: question what about healing skills...
Posted: Wed Jan 30, 2008 11:02 pm
by Advancechao
LastChance wrote:Sorry for bother u but i need the best healing skills.
as bigbamboov said, i used recovery division every mobs run afer me so i think its not that good.
i am sure Group Healing, Healing Cycle and Recovery Division are good skills for healing but i have no idea about Recovery, Group Recovery and other skills.
by the way, what is Over Healing do? can someone tell me or explain for me?
Thank you
Recovery Division is an extremely good skill but only when you are soloing or in a good Euro party. If you are in a disorganized party in which no one is protecting you, you would do best to turn it off. In the ideal Euro party, the warrior would be absorbing much of the aggro and would be the only person getting hit. In that case, Recovery Division would be a very big help in healing the tanker along with healing cycle and recovery.
Recovery and Group Recovery are very good skills for healing even though they have longer cooldowns. Healing Cycle and Healing Division will keep everyone at close to maximum HP in normal situations, so Recovery and Group Recovery are more of life-savers than normal heals. I agree with pr0klobster about Group Healing though. It has a slower cast time than any other and it draws aggro as well. It is an optional skill because Group Recovery does the same thing while being instant cast and healing twice as much. In return for amazing HP gain, they have longer cooldowns. Recovery has a 5 second cooldown and Group Recovery has a 10 second cooldown. Use both recovery skills to get a party member to full HP and then put Healing Cycle on them to keep it there.
EDIT: Whoops I repeated myself xD
Re: question what about healing skills...
Posted: Mon Feb 04, 2008 4:43 pm
by pr0klobster
Advancechao wrote:LastChance wrote:Sorry for bother u but i need the best healing skills.
as bigbamboov said, i used recovery division every mobs run afer me so i think its not that good.
i am sure Group Healing, Healing Cycle and Recovery Division are good skills for healing but i have no idea about Recovery, Group Recovery and other skills.
by the way, what is Over Healing do? can someone tell me or explain for me?
Thank you
Recovery Division is an extremely good skill but only when you are soloing or in a good Euro party. If you are in a disorganized party in which no one is protecting you, you would do best to turn it off. In the ideal Euro party, the warrior would be absorbing much of the aggro and would be the only person getting hit. In that case, Recovery Division would be a very big help in healing the tanker along with healing cycle and recovery.
Recovery and Group Recovery are very good skills for healing even though they have longer cooldowns. Healing Cycle and Healing Division will keep everyone at close to maximum HP in normal situations, so Recovery and Group Recovery are more of life-savers than normal heals. I agree with pr0klobster about Group Healing though. It has a slower cast time than any other and it draws aggro as well. It is an optional skill because Group Recovery does the same thing while being instant cast and healing twice as much. In return for amazing HP gain, they have longer cooldowns. Recovery has a 5 second cooldown and Group Recovery has a 10 second cooldown. Use both recovery skills to get a party member to full HP and then put Healing Cycle on them to keep it there.
EDIT: Whoops I repeated myself xD
Yep, IMHO Group Heal is only useful in between mobs, which in a good party isn't very often that you have a second or two
