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Help with my Bow Build Pls
Posted: Mon Oct 01, 2007 12:27 am
by fadent
Im new to Silkroad and I need some advice
This is my bow build that im planning to do for lv 32
http://bobtheveg.dyndns.org/SRO/Char_Build_Applet/?profile=40280
I made the imbue Fire but i heard Ice was good in PvE
My character will be Pure Str
It seems that people say Garment would be good
But, I have read Some posts and it said to wear
Armor until 3rd or 4th degree.
Also ima hold a 9 gap from 16-30 =(
Can someone give me advice on my build please.
Also I think this will be my level 80 build:
Its not complete but here:
http://bobtheveg.dyndns.org/SRO/Char_Build_Applet/?profile=40349
Thanks,
Posted: Mon Oct 01, 2007 12:35 am
by Aby
Afaik that site only does skill builds.. If you're full str wear garm, hyb rid wear prot. Fire does the most DMG, light will help you aoe, and cold only freezes/frostbites, and does the least dmg. As a non-full-int-guy, you need dmg, so I'd suggest fire.
Posted: Mon Oct 01, 2007 12:37 am
by fadent
yeah but is my skill build good?!
Posted: Mon Oct 01, 2007 1:07 am
by Hitman144
fadent wrote:yeah but is my skill build good?!
dont use that calculator itz old, use the one in the sticky , yea u look fine
Posted: Mon Oct 01, 2007 1:09 am
by fadent
dont use that calculator itz old, use the one in the sticky , yea u look fine
yeah i used it also..
but i cant save on it =(
do you still think i should hold the 9 gap?
Posted: Tue Oct 02, 2007 7:06 pm
by glavie
Your build looks pretty good
Eventually you will want to add the buffs from the lightning tree, and fire shield so that you are ice immune at higher levels. But overall everything looks good.
Piercing force should be the first 1. That way you will hit a bit higher damage.
There is no reason not to go garment all the way.
Garment speed boost,high magic defense, low physical defense.
Armor high physical defense, low magic, and slow as hell.
Protector in between armor and garment.
For every str point you add you gain phys defense+hp+physical attack power.
For every int point you add you gain magic defense+mp+magic attack power.
So garments are recommended because you have high physical defense already. By wearing garments you have a more balanced defense.
If you feel that monsters are doing to much damage to you then go protector if you like, but armor truly isn't necessary. (Most monsters do physical attacks)
I would not recommend carrying a 9gap that is not farming. That is gapping with the largest gap possible. The purpose of farming is to bring 3 things together.
1. strong weapon
2. monster with high spawn rate
3. 9 gap(max sp, least xp)
That is why when people farm at lvl 16 they delevel back to 16 to farm some more. If they out level the monster they loose sp per kill.
I would recommend carrying a 4 gap. If you find that you are running out of sp open the gap up. If you are collecting sp, then you can drop to a 3 gap.
Leveling with a 9 gap is torture.
Posted: Tue Oct 02, 2007 10:40 pm
by drock42
If you are full str u should wear garment and dont worry about basic fire pro. get frost guard because physical defence is needed.
Posted: Wed Oct 03, 2007 2:57 pm
by glavie
drock42 wrote:If you are full str u should wear garment and dont worry about basic fire pro. get frost guard because physical defence is needed.
Aren't you contradicting yourself. If you need physical defense, then you wouldn't wear garment.
Posted: Thu Oct 04, 2007 1:56 am
by fadent
glavie wrote:Your build looks pretty good
Eventually you will want to add the buffs from the lightning tree, and fire shield so that you are ice immune at higher levels. But overall everything looks good.
Piercing force should be the first 1. That way you will hit a bit higher damage.
There is no reason not to go garment all the way.
Garment speed boost,high magic defense, low physical defense.
Armor high physical defense, low magic, and slow as hell.
Protector in between armor and garment.
For every str point you add you gain phys defense+hp+physical attack power.
For every int point you add you gain magic defense+mp+magic attack power.
So garments are recommended because you have high physical defense already. By wearing garments you have a more balanced defense.
If you feel that monsters are doing to much damage to you then go protector if you like, but armor truly isn't necessary. (Most monsters do physical attacks)
I would not recommend carrying a 9gap that is not farming. That is gapping with the largest gap possible. The purpose of farming is to bring 3 things together.
1. strong weapon
2. monster with high spawn rate
3. 9 gap(max sp, least xp)
That is why when people farm at lvl 16 they delevel back to 16 to farm some more. If they out level the monster they loose sp per kill.
I would recommend carrying a 4 gap. If you find that you are running out of sp open the gap up. If you are collecting sp, then you can drop to a 3 gap.
Leveling with a 9 gap is torture.
a 4 gap from 1-30?
Posted: Thu Oct 04, 2007 12:35 pm
by glavie
I mean in general if you carry a 4 gap for the rest of your sro career you should have enough sp to keep you skills 4 levels behind you. After carrying a 4 gap for awhile you might decide that you can get away with a 3 gap. Thats all. If you are running out of sp then i suggest you either plan to farm sp, or redisign your build. If you level with your skills to far behind you, you will do poorly at everything.
Posted: Thu Oct 04, 2007 11:17 pm
by fadent
but then i wont have enough sp for lv 32..
Posted: Fri Oct 05, 2007 4:56 pm
by glavie
sure you will have enough sp. Using your link above you need 10483 sp at lvl 32.
http://www.silkroadforums.com/viewtopic.php?t=48338
If you use the sp calculator from 1-32 with a 4 gap you get 11,214sp. Just avoid the quests that give you xp but not sp.
Posted: Fri Oct 05, 2007 8:18 pm
by fadent
well im lv 12 now.. and with 4 gap.. its good haha ok ty
Posted: Fri Oct 05, 2007 8:28 pm
by fadent
wait no i nee a 5 gap then..
Posted: Sun Oct 07, 2007 3:47 am
by Faded
stay with a 0 gap till 32 then farm..