vital increase stays?
vital increase stays?
so if you use vital increase and then switch to a wizard staff will the vital increase stay?
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- GatoradeR
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MrFudge wrote:none if the warrior skills stay.
if vital increase stayed then all wizards would be the most unstoppable things ever
Well, it doesn't really seem like it xD.Vital increase takes away 35% of physical AND magical damage...btw anyone have a clue why JoyMax even made it do this? Considering the fact that it doesn't stay...neither do warriors have any gain or loss of such an addition
Anyway, I didn't really work too hard on the math, but vital increase would probably break a mages dmg by alot.On top of that, it would negate life control's 25% increase with a good -15% left for the other increase that remained wouldn't it?
GatoradeR wrote:MrFudge wrote:none if the warrior skills stay.
if vital increase stayed then all wizards would be the most unstoppable things ever
Well, it doesn't really seem like it xD.Vital increase takes away 35% of physical AND magical damage...btw anyone have a clue why JoyMax even made it do this? Considering the fact that it doesn't stay...neither do warriors have any gain or loss of such an addition.
Anyway, I didn't really work too hard on the math, but vital increase would probably break a mages dmg by alot.On top of that, it would negate life control's 25% increase with a good -15% left for the other increase that remained wouldn't it?
given the fact that wizards already 1-hit lvl 80 pure str's, that -15% magic attack is nothing at all.
its still overkill, on top of that having an extra 5k hp ... :S
